Difference between revisions of "RawData:Weapon SRM SRM4 1-Holly"

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|Type=SRM

Revision as of 04:53, 18 January 2021

Weapon
BonusValueAFires in Melee
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage4
HeatGenerated8
TypeSRM
IdWeapon_SRM_SRM4_1-Holly
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired4
IndirectFireCapablefalse
UINameMelee SRM4
Instability2
BonusesIsMelee,MissileHealth: 1
Cost70000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_SRM4
IconuixSvgIcon_weapon_Missile
DamageVariance0
Tonnage2
InventorySize1
Rarity2
ComponentTypeWeapon
DetailsThis rack of SRM 4s has been specially configured to work alongside mech physical attacks, at the cost of some amount of damage and stability. However, they are still normal SRMs otherwise, sharing the same base range, ammunition, and weight as their normal brethren.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerHolly
NameMelee SRM4
ModelShort-Range Missile Launcher
CategoryAntiPersonnel
Purchasabletrue
AmmoCategorySRM
HeatDamage0