Difference between revisions of "2020/2/9 - Patch v4.2"
(Page creation) |
m (Turtrus moved page Patch v4.2 - 2020/2/9 to 2020/2/9 - Patch v4.2 without leaving a redirect) |
||
(One intermediate revision by the same user not shown) | |||
Line 4: | Line 4: | ||
IMPORTANT: v4.2 is a clear and reinstall update. Clear out Mods, reinstall BTA and the CAB (using the new installer it should be super quick), reinject ModTek, and you're good to go. | IMPORTANT: v4.2 is a clear and reinstall update. Clear out Mods, reinstall BTA and the CAB (using the new installer it should be super quick), reinject ModTek, and you're good to go. | ||
+ | |||
+ | [[Category:Patches]] |
Latest revision as of 05:42, 31 March 2022
BTA v4.2 has been released. This is a large release and comes with a bunch of quality of life stuff. We have the new initiative system, Expanded Initiative, which I'll cover in #frequently-asked-questions later. We have a new salvage popup that tells you how many parts are left when you kill a mech. CustomVoices got added so we have Tex from Tex Talks BT as a pilot and a voice. Heat banks/masc/supercharges work now. Actuators are named more descriptively, Exchangers/LAMs/plasma rifles all took a minor nerf. Juggernaut auto-braces again. Training Day contract is more interesting. Lots of new tanks and new custom mechs. XXL engines are now in stores. Thunderbolts have a new and more interesting quirk. @taintedloki has a pilot! There's a bonus super secret pilot and a special secret contract too fo you to find! Tons of little fixes here and there as well.
Every module updated with minor fixes and the occasional bonus mech or 4.
IMPORTANT: v4.2 is a clear and reinstall update. Clear out Mods, reinstall BTA and the CAB (using the new installer it should be super quick), reinject ModTek, and you're good to go.