Difference between revisions of "Hellbringer"

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<tab name="HBR-PRIME">
 
<tab name="HBR-PRIME">
 
{{AutoInfoboxVariant|HBR-PRIME
 
{{AutoInfoboxVariant|HBR-PRIME
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 9: Line 9:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityIceCold}}
'''Pilot Affinity:''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively three standard heat sinks
 
  
  
Line 23: Line 19:
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-PRIME.png}}
|+ '''Stock Loadout'''
 
| [[File:HBR-PRIME.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="HBR-A">
 
<tab name="HBR-A">
 
{{AutoInfoboxVariant|HBR-A
 
{{AutoInfoboxVariant|HBR-A
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 37: Line 30:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityIceCold}}
'''Pilot Affinity:''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively three standard heat sinks
 
  
  
Line 51: Line 40:
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-A.png}}
|+ '''Stock Loadout'''
 
| [[File:HBR-A.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="HBR-B">
 
<tab name="HBR-B">
 
{{AutoInfoboxVariant|HBR-B
 
{{AutoInfoboxVariant|HBR-B
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 65: Line 51:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
 
 
  
'''Pilot Affinity:''' Ice Cold
 
  
Adds 9 bonus heat sinking, effectively three standard heat sinks
+
{{AffinityIceCold}}
  
  
Line 79: Line 61:
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-B.png}}
|+ '''Stock Loadout'''
 
| [[File:HBR-B.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="HBR-C">
 
<tab name="HBR-C">
 
{{AutoInfoboxVariant|HBR-C
 
{{AutoInfoboxVariant|HBR-C
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 93: Line 72:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|HBR-C}}
 +
 
 +
 
 +
{{LoadoutImage|image=HBR-C.png}}
 +
</tab>
 +
<tab name="HBR-D">
 +
{{AutoInfoboxVariant|HBR-D
 +
|speed = 6/9/0
 +
}}
 +
===Description===
 +
{{MechDetails|HBR-D}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|HBR-D}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 +
{{LoadoutImage|image=HBR-D.jpg}}
 +
</tab>
 +
<tab name="HBR-E">
 +
{{AutoInfoboxVariant|HBR-E
 +
|speed = 6/9/6
 +
}}
 +
===Description===
 +
{{MechDetails|HBR-E}}
  
'''Pilot Affinity:''' Ice Cold
 
  
Adds 9 bonus heat sinking, effectively three standard heat sinks
+
===Bonuses===
 +
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|HBR-C}}
+
{{MechFactions|HBR-E}}
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-E.jpg}}
|+ '''Stock Loadout'''
 
| [[File:HBR-C.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="HBR-F">
 
<tab name="HBR-F">
 
{{AutoInfoboxVariant|HBR-F
 
{{AutoInfoboxVariant|HBR-F
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 121: Line 135:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityIceCold}}
'''Pilot Affinity:''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively three standard heat sinks
 
  
  
Line 135: Line 145:
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-F.png}}
|+ '''Stock Loadout'''
 
| [[File:HBR-F.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="HBR-H">
 
<tab name="HBR-H">
 
{{AutoInfoboxVariant|HBR-H
 
{{AutoInfoboxVariant|HBR-H
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 149: Line 156:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|HBR-H}}
 +
 
 +
 
 +
{{LoadoutImage|image=HBR-H.png}}
 +
</tab>
 +
<tab name="HBR-J">
 +
{{AutoInfoboxVariant|HBR-J
 +
|speed = 6/9/0
 +
}}
 +
===Description===
 +
{{MechDetails|HBR-J}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|HBR-J}}
 +
 
 +
 
 +
{{LoadoutImage|image=HBR-J.jpg}}
 +
</tab>
 +
<tab name="HBR-M">
 +
{{AutoInfoboxVariant|HBR-M
 +
}}
 +
===Description===
 +
{{MechDetails|HBR-M}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 +
===Bonuses===
 +
{{QuirkClanMech}}
  
'''Pilot Affinity:''' Ice Cold
 
  
Adds 9 bonus heat sinking, effectively three standard heat sinks
+
{{AffinityIceCold}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|HBR-H}}
+
{{MechFactions|HBR-M}}
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-M.jpg}}
|+ '''Stock Loadout'''
 
| [[File:HBR-H.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="HBR-P">
 
<tab name="HBR-P">
 
{{AutoInfoboxVariant|HBR-P
 
{{AutoInfoboxVariant|HBR-P
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 177: Line 218:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 +
===Factions===
 +
{{MechFactions|HBR-P}}
  
'''Pilot Affinity:''' Ice Cold
 
  
Adds 9 bonus heat sinking, effectively three standard heat sinks
+
{{LoadoutImage|image=HBR-P.png}}
 +
</tab>
 +
<tab name="HBR-VI">
 +
{{AutoInfoboxVariant|HBR-VI
 +
|image = Hellbringer.png
 +
|speed = 6/9/0
 +
}}
 +
===Description===
 +
{{MechDetails|HBR-VI}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkClanMech}}
 +
 
 +
 
 +
{{QuirkHeroMech}}
 +
 
 +
 
 +
{{AffinityIceCold}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|HBR-P}}
+
The HBR-VI can only be found as an enemy duelist in [[Game Worlds]] contracts.
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=HBR-VI.png}}
|+ '''Stock Loadout'''
 
| [[File:HBR-P.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
 +
 +
[[Category:Clan Mechs]]
 +
[[Category:Clan OmniMechs]]
 +
[[Category:65 Ton Mechs]]

Latest revision as of 23:50, 23 February 2024

HBR-Prime
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Support: 5
Omni: 8
Speed 6/9/0
Firepower Max Damage: 450
Max Stability: 70
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 90
Alpha: 172
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Head AMS (C)
FCS Precision Computer
Center Torso Ammo AMS
Heat Sink Double (C)
Left Torso Active Probe (C)
ECM Suite (C)
ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Right Torso Heat Sink Double (C)
MG (C)
MG (C)
Ammo MG [Half]
Ammo Streak SRM
Streak SRM6 (C)
Left Arm ER PPC (C)
Right Arm ER PPC (C)
Left Leg A-Pod
A-Pod
Right Leg A-Pod
A-Pod


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. The 'Mech at first glance appears to be highly unusual, mounting a spread of weapons, anti-personnel equipment and electronics. The primary weapons are a pair of ER PPCs. Three ER Medium Lasers and a Streak SRM-6 missile rack and a pair of Machine Guns and two Anti-Personnel Pods on each leg handle the close range engagements. An advanced Targeting Computer gives the weapons lethal accuracy, and an Active Probe and ECM Suite help to minimize any tactical advantage the enemy may have. To help increase battle longevity, the Hellbringer also carries an Anti-Missile System.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-A
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Energy: 1
Omni: 7
Speed 6/9/0
Firepower Max Damage: 277
Max Stability: 30
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 117
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Head ER M Laser (C)
Center Torso Ammo MG
Left Torso Active Probe (C)
Ammo Narc Beacon
Narc Launcher (C)
Right Torso Ammo LRM
LRM20 (C)
MG (C)
MG (C)
Left Arm ER L Laser (C)
ER L Laser (C)
Right Arm Ammo UAC/5
UAC/5 (C)


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. The Hellbringer A, though apparently a long-range configuration, does have some unusual equipment. A set of two ER Large Lasers and an Ultra AC/5 serve as primary weapons, and are supported by a LRM-20 rack. The 'Mech also carries a Narc Missile Beacon to increase missile accuracy, probably intended for nearby fire-support units. At close ranges, the 'Mech can defend itself with an ER Medium Laser and also has two Machine Guns and an Active Probe for point defense.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-B
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Omni: 7
Speed 6/9/0
Firepower Max Damage: 236
Max Stability: 67
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 60
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Left Torso ER S Laser (C)
Right Torso Artemis IV FCS
Artemis IV FCS
Ammo SRM ARTIV
Ammo SRM ARTIV
SRM6 (C)
SRM6 (C)
Left Arm LBX AC/5 (C)
Ammo LBX/5 SLUG
Right Arm Ammo Gauss
Gauss Rifle (C)


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. With a high damage profile at long and short range, the Hellbringer B does not utilize energy weapons as much, and so has few issues with heat buildup. A powerful Gauss Rifle and LB 5-X AC allow the 'Mech to ravage both armor and critical systems, with the Gauss Rifle's powerful slug and the LB 5-X's fragmenting shot. At closer ranges, the 'Mech has two SRM-6 racks slaved to Artemis IV fire control systems for greater accuracy, with an ER Small Laser as a backup weapon.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-C
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Omni: 10
Speed 6/9/0
Firepower Max Damage: 299
Max Stability: 37
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 119
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Left Torso ER M Laser (C)
ER M Laser (C)
Ammo LBX/20 SLUG
Ammo LBX/20 SLUG
Right Torso LBX AC/20 (C)
Ammo LBX/20 CLUSTER
Left Arm ER L Laser (C)
ER S Laser (C)
ER S Laser (C)
Right Arm ATM 6 (C)
Ammo ATM
Ammo ATM ER
Ammo ATM HE


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. A powerful brawler, the Hellbringer C's only long-range weapon is an ER Large Laser. The 'Mech also makes use of the recently developed ATM-6 launcher, which can perform similarly to LRMs, MRMs or SRMs, depending on the ammunition loaded. The Hellbringer C carries a devastating LB 20-X AC as its knockout weapon, able to quickly shred through armor with slug ammo or damage internal components extensively with a fragmenting cluster shot. A pair of ER Medium Lasers and a ER Small Laser act as backup weapons.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-D
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Support: 1
Omni: 8
Speed 6/9/0
Firepower Max Damage: 155
Max Stability: 0
Max Heat: 160
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 90
Alpha: 151
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Head Micro Pulse (C)
Left Torso Heat Sink Double (C)
M Pulse (C)
M Pulse (C)
Right Torso Heat Sink Double (C)
M Pulse (C)
M Pulse (C)
Left Arm Ammo Plasma
Ammo Plasma
Plasma Cannon (C)
Plasma Cannon (C)
Right Arm Ammo Plasma
Ammo Plasma
Plasma Cannon (C)
Plasma Cannon (C)
Left Leg B-Pod
B-Pod
Right Leg B-Pod
B-Pod


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. This variant is a vicious infantry hunter. It has four Plasma Cannons that are capable of dealing immense damage to conventional troops. Four B-Pods provide defense against battle armor, while four Medium Pulse Lasers provide accurate damage potential against hardened targets. A head-mounted Micro Pulse Laser provides added firepower against unarmored infantry.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-E
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Omni: 7
Speed 6/9/6
Firepower Max Damage: 160
Max Stability: 12
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 87
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Center Torso Jump Jet (H)
Right Torso Ammo LRM
LRM10 (C)
Left Arm Ammo Hyper Gauss
Ammo Hyper Gauss
Hyper-Assault Gauss 20 (C)
Right Arm ER L Laser (C)
ER L Laser (C)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. This support variant mounts five Jump Jets, and uses a pair of ER Large Lasers for consistent damage. An LRM 10 supports them, while a Hyper-Assault Gauss Rifle 20 with twelve shots provides a high-damage threat.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-F
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Omni: 8
Speed 6/9/0
Firepower Max Damage: 294
Max Stability: 48
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 112
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Left Torso ER M Laser (C)
Right Torso ER M Laser (C)
Ammo SRM
SRM6 (C)
Left Arm ER M Laser (C)
LBX AC/10 (C)
Ammo LBX/10 SLUG
Right Arm ER M Laser (C)
LBX AC/10 (C)
Ammo LBX/10 CLUSTER


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. This variant carries a pair of LB 10-X's, one in each arm, supported by an ER Medium Laser. Another pair of ER Medium Lasers and a single SRM-6 launcher round out the weapons.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-H
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Support: 2
Omni: 8
Speed 6/9/0
Firepower Max Damage: 450
Max Stability: 48
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 180
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Left Torso Active Probe (C)
Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)
Ammo LRM
Ammo LRM
LRM15 (C)
Right Torso Ammo UAC/5
Ammo UAC/5
UAC/5 (C)
Left Arm Heavy L Laser (C)
Right Arm ER PPC (C)
Left Leg A-Pod
Right Leg A-Pod


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. The Hellbringer H utilizes new Heavy Laser technology for its short-range arsenal. The long-range weapons of the 'Mech resemble those of the A configuration: the Ultra AC/5 is retained, though the ER Large Laser is upgraded to an ER PPC and the LRM-20 is downgraded to a LRM-15. For close range combat, the 'Mech has a powerful Heavy Large Laser and an array of four Heavy Small Lasers. The defensive equipment is the same as the A configuration, two Machine Guns, two Anti-Personnel Pods and an Active Probe.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-J
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Support: 1
Omni: 7
Speed 6/9/0
Firepower Max Damage: 280
Max Stability: 35
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 145
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Head AMS (C)
Center Torso Ammo AMS
Jump Jet (H)
Left Torso Active Probe (C)
ER M Laser (C)
ER M Laser (C)
Right Torso ER M Laser (C)
ER M Laser (C)
Ammo Streak SRM
Streak SRM4 (C)
Left Arm ER PPC (C)
Right Arm Ammo UAC/5
UAC/5 (C)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. This variant carries as its main firepower an ER PPC combined with an Ultra AC/5 with one ton of ammo. Four ER Medium Lasers and a Streak SRM-4 round out the firepower, while an AMS keeps the mech protected. A quintet of jump jets keep the Hellbringer J mobile in any circumstance.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HBR-M
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Omni: 7
Speed 5/8/0
Firepower Max Damage: 289
Max Stability: 56
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 100
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Center Torso SRM6 (C)
Left Torso Ammo SRM
Right Torso Ammo Streak SRM
Streak SRM6 (C)
Left Arm ER L Laser (C)
ER L Laser (C)
Right Arm Ammo Gauss
Ammo Gauss
Gauss Rifle (C)


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. The M configuration carries as its main firepower a Gauss Rifle which is paired with twin ER Large Lasers, giving the M an excellent long range punch. At close range, the Hellbringer M can call upon a Streak SRM-6 and a standard SRM-6, ensuring it has plenty of grit at point blank to surprise its foes with.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
HBR-P
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 4
Omni: 8
Speed 6/9/0
Firepower Max Damage: 190
Max Stability: 26
Max Heat: 120
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 102
Alpha: 141
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Head FCS Precision Computer
Center Torso Heat Sink Double (C)
Ammo MG [Half]
Left Torso Active Probe (C)
ECM Suite (C)
ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso Heat Sink Double (C)
Ammo Plasma
Ammo Plasma
Ammo Plasma
Plasma Cannon (C)
Ammo Streak SRM
Streak SRM6 (C)
Left Arm Plasma Cannon (C)
Right Arm Plasma Cannon (C)
Left Leg HMG (C)
HMG (C)
Right Leg HMG (C)
HMG (C)


Description

The Hellbringer is a very widespread design developed by Clan Hell's Horses. However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. The 'Mech at first glance appears to be highly unusual, mounting a spread of weapons, anti-personnel equipment and electronics. Designed by Clan Jade Falcon to facilitate urban pacification efforts in their Occupation Zone, the Hellbringer-P is primarily armed with a trio of Plasma Cannons, which are incredibly deadly to infantry and vehicles. Backing those up are a trio of ER Medium Lasers and a quartet of leg-mounted Heavy MGs.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
HBR-VI
Hellbringer.png
General Data
'Mech Type OmniMech
Class HEAVY
Weight 65T
Stock Role Gladiator
Stock Specifications
Hardpoints Omni: 10
Speed 6/9/0
Firepower Max Damage: 370
Max Stability: 35
Max Heat: 0
Durability Armor: 640
Structure: 521
Heat Efficiency Sinking: 114
Alpha: 177
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 325 (Fixed)
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +3 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (C) (Fixed)
Left Torso ER M Laser (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso ER M Laser (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Ammo LRM
Ammo LRM
Left Arm ER L Laser (C)
ER L Laser (C)
Right Arm LRM15 (C)
LRM20 (C)


Description

Allegedly first piloted by Joanna of Clan Jade Falcon, this Hellbringer variant mounts paired ER Large Lasers in left arm, supported by a LRM-20 and LRM-15 rack in the right arm. At shorter ranges twin ER Medium Lasers in each side torso come into play. Virago carries two tons of LRM reloads and is fitted with nineteen double heat sinks.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

The HBR-VI can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout