Difference between revisions of "RawData:Weapon Gauss Gauss CLAN"
Jump to navigation
Jump to search
(automated page update) |
Amidatelion (talk | contribs) (automated page update) |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 9: | Line 9: | ||
|Name=Gauss Rifle (C) | |Name=Gauss Rifle (C) | ||
|Details=A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone. Unlike Autocannons, Gauss Rifles ammunition will not explode upon a Critical Hit. <b><color=#099ff2>VOLATILE!</color></b> | |Details=A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone. Unlike Autocannons, Gauss Rifles ammunition will not explode upon a Critical Hit. <b><color=#099ff2>VOLATILE!</color></b> | ||
− | |Icon= | + | |Icon=FerroMag |
|Tonnage=12 | |Tonnage=12 | ||
|InventorySize=4 | |InventorySize=4 | ||
Line 17: | Line 17: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=WeaponBoom: | + | |Bonuses=WeaponBoom: 70,ExplodeStab: 18,NoFireInMelee,WpnRecoil: 1,PipsIgnored: 2,WeaponAttachmentCompatible: Gauss FCS |
|Category=Ballistic | |Category=Ballistic | ||
|Type=Gauss | |Type=Gauss | ||
Line 26: | Line 26: | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 | ||
|HeatGenerated=9 | |HeatGenerated=9 | ||
− | |Damage= | + | |Damage=65 |
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 | ||
|EvasiveDamageMultiplier=0 | |EvasiveDamageMultiplier=0 | ||
− | |EvasivePipsIgnored= | + | |EvasivePipsIgnored=2 |
|DamageVariance=0 | |DamageVariance=0 | ||
|HeatDamage=0 | |HeatDamage=0 |
Latest revision as of 16:39, 17 April 2023
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 60 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 900 |
AttackRecoil | 4 |
Damage | 65 |
HeatGenerated | 9 |
Type | Gauss |
Id | Weapon_Gauss_Gauss_CLAN |
RangeSplit | 210,450,660 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Gauss Rifle (C) |
Instability | 20 |
Bonuses | WeaponBoom: 70,ExplodeStab: 18,NoFireInMelee,WpnRecoil: 1,PipsIgnored: 2,WeaponAttachmentCompatible: Gauss FCS |
Cost | 1568000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | FerroMag |
DamageVariance | 0 |
Tonnage | 12 |
InventorySize | 4 |
Rarity | 10 |
ComponentType | Weapon |
Details | A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone. Unlike Autocannons, Gauss Rifles ammunition will not explode upon a Critical Hit. <color=#099ff2>VOLATILE!</color> |
RefireModifier | 1 |
EvasivePipsIgnored | 2 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | Gauss Rifle (C) |
Model | Magnetic Cannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | GAUSS |
HeatDamage | 0 |