Difference between revisions of "RawData:Weapon HazardII Mace"

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|AllowedLocations=RightArm
 
|AllowedLocations=RightArm
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.25,PhysWeapStab: 1.5
+
|Bonuses=IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.25,PhysWeapStab: 1.5,WordsWords: Leave This Weapon Disabled!!
|Category=AntiPersonnel
 
 
|Type=MachineGun
 
|Type=MachineGun
 
|MinRange=0
 
|MinRange=0
 
|MaxRange=30
 
|MaxRange=30
|RangeSplit=30,30,30
+
|RangeSplit=0,0,0
|AmmoCategory=NotSet
+
|AmmoCategory=Flamer
|StartingAmmoCapacity=0
+
|StartingAmmoCapacity=1
 
|HeatGenerated=0
 
|HeatGenerated=0
 
|Damage=0
 
|Damage=0

Latest revision as of 17:14, 31 August 2024

Weapon
StartingAmmoCapacity1
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange30
AttackRecoil0
Damage0
HeatGenerated0
TypeMachineGun
IdWeapon_HazardII_Mace
RangeSplit0,0,0
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameMace
Instability0
BonusesIsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.25,PhysWeapStab: 1.5,WordsWords: Leave This Weapon Disabled!!
Cost12000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
Iconflanged-mace
DamageVariance0
AllowedLocationsRightArm
Tonnage5
Rarity4
ComponentTypeWeapon
InventorySize5
RefireModifier0
EvasivePipsIgnored0
DetailsThis is a unique mace, designed for the Hazard II. It cannot be removed or used elsewhere.
AccuracyModifier0
HeatDamage0
NameMace
ModelMace
ManufacturerHazard II
Purchasabletrue
AmmoCategoryFlamer
OverheatedDamageMultiplier0