Difference between revisions of "Kingfisher"

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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityResistant}}
'''Pilot Affinity:'''  Resistant
 
 
 
50% less chance to suffer critical hits
 
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-PRIME.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-PRIME.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="KNG-A">
 
<tab name="KNG-A">
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
  
'''Pilot Affinity:'''  Resistant
+
{{AffinityResistant}}
 
 
50% less chance to suffer critical hits
 
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-A.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-A.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="KNG-B">
 
<tab name="KNG-B">
Line 65: Line 51:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityResistant}}
'''Pilot Affinity:'''  Resistant
 
 
 
50% less chance to suffer critical hits
 
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-B.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-B.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="KNG-C">
 
<tab name="KNG-C">
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
 
 
  
'''Pilot Affinity:'''  Resistant
 
  
50% less chance to suffer critical hits
+
{{AffinityResistant}}
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-C.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-C.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="KNG-D">
 
<tab name="KNG-D">
Line 121: Line 93:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
 
 
  
'''Pilot Affinity:'''  Resistant
 
  
50% less chance to suffer critical hits
+
{{AffinityResistant}}
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-D.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-D.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="KNG-E">
 
<tab name="KNG-E">
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
 +
{{AffinityResistant}}
  
'''Pilot Affinity:'''  Resistant
 
  
50% less chance to suffer critical hits
+
===Factions===
 +
{{MechFactions|KNG-E}}
 +
 
 +
 
 +
{{LoadoutImage|image=KNG-E.jpg}}
 +
</tab>
 +
<tab name="KNG-F">
 +
{{AutoInfoboxVariant|KNG-F
 +
|speed = 5/7/0
 +
}}
 +
===Description===
 +
{{MechDetails|KNG-F}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityResistant}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|KNG-E}}
+
{{MechFactions|KNG-F}}
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-F.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-E.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="KNG-H">
 
<tab name="KNG-H">
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan OmniMech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 
  
  
'''Pilot Affinity:'''  Resistant
+
{{AffinityResistant}}
 
 
50% less chance to suffer critical hits
 
  
  
Line 191: Line 166:
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=KNG-H.jpg}}
|+ '''Stock Loadout'''
 
| [[File:KNG-H.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
 +
 +
[[Category:Clan Mechs]]
 +
[[Category:90 Ton Mechs]]
 +
[[Category:Clan OmniMechs]]

Latest revision as of 23:53, 23 February 2024

KNG-Prime
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 8
Speed 5/7/0
Firepower Max Damage: 298
Max Stability: 28
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 102
Alpha: 135
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso L Pulse (C)
Left Torso Ammo LRM
LRM10 (C)
M Pulse (C)
Right Torso Heat Sink Double (C) (Fixed)
M Pulse (C)
Left Arm ER S Laser (C)
Ammo Streak SRM
Streak SRM6 (C)
Right Arm L Pulse (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The primary configuration of the Kingfisher is best at medium-short range. An LRM-10 launcher is its only legitimate long-range threat. A pair of Large and Medium Pulse Lasers are very accurate and the Streak SRM-6 cannot fire unless it achieves a target lock. An arm-mounted ER Small Laser seems superfluous.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-A
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 8
Speed 5/7/0
Firepower Max Damage: 272
Max Stability: 48
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 102
Alpha: 122
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso ER PPC (C)
Left Torso Ammo SRM
SRM6 (C)
Right Torso ER S Laser (C)
Heat Sink Double (C) (Fixed)
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Left Arm ER M Laser (C)
M Pulse (C)
Right Arm LBX AC/10 (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. This variant uses an ER PPC and LB-X Autocannon/10 at long-medium range. As an enemy closes, it can make use of a Medium Pulse Laser, an ER Medium Laser, an ER Small Laser, and an SRM-6.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-B
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/0
Firepower Max Damage: 293
Max Stability: 22
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 102
Alpha: 136
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso Ammo AMS
AMS (C)
Left Torso ER M Laser (C)
ER M Laser (C)
Right Torso ER M Laser (C)
Heat Sink Double (C) (Fixed)
Ammo UAC/20
Ammo UAC/20
Left Arm ER L Laser (C)
ER M Laser (C)
ER S Laser (C)
Right Arm UAC/20 (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The Kingfisher B is built around an Ultra Autocannon/20 with a meager two tons of ammunition. A solitary ER Large Laser provides long-range firepower. Four ER Medium Lasers and the ubiquitous ER Small round out the offensive guns. An Anti-Missile System gives the design some protection against missiles.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-C
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/0
Firepower Max Damage: 270
Max Stability: 30
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 150
Alpha: 168
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso ER M Laser (C)
ER M Laser (C)
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Right Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm ER M Laser (C)
ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Arm ER M Laser (C)
ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The third configuration can go without resupply indefinitely thanks to its all-energy armament. A pair of ER PPCs are mounted next to ER Medium Lasers in a fashion eerily reminiscent of the Marauder. Another pair of Mediums are in the torso, while eight extra double heat sinks can counter all the heat the weapons can build.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-D
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/0
Firepower Max Damage: 225
Max Stability: 15
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 102
Alpha: 105
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso ER L Laser (C)
Right Torso Heat Sink Double (C) (Fixed)
Ammo UAC/10
Ammo UAC/10
Left Arm ER L Laser (C)
ER L Laser (C)
Right Arm UAC/10 (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The D variant mounts three ER Large Lasers, enabling it to become an effective sniper, though MechWarriors must use volley fire to keep heat in check. An Ultra Autocannon/10 provides powerful backup.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-E
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/0
Firepower Max Damage: 291
Max Stability: 24
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 102
Alpha: 128
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M Pulse (C)
M Pulse (C)
Left Torso Ammo ATM
Ammo ATM ER
Ammo ATM HE
M Pulse (C)
Right Torso Heat Sink Double (C) (Fixed)
M Pulse (C)
Left Arm ATM 12 (C)
Right Arm L Pulse (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The new Warden variant is built around an ATM 12 with three tons of ammunition. To supplement it, Clan engineers added four Medium Pulse Lasers and a single Large Pulse Laser.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-F
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 10
Speed 5/7/0
Firepower Max Damage: 160
Max Stability: 3
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 102
Alpha: 102
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso ECM Suite (C)
ER L Laser (C)
Left Torso Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Right Torso Heat Sink Double (C) (Fixed)
Left Arm Hyper-Assault Gauss 30 (C)
Right Arm ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The F variant is equipped with an ECM, the main weapon is a HAG 30, with an ER Large Laser in the center torso and three ER Medium Lasers in the right arm.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
KNG-H
Kingfisher.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Omni: 10
Speed 5/7/0
Firepower Max Damage: 280
Max Stability: 0
Max Heat: 0
Durability Armor: 1390
Structure: 691
Heat Efficiency Sinking: 168
Alpha: 180
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine (Fixed)
Core 360 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +4 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head FCS Precision Computer
Center Torso ER M Laser (C)
ER M Laser (C)
Left Torso ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heavy L Laser (C)
Right Arm ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heavy L Laser (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The Kingfisher H is a close-ranger brawler that needs nine extra heat sinks to keep heat in check. It mounts a pair of Heavy Large Lasers and four ER Medium Lasers, all of which are linked to a Targeting Computer.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout