Difference between revisions of "RawData:Ammo AmmunitionBox FTL LRM"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
+ | |Bonuses=FTLLRM,WpnAccuracy: +1,CostPerShot: 50,LRMAmmo: 120 | ||
|AmmoID=Ammunition_LRM_FTL | |AmmoID=Ammunition_LRM_FTL | ||
|Capacity=120 | |Capacity=120 | ||
|Category=LRM | |Category=LRM | ||
}} | }} |
Revision as of 03:48, 18 January 2021
Ammunition | |
---|---|
UIName | Ammo LRM FTL |
DisallowedLocations | All |
Bonuses | FTLLRM,WpnAccuracy: +1,CostPerShot: 50,LRMAmmo: 120 |
InventorySize | 1 |
ComponentSubType | Ammunition |
Category | LRM |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Missile |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_FTL_LRM |
AmmoID | Ammunition_LRM_FTL |
BattleValue | 0 |
Tonnage | 1 |
Name | LRM Ammo |
Model | LRM |
Cost | 20000 |
Purchasable | true |
Capacity | 120 |
Details | The Follow The Leader Warhead (FTL) was developed during the Star League era, this alternate munition for LRM launchers functions like a standard LRM flight in every way except one: When a target is hit, every missile in the flight will hit. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots. |