Difference between revisions of "Cougar"
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<tabs> | <tabs> | ||
− | <tab name=" | + | <tab name="COU-PRIME"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-PRIME |
− | |speed = 6/ | + | |speed = 6/9/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-PRIME}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
+ | {{AffinityCoolRunning}} | ||
− | |||
− | + | ===Factions=== | |
+ | {{MechFactions|COU-PRIME}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=COU-PRIME.png}} | ||
+ | </tab> | ||
+ | <tab name="COU-A"> | ||
+ | {{AutoInfoboxVariant|COU-A | ||
+ | |speed = 6/9/0 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|COU-A}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkClanMech}} | ||
+ | |||
+ | |||
+ | {{AffinityCoolRunning}} | ||
===Factions=== | ===Factions=== | ||
− | {{MechFactions| | + | {{MechFactions|COU-A}} |
− | {| | + | {{LoadoutImage|image=COU-A.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="COU-B"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-B |
− | |speed = 6/ | + | |speed = 6/9/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-B}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
− | + | {{AffinityCoolRunning}} | |
− | |||
− | |||
− | |||
===Factions=== | ===Factions=== | ||
− | {{MechFactions| | + | {{MechFactions|COU-B}} |
− | {| | + | {{LoadoutImage|image=COU-B.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="COU-BA"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-BA |
− | |speed = 6/ | + | |image = Cougar.png |
+ | |speed = 6/9/0 | ||
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-BA}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
+ | {{QuirkHeroMech}} | ||
− | |||
− | + | {{AffinityCoolRunning}} | |
===Factions=== | ===Factions=== | ||
− | + | The COU-BA can only be found as an enemy duelist in [[Game Worlds]] contracts. | |
− | {| | + | {{LoadoutImage|image=COU-BA.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="COU-C"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-C |
|image = Cougar.png | |image = Cougar.png | ||
− | |speed = 6/ | + | |speed = 6/9/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-C}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
− | |||
− | |||
− | |||
− | + | {{AffinityCoolRunning}} | |
===Factions=== | ===Factions=== | ||
− | {{MechFactions| | + | {{MechFactions|COU-C}} |
− | {| | + | {{LoadoutImage|image=COU-C.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="COU-D"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-D |
− | |speed = 6/ | + | |speed = 6/9/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-D}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
− | + | {{AffinityCoolRunning}} | |
− | |||
− | |||
− | |||
===Factions=== | ===Factions=== | ||
− | {{MechFactions| | + | {{MechFactions|COU-D}} |
− | {| | + | {{LoadoutImage|image=COU-D.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="COU-E"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-E |
− | |speed = 6/ | + | |speed = 6/9/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-E}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
− | + | {{AffinityCoolRunning}} | |
− | |||
− | |||
− | |||
===Factions=== | ===Factions=== | ||
− | {{MechFactions| | + | {{MechFactions|COU-E}} |
− | {| | + | {{LoadoutImage|image=COU-E.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="COU-H"> |
− | {{AutoInfoboxVariant| | + | {{AutoInfoboxVariant|COU-H |
− | |speed = 6/ | + | |speed = 6/9/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails| | + | {{MechDetails|COU-H}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
− | + | {{AffinityCoolRunning}} | |
− | |||
− | |||
− | |||
===Factions=== | ===Factions=== | ||
− | {{MechFactions| | + | {{MechFactions|COU-H}} |
− | {| | + | {{LoadoutImage|image=COU-H.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
+ | |||
+ | [[Category:Clan Mechs]] | ||
+ | [[Category:35 Ton Mechs]] | ||
+ | [[Category:Clan OmniMechs]] |
Latest revision as of 01:04, 19 November 2021
COU-PRIME
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 5 |
Speed | 6/9/0 |
Firepower | Max Damage: 190 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 90 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Torso | Ammo LRM LRM10 (C) |
Right Torso | Heat Sink Double (C) (Fixed) Ammo LRM LRM10 (C) |
Left Arm | Heat Sink Double (C) (Fixed) L Pulse (C) |
Right Arm | Heat Sink Double (C) (Fixed) L Pulse (C) |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. The Jade Falcon scientists continued to closely mimic the Adder in the Cougar's weapon systems. The primary configuration uses a pair of LRM-10s and Large Pulse Lasers for a combination of direct and indirect fire support.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
COU-A
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 5 |
Speed | 6/9/0 |
Firepower | Max Damage: 245 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 92 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | S Pulse (C) |
Left Torso | Artemis IV FCS LRM20 (C) |
Right Torso | Artemis IV FCS Heat Sink Double (C) (Fixed) LRM20 (C) |
Left Arm | ER M Laser (C) Heat Sink Double (C) (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV |
Right Arm | ER M Laser (C) Heat Sink Double (C) (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. The most popular alternate configuration, the Cougar A is built around a pair of LRM-20s, each with an Artemis IV FCS. This configuration is supported by a pair of ER Medium Lasers and a Small Pulse Laser.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
COU-B
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 5 |
Speed | 6/9/0 |
Firepower | Max Damage: 180 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 96 Alpha: 114 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | ER M Laser (C) |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Left Arm | ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Right Arm | ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. Similar to the Adder Prime, the Cougar B uses a pair of ER PPCs for direct fire support. It has an ER Medium Laser for close range. Six additional double heat sinks help to dissipate the heat these weapons generate.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
COU-BA
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Omni: 5 |
Speed | 6/9/0 |
Firepower | Max Damage: 164 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 53 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | AMS (C) FCS Precision Computer |
Left Torso | HMG (C) Ammo MG [Half] Ammo MG TRC |
Right Torso | Ammo AMS Heat Sink Double (C) (Fixed) HMG (C) |
Left Arm | ATM 9 (C) Ammo ATM Ammo ATM ER Heat Sink Double (C) (Fixed) |
Right Arm | ATM 9 (C) Ammo ATM Ammo ATM HE Heat Sink Double (C) (Fixed) |
Description
The Blood Adder mounts an ATM 9 in each arm, supported by a Heavy Machine Gun in each side torso. Fitted with only the standard ten Double Heat Sinks, the Blood Adder carrys four tons of ATM reloads and one and a half tons of HMG ammo. A head mounted Anti-Missile System with a single ton of reloads helps to defend it against missile attacks.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
The COU-BA can only be found as an enemy duelist in Game Worlds contracts.
COU-C
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 6 |
Speed | 6/9/0 |
Firepower | Max Damage: 215 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 99 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | ER M Laser (C) |
Left Torso | Ammo Gauss Ammo Gauss |
Right Torso | Heat Sink Double (C) (Fixed) |
Left Arm | Gauss Rifle (C) Heat Sink Double (C) (Fixed) |
Right Arm | ER M Laser (C) ER M Laser (C) ER M Laser (C) ER M Laser (C) Heat Sink Double (C) (Fixed) |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. A configuration that has more of a mixture of long- and short-range weapons, the C is built around a single Gauss Rifle. It is complemented by five ER Medium Lasers that allow the Cougar C to stay on the field for a long time.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
COU-D
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 5 |
Speed | 6/9/0 |
Firepower | Max Damage: 187 Max Stability: 39 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 69 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Torso | SRM4 (C) |
Right Torso | Heat Sink Double (C) (Fixed) Ammo SRM SRM4 (C) Ammo UAC/10 Ammo UAC/10 |
Left Arm | ER L Laser (C) Heat Sink Double (C) (Fixed) |
Right Arm | Heat Sink Double (C) (Fixed) UAC/10 (C) |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. The final original configuration which uses an ER Large Laser and an Ultra Autocannon/10 for sniping and a pair of SRM-4s to finish off its opponents at close range.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
COU-E
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 6 |
Speed | 6/9/0 |
Firepower | Max Damage: 186 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 78 Alpha: 84 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | ER M Laser (C) |
Left Torso | ER M Laser (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Torso | ER M Laser (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Left Arm | ATM 6 (C) Ammo ATM Ammo ATM ER Ammo ATM HE Heat Sink Double (C) (Fixed) |
Right Arm | ATM 6 (C) Ammo ATM Ammo ATM ER Ammo ATM HE Heat Sink Double (C) (Fixed) |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. This configuration uses the ATM missile technology with two ATM 6s as its main weapon with three tons of ammo for each launcher. A trio of ER Medium Lasers round out this variant's arsenal to finish off its opponents at short range, with three additional double heat sinks to help with the heat.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
COU-H
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Omni: 5 |
Speed | 6/9/0 |
Firepower | Max Damage: 195 Max Stability: 8 Max Heat: 0 |
Durability | Armor: 525 Structure: 291 |
Heat Efficiency | Sinking: 84 Alpha: 73 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | ECM Suite (C) FCS Precision Computer |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Double (C) (Fixed) Jump Jet (S) Jump Jet (S) |
Left Arm | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) Ammo UAC/5 UAC/5 (C) |
Right Arm | Heat Sink Double (C) (Fixed) Heavy M Laser (C) Heavy M Laser (C) Heavy M Laser (C) |
Description
After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. This configuration was introduced during the 3060s. It was equipped with four Jump Jets and an ECM suite. This variant is armed with an Ultra Autocannon/5 and a trio of Heavy Medium Lasers for when any opponent tries to close range. It also has three additional double heat sinks to deal with heat the trio of heavy lasers produce.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions