Difference between revisions of "Primitive Rifleman"
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===Bonuses=== | ===Bonuses=== | ||
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+ | [[Category:Primitive Mechs]] | ||
+ | [[Category:50 Ton Mechs]] | ||
+ | [[Category:Inner Sphere BattleMechs]] | ||
+ | [[Category:Inner Sphere Mechs]] |
Latest revision as of 05:56, 1 March 2023
RFL-1N
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Anti-Aircraft & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Energy: 6 |
Speed | 5/8/0 |
Firepower | Max Damage: 120 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 402 Structure: 744 |
Heat Efficiency | Sinking: 48 Alpha: 56 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 235 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Rifleman Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink |
Right Torso | Heat Sink |
Left Arm | L Laser M Laser |
Right Arm | L Laser M Laser |
Description
The primitive version of the venerable Rifleman, the -1N weighs 10 tons less than its predecessor and carries an all-energy payload, two Large Lasers and two Medium Lasers. With a worse engine and weaker armor and heat sinks, the Rifleman-1N was quickly replaced with later variants and mostly forgotten.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
Factions
- Chainelane Isles
- Hanseatic League
- JàrnFòlk
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions