Difference between revisions of "RawData:Ammo AmmunitionBox Generic iATM"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
 
(automated page update)
 
(3 intermediate revisions by 2 users not shown)
Line 11: Line 11:
  
 
  <b><color=#00ffff>Left Click on Ammo count during battle to swap Ammo Type. Ctrl+click on ammunition counter to eject ammo.</color> </b>
 
  <b><color=#00ffff>Left Click on Ammo count during battle to swap Ammo Type. Ctrl+click on ammunition counter to eject ammo.</color> </b>
|Icon=uixSvgIcon_ammoBox_Missile
+
|Icon=MRM
 
|Tonnage=1
 
|Tonnage=1
 
|InventorySize=1
 
|InventorySize=1
Line 19: Line 19:
 
|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=iATMAmmo: 60
+
|Bonuses=AmmoCount: 60
 
|AmmoID=Ammunition_iATM
 
|AmmoID=Ammunition_iATM
 
|Capacity=60
 
|Capacity=60

Latest revision as of 04:14, 17 March 2023

Ammunition
UINameAmmo iATM
DisallowedLocationsAll
BonusesAmmoCount: 60
Cost30000
ComponentSubTypeAmmunition
CategoryiATM
ManufacturerCLAN
IconMRM
AllowedLocationsAll
Rarity1
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Generic_iATM
AmmoIDAmmunition_iATM
BattleValue0
Tonnage1
InventorySize1
NameiATM Ammo
ModeliATM
Capacity60
Purchasabletrue
PerUnitCost0
DetailsAmmo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. <color=#00ffff>Left Click on Ammo count during battle to swap Ammo Type. Ctrl+click on ammunition counter to eject ammo.</color>