Difference between revisions of "Primitive Rifleman"

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m (Turtrus moved page Rifleman to Primitive Rifleman without leaving a redirect)
(Undo revision 33890 by Fulmir (talk) Woops, saw that this got its own page.)
Tag: Undo
 
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{{InfoboxVariant
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<tabs>
|variantname = RFL-1N
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<tab name="RFL-1N">
 +
{{AutoInfoboxVariant|RFL-1N
 
|image = Rifleman.png
 
|image = Rifleman.png
|mechtype = BattleMech
 
|class = Medium
 
|weight = 50T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 6
 
|missile = 0
 
|support = 0
 
|omni =
 
|speed = 5/8/0
 
|maxdamage = 120
 
|maxstability = 0
 
|maxheat =
 
 
|armor = 402
 
|armor = 402
 
|structure = 744
 
|structure = 744
|heatsinking = 36
 
|alphaheat = 56
 
|kickdamage = 50
 
|punchdamage = 25
 
|meleeweapondamage =
 
|enginetype = Primitive (Fixed)
 
|coresize = 235
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Rugged (Fixed)
 
|armortype = Primitive
 
|headequip1 = Primitive Cockpit (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Heat Sink
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 =
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 =
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = L Laser
 
|laequip2 = M Laser
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = L Laser
 
|raequip2 = M Laser
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The primitive version of the venerable Rifleman, the -1N weighs 10 tons less than its predecessor and carries an all-energy payload, two Large Lasers and two Medium Lasers. With a worse engine and weaker armor and heat sinks, the Rifleman-1N was quickly replaced with later variants and mostly forgotten.
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{{MechDetails|RFL-1N}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Primitive
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{{QuirkPrimitive}}
 
 
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
 
 
 
  
'''Pilot Affinity:''' Encouraging
 
  
+3 morale whenever morale is gained
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{{AffinitySharpshooter}}
  
  
 
===Factions===
 
===Factions===
The RFL-1N can be found with these forces:
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{{MechFactions|RFL-1N}}
  
* Chainelane Isles
 
* Hanseatic League
 
* JarnFolk
 
* Local Government
 
* New Delphi Compact
 
* Pirates
 
* Rim Collection
 
* Tortuga Dominions
 
  
 +
{{LoadoutImage|image=RFL-1N.png}}
  
{|style="margin-left: auto; margin-right: auto;"
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</tab>
|+ '''Stock Loadout'''
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</tabs>
| [[File:RFL-1N.png|810px|border|Stock Loadout]]
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[[Category:Primitive Mechs]]
|}
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[[Category:50 Ton Mechs]]
 +
[[Category:Inner Sphere BattleMechs]]
 +
[[Category:Inner Sphere Mechs]]

Latest revision as of 05:56, 1 March 2023

RFL-1N
Rifleman.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Energy: 6
Speed 5/8/0
Firepower Max Damage: 120
Max Stability: 0
Max Heat: 0
Durability Armor: 402
Structure: 744
Heat Efficiency Sinking: 48
Alpha: 56
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Primitive Engine (Fixed)
Core 235
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Rifleman Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso Heat Sink
Left Torso Heat Sink
Right Torso Heat Sink
Left Arm L Laser
M Laser
Right Arm L Laser
M Laser


Description

The primitive version of the venerable Rifleman, the -1N weighs 10 tons less than its predecessor and carries an all-energy payload, two Large Lasers and two Medium Lasers. With a worse engine and weaker armor and heat sinks, the Rifleman-1N was quickly replaced with later variants and mostly forgotten.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions

Factions


Stock Loadout
Stock Loadout