Difference between revisions of "Bull Shark"

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(Added BSK-MAZ and fixed some speeds)
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
<tabs>
 
<tabs>
<tab name="BSK-M3">
+
<tab name="BSK-CHR">
{{AutoInfoboxVariant|BSK-M3
+
{{AutoInfoboxVariant|BSK-CHR
|image = Bull_Shark.png
+
|image = Bull Shark.png
|speed = 2/3/0
 
 
}}
 
}}
 
===Description===
 
===Description===
{{MechDetails|BSK-M3}}
+
{{MechDetails|BSK-CHR}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Easy To Pilot
+
{{QuirkEasyToPilot}}
 +
 
 +
 
 +
{{QuirkHeroMech}}
 +
 
 +
 
 +
{{AffinityZippy}}
 +
 
 +
 
 +
===Factions===
 +
The BSK-CHR can only be found as an enemy duelist in [[Game Worlds]] contracts.
 +
 
 +
 
 +
{{LoadoutImage|image=BSK-CHR.png}}
 +
</tab>
 +
<tab name="BSK-M3">
 +
{{AutoInfoboxVariant|BSK-M3}}
 +
===Description===
 +
{{MechDetails|BSK-M3}}
  
+20% walking distance, +10% sprint distance
 
  
 +
===Bonuses===
 +
{{QuirkEasyToPilot}}
  
'''Pilot Affinity:''' Zippy
 
  
15% boost to sprint speed!
+
{{AffinityZippy}}
  
  
Line 24: Line 41:
  
  
{|style="margin-left: auto; margin-right: auto;"
+
'''Note:''' The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.
|+ '''Stock Loadout'''  
+
 
| [[File:BSK-M3.png|810px|border|Stock Loadout]]
+
 
|}
+
{{LoadoutImage|image=BSK-M3.jpg}}
 
</tab>
 
</tab>
 
 
<tab name="BSK-M4">
 
<tab name="BSK-M4">
 
{{AutoInfoboxVariant|BSK-M4
 
{{AutoInfoboxVariant|BSK-M4
|image = Bull_Shark.png
 
 
|speed = 4/5/0
 
|speed = 4/5/0
 
}}
 
}}
Line 40: Line 55:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Easy To Pilot
+
{{QuirkEasyToPilot}}
  
+20% walking distance, +10% sprint distance
 
  
 +
{{AffinityZippy}}
  
'''Pilot Affinity:''' Zippy
 
  
15% boost to sprint speed!
+
===Factions===
 +
{{MechFactions|BSK-M4}}
  
  
===Factions===
+
'''Note:''' The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.
{{MechFactions|BSK-M4}}
 
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=BSK-M4.jpg}}
|+ '''Stock Loadout'''
 
| [[File:BSK-M4.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="BSK-M5">
 
<tab name="BSK-M5">
 
{{AutoInfoboxVariant|BSK-M5
 
{{AutoInfoboxVariant|BSK-M5
|image = Bull_Shark.png
 
 
|speed = 4/5/0
 
|speed = 4/5/0
 
}}
 
}}
Line 69: Line 79:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Easy To Pilot
+
{{QuirkEasyToPilot}}
  
+20% walking distance, +10% sprint distance
 
  
 +
{{AffinityZippy}}
  
'''Pilot Affinity:''' Zippy
 
  
15% boost to sprint speed!
+
===Factions===
 +
{{MechFactions|BSK-M5}}
  
  
===Factions===
+
'''Note:''' The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.
{{MechFactions|BSK-M5}}
 
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=BSK-M5.jpg}}
|+ '''Stock Loadout'''
 
| [[File:BSK-M5.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="BSK-M6">
 
<tab name="BSK-M6">
 
{{AutoInfoboxVariant|BSK-M6
 
{{AutoInfoboxVariant|BSK-M6
|image = Bull_Shark.png
 
 
|speed = 4/5/0
 
|speed = 4/5/0
 
}}
 
}}
Line 98: Line 103:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Easy To Pilot
+
{{QuirkEasyToPilot}}
  
+20% walking distance, +10% sprint distance
 
  
 +
{{AffinityZippy}}
  
'''Pilot Affinity:''' Zippy
 
  
15% boost to sprint speed!
+
===Factions===
 +
{{MechFactions|BSK-M6}}
  
  
===Factions===
+
'''Note:''' The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.
{{MechFactions|BSK-M6}}
 
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=BSK-M6.jpg}}
|+ '''Stock Loadout'''
 
| [[File:BSK-M6.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="BSK-M7">
 
<tab name="BSK-M7">
 
{{AutoInfoboxVariant|BSK-M7
 
{{AutoInfoboxVariant|BSK-M7
|image = Bull_Shark.png
 
 
|speed = 4/5/0
 
|speed = 4/5/0
 
}}
 
}}
Line 127: Line 127:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Easy To Pilot
+
{{QuirkEasyToPilot}}
  
+20% walking distance, +10% sprint distance
 
  
 +
{{AffinityZippy}}
  
'''Pilot Affinity:''' Zippy
 
  
15% boost to sprint speed!
+
===Factions===
 +
{{MechFactions|BSK-M7}}
  
  
===Factions===
+
'''Note:''' The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.
{{MechFactions|BSK-M7}}
 
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=BSK-M7.png}}
|+ '''Stock Loadout'''
 
| [[File:BSK-M7.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="BSK-MAZ">
 
<tab name="BSK-MAZ">
{{InfoboxVariant
+
{{AutoInfoboxVariant|BSK-MAZ
|variantname = BSK-MAZ
 
|image = Bullshark.png
 
|mechtype = BattleMech
 
|class = ASSAULT
 
|weight = 95T
 
|stock role = Heavy Brawler
 
|ballistic = 4
 
|energy = 4
 
|missile = 2
 
 
|speed = 4/5/0
 
|speed = 4/5/0
|maxdamage = 250
 
|maxstability = 39
 
|maxheat = 0
 
|armor = 1280
 
|structure = 726
 
|heatsinking = 78
 
|alphaheat = 86
 
|kickdamage = 95
 
|punchdamage = 48
 
|enginetype = Standard Engine
 
|coresize = 285
 
|heatsinkkit = Heat Sink Kit (DHS)
 
|ecooling = +1
 
|gyro = Bullshark Easy to Pilot (Fixed)
 
|structuretype = Endo-Steel Structure (Fixed)
 
|armortype = Standard Armor
 
|ctequip1 = Boosted BAP
 
|ltequip1 = LRM20
 
|ltequip2 = Ammo LRM
 
|ltequip3 = Ammo LRM DF
 
|ltequip4 = Ammo UAC/5
 
|ltequip5 = Ammo UAC/5
 
|ltequip6 = CASE
 
|rtequip1 = LRM20
 
|rtequip2 = Ammo LRM
 
|rtequip3 = Ammo LRM Swarm
 
|rtequip4 = Ammo UAC/5
 
|rtequip5 = Ammo UAC/5
 
|rtequip6 = CASE
 
|laequip1 = UAC/5
 
|raequip1 = UAC/5
 
 
}}
 
}}
 
===Description===
 
===Description===
Apparently constructed by the now-destroyed Clan Wolverine in the early days of the Clans before Clan technology was conceived of, the Bull Shark-MAZ is a deadly design. Armed with the best the SLDF had to offer, the BSK-MAZ carries a LB-10X Autocannon, a pair of Ultra AC/5s, and a pair each of Large and Medium Lasers. 13 double heat sinks keep it all cold while 16 tons of armor cover dual CASE'd ammo bins. Though the design has been forgotten until recently, the Bull Shark is a deadly and sleek machine, ready for trouble.
+
{{MechDetails|BSK-MAZ}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Easy To Pilot
+
{{QuirkEasyToPilot}}
  
+20% walking distance, +10% sprint distance
 
  
 
+
{{AffinityZippy}}
'''Pilot Affinity:''' Zippy
 
 
 
15% boost to sprint speed!
 
  
  
 
===Factions===
 
===Factions===
The BSK-MAZ cannot be found with any factions. It is a flashpoint exclusive 'mech.
+
{{MechFactions|BSK-MAZ}}
 
 
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=BSK-MAZ.jpg}}
|+ '''Stock Loadout'''
 
| [[File:BSK-MAZ.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
 +
 +
[[Category:95 Ton Mechs]]
 +
[[Category:Inner Sphere BattleMechs]]
 +
[[Category:Inner Sphere Mechs]]

Latest revision as of 23:49, 28 August 2023

BSK-CHR
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 290
Max Stability: 80
Max Heat: 0
Durability Armor: 1535
Structure: 726
Heat Efficiency Sinking: 66
Alpha: 56
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Ammo HVAC/10
Center Torso Angel ECM
Left Torso CASE II
Ammo HVAC/10
Ammo HVAC/10
Streak LRM15 (C)
Ammo Streak LRM
Ammo Streak LRM
Right Torso CASE II
Ammo HVAC/10
Ammo HVAC/10
Streak LRM15 (C)
Ammo Streak LRM
Ammo Streak LRM
Left Arm HVAC/10
Right Arm HVAC/10


Description

The Bull Shark as a chassis was recently discovered on a derilect DropShip in the Deep Periphery and slowly proliferated out into the Periphery nations as a relatively inexpensive and easy to build assault mech for armies on short budgets. Of course, this means it was only a matter of time until it started appearing on the arena circuits. This Bull Shark, called Carcharodon, comes with surprisingly cutting-edge tech for such a budget-friendly chassis. Twin Hyper-Velocity Autocannon/10s provide the main punch while twin Clan-grade Streak LRM-15s ensure that nothing can hide from this shark's teeth.


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The BSK-CHR can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
BSK-M3
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Support: 2
Speed 2/3/0
Firepower Max Damage: 360
Max Stability: 140
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 68
Alpha: 88
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 190
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Ammo AC/5
Ammo AC/5
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
LRM5
LRM5
M Laser
M Laser
Right Torso Ammo AC/5
Ammo AC/5
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
LRM5
LRM5
M Laser
M Laser
Left Arm AC/5
AC/5
Right Arm AC/5
AC/5


Description

This is something brand-new to me, Commander. I don't know where this 'Mech came from, but it's a serious force to be reckoned with because of its heavy weaponry and nearly impenetrable armor. Quite a find!


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M4
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Support: 2
Speed 4/5/0
Firepower Max Damage: 300
Max Stability: 90
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 64
Alpha: 82
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
LRM15
M Laser
M Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
LRM15
M Laser
M Laser
Left Arm AC/5
Ammo AC/5
Right Arm AC/5
Ammo AC/5


Description

The first variant of the Bullshark to roll off Blackwells production line, the M4 drastically improves upon the prior model. Dropping the AC/10s allowed Blackwell to increase the engine size to a more respectable 290 and upgrade the LRM launchers to 15 tubes each. 1 extra ton of AC/5 ammo and 2 more heat sinks round out the design.


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M5
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Support: 2
Speed 4/5/0
Firepower Max Damage: 306
Max Stability: 128
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 64
Alpha: 82
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM INF
M Laser
M Laser
Ammo SRM
SRM6
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM INF
M Laser
M Laser
Ammo SRM
SRM6
Left Arm AC/10
Ammo AC/10
Right Arm AC/10
Ammo AC/10


Description

The second variant produced, the M5 redesigns the mech as a close range Brawler. The AC/5s and LRMs are dropped, allowing 2 SRM-6s with 4 tons of ammo to be mounted alongside a pair of AC/10s.


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M6
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 2
Support: 2
Artillery: 1
Speed 4/5/0
Firepower Max Damage: 255
Max Stability: 115
Max Heat: 35
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 56
Alpha: 40
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Guardian ECM
FCS Precision Computer
Left Torso Ammo ArrowIV
Ammo ArrowIV FASCAM [Half]
Ammo ArrowIV Inferno
Heat Sink
Heat Sink
Right Torso Arrow IV
Heat Sink
Heat Sink
Left Arm Light Gauss
Ammo Light Gauss
Right Arm Light Gauss
Ammo Light Gauss


Description

The third variant produced, the M6 is an attempt to turn the Bullshark into an effective long range sniper platform. Armed with a pair of Light Gauss Rifles and a mammoth Arrow IV launcher, the M6 is capable of reaching targets at almost any range bracket.


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M7
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Support: 2
Speed 4/5/0
Firepower Max Damage: 240
Max Stability: 60
Max Heat: 0
Durability Armor: 1320
Structure: 726
Heat Efficiency Sinking: 60
Alpha: 52
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Reflective Coating
Center Torso Boosted BAP
Left Torso CASE
Ammo LRM
Ammo LRM DF
LRM20
Ammo UAC/5
Ammo UAC/5
Right Torso CASE
Ammo LRM
Ammo LRM Swarm
LRM20
Ammo UAC/5
Ammo UAC/5
Left Arm UAC/5
Right Arm UAC/5


Description

Taking inspiration from the M4 design, the M7 is Blackwells attempt at a modern upgrade. The AC/5s are swapped out for Ultra versions, whilst the LRMs are upped to 20 tubes. Coated in reflective armour, to better withstand the new energy weapons that dominate the modern battlefield, the M7 also fields a Boosted BAP allowing it to find even stealthed targets. A Light Engine provides the weight for the upgrades.


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-MAZ
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 2
Support: 2
Artillery: 1
Speed 4/5/0
Firepower Max Damage: 274
Max Stability: 50
Max Heat: 0
Durability Armor: 1320
Structure: 726
Heat Efficiency Sinking: 78
Alpha: 96
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Bullshark Easy to Pilot (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Improved L Laser
Ammo LBX/10 CLUSTER
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
M Laser
Right Torso CASE
Improved L Laser
M Laser
Thumper Cannon
Ammo Thumper Cannon
Ammo Thumper Cannon
Left Arm LBX AC/10
Right Arm LBX AC/10


Description

Apparently constructed by the now-destroyed Clan Wolverine in the early days of the Clans before Clan technology was conceived of, the Bull Shark-MAZ is a deadly design. Armed with the best the SLDF had to offer, the BSK-MAZ carries a Thumper Cannon, a pair of LB-10X Autocannons, and a pair of Improved Large Lasers and a pair Medium Lasers. 13 double heat sinks keep it all cold while 16 tons of armor cover dual CASE'd ammo bins. Though the design has been forgotten until recently, the Bull Shark is a deadly and sleek machine, ready for trouble.


Bonuses

Mech Quirk: Easy To Pilot

+10% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout