Difference between revisions of "RawData:MechDef Matar SAM-RS"

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|StockRole=Slow Juggernaut
 
|StockRole=Slow Juggernaut
 
|YangsThoughts=With an intended role of static defense, the Matar was built around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented by a dorsal-mounted ER Large Laser. To deal with faster units the Matar was ill-suited to fight, a pair of Large Pulse Lasers were equipped, one in each arm. A simple pivot of the torso would enable the pilot to even hit targets directly behind him with one of the arm lasers, both capable of dealing crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser, there was no true safe angle from which to attack a Matar. Reportedly at Stefan Amaris' personal insistence, the Matar carries a pair of Flamers to roast opposing infantry alive. To guard against advanced munitions that could threaten the Matar from long range, a Guardian ECM was installed in one of the legs.
 
|YangsThoughts=With an intended role of static defense, the Matar was built around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented by a dorsal-mounted ER Large Laser. To deal with faster units the Matar was ill-suited to fight, a pair of Large Pulse Lasers were equipped, one in each arm. A simple pivot of the torso would enable the pilot to even hit targets directly behind him with one of the arm lasers, both capable of dealing crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser, there was no true safe angle from which to attack a Matar. Reportedly at Stefan Amaris' personal insistence, the Matar carries a pair of Flamers to roast opposing infantry alive. To guard against advanced munitions that could threaten the Matar from long range, a Guardian ECM was installed in one of the legs.
|RightArmActuatorLimit=Lower
 
|LeftArmActuatorLimit=Lower
 
 
|MeleeDamage=115
 
|MeleeDamage=115
 
|MeleeInstability=55
 
|MeleeInstability=55
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
 +
|ChassisTags=SuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 34: Line 33:
 
|Location=LeftArm
 
|Location=LeftArm
 
|Tonnage=0
 
|Tonnage=0
|InventorySlots=12
+
|InventorySlots=13
 
|InternalStructure=90
 
|InternalStructure=90
 
|MaxArmor=170
 
|MaxArmor=170
Line 44: Line 43:
 
|Location=LeftTorso
 
|Location=LeftTorso
 
|Tonnage=0
 
|Tonnage=0
|InventorySlots=12
+
|InventorySlots=15
|InternalStructure=105
+
|InternalStructure=115
 
|MaxArmor=210
 
|MaxArmor=210
 
|MaxRearArmor=105
 
|MaxRearArmor=105
|Hardpoints=Ballistic,Ballistic,Energy,AntiPersonnel,AntiPersonnel
+
|Hardpoints=Ballistic,Ballistic,Energy,AntiPersonnel,AntiPersonnel,Artillery
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 54: Line 53:
 
|Location=CenterTorso
 
|Location=CenterTorso
 
|Tonnage=0
 
|Tonnage=0
|InventorySlots=15
+
|InventorySlots=18
|InternalStructure=155
+
|InternalStructure=170
|MaxArmor=310
+
|MaxArmor=320
|MaxRearArmor=155
+
|MaxRearArmor=160
 
|Hardpoints=Energy
 
|Hardpoints=Energy
 
}}
 
}}
Line 64: Line 63:
 
|Location=RightTorso
 
|Location=RightTorso
 
|Tonnage=0
 
|Tonnage=0
|InventorySlots=12
+
|InventorySlots=15
|InternalStructure=105
+
|InternalStructure=115
 
|MaxArmor=210
 
|MaxArmor=210
 
|MaxRearArmor=105
 
|MaxRearArmor=105
|Hardpoints=Ballistic,Ballistic,Energy,AntiPersonnel,AntiPersonnel
+
|Hardpoints=Ballistic,Ballistic,Energy,AntiPersonnel,AntiPersonnel,Artillery
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 74: Line 73:
 
|Location=RightArm
 
|Location=RightArm
 
|Tonnage=0
 
|Tonnage=0
|InventorySlots=12
+
|InventorySlots=13
 
|InternalStructure=90
 
|InternalStructure=90
 
|MaxArmor=170
 
|MaxArmor=170
Line 85: Line 84:
 
|Tonnage=0
 
|Tonnage=0
 
|InventorySlots=6
 
|InventorySlots=6
|InternalStructure=105
+
|InternalStructure=115
 
|MaxArmor=210
 
|MaxArmor=210
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
Line 94: Line 93:
 
|Tonnage=0
 
|Tonnage=0
 
|InventorySlots=6
 
|InventorySlots=6
|InternalStructure=105
+
|InternalStructure=115
 
|MaxArmor=210
 
|MaxArmor=210
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
Line 119: Line 118:
 
|simGameMechPartCost=970000
 
|simGameMechPartCost=970000
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_assault,unit_release,unit_rarity_1,unit_lance_support,unit_role_sniper,ComStar,unit_superheavy,unit_notsacellum
+
|MechTags=unit_mech,unit_assault,unit_release,unit_rarity_2,unit_lance_support,unit_role_sniper,Cameron,StarGuardCorps,ICorps,ComStar,2ndArmyVMu,11thArmyVEta,unit_superheavy,Ignore_SelfKnockdown,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 153: Line 152:
 
|CurrentArmor=250
 
|CurrentArmor=250
 
|CurrentRearArmor=105
 
|CurrentRearArmor=105
|CurrentInternalStructure=165
+
|CurrentInternalStructure=170
 
|AssignedArmor=250
 
|AssignedArmor=250
 
|AssignedRearArmor=105
 
|AssignedRearArmor=105

Latest revision as of 02:51, 31 August 2024

ChassisTagsSuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
Cost7800000
UINameMatar
Tonnage110
VariantNameSAM-RS
Manufacturer
IconuixTxrIcon_matar
StockRoleSlow Juggernaut
Rarity4
Idchassisdef_matar_SAM-RS
StartingTonnage
DetailsWith an intended role of static defense, the Matar was built around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented by a dorsal-mounted ER Large Laser. To deal with faster units the Matar was ill-suited to fight, a pair of Large Pulse Lasers were equipped, one in each arm. A simple pivot of the torso would enable the pilot to even hit targets directly behind him with one of the arm lasers, both capable of dealing crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser, there was no true safe angle from which to attack a Matar. Reportedly at Stefan Amaris' personal insistence, the Matar carries a pair of Flamers to roast opposing infantry alive. To guard against advanced munitions that could threaten the Matar from long range, a Guardian ECM was installed in one of the legs.
LeftArmActuatorLimit
NameMatar
Model
weightClassASSAULT
Purchasabletrue
YangsThoughtsWith an intended role of static defense, the Matar was built around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented by a dorsal-mounted ER Large Laser. To deal with faster units the Matar was ill-suited to fight, a pair of Large Pulse Lasers were equipped, one in each arm. A simple pivot of the torso would enable the pilot to even hit targets directly behind him with one of the arm lasers, both capable of dealing crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser, there was no true safe angle from which to attack a Matar. Reportedly at Stefan Amaris' personal insistence, the Matar carries a pair of Flamers to roast opposing infantry alive. To guard against advanced munitions that could threaten the Matar from long range, a Guardian ECM was installed in one of the legs.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationHead
HardpointsEnergy,AntiPersonnel
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure90
InventorySlots13
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationLeftArm
HardpointsEnergy,Energy,AntiPersonnel,AntiPersonnel
MaxArmor170
MaxRearArmor-1
OmniHardpoints
InternalStructure115
InventorySlots15
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationLeftTorso
HardpointsBallistic,Ballistic,Energy,AntiPersonnel,AntiPersonnel,Artillery
MaxArmor210
MaxRearArmor105
OmniHardpoints
InternalStructure170
InventorySlots18
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationCenterTorso
HardpointsEnergy
MaxArmor320
MaxRearArmor160
OmniHardpoints
InternalStructure115
InventorySlots15
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationRightTorso
HardpointsBallistic,Ballistic,Energy,AntiPersonnel,AntiPersonnel,Artillery
MaxArmor210
MaxRearArmor105
OmniHardpoints
InternalStructure90
InventorySlots13
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationRightArm
HardpointsEnergy,Energy,AntiPersonnel,AntiPersonnel
MaxArmor170
MaxRearArmor-1
OmniHardpoints
InternalStructure115
InventorySlots6
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor210
MaxRearArmor-1
OmniHardpoints
InternalStructure115
InventorySlots6
ChassisIDchassisdef_matar_SAM-RS
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor210
MaxRearArmor-1
MechIDchassisdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
Rarity4
Cost9650000
Idmechdef_matar_SAM-RS
Version1
simGameMechPartCost970000
Manufacturer
UINameMatar
DetailsWith an intended role of static defense, the Matar was built around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented by a dorsal-mounted ER Large Laser. To deal with faster units the Matar was ill-suited to fight, a pair of Large Pulse Lasers were equipped, one in each arm. A simple pivot of the torso would enable the pilot to even hit targets directly behind him with one of the arm lasers, both capable of dealing crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser, there was no true safe angle from which to attack a Matar. Reportedly at Stefan Amaris' personal insistence, the Matar carries a pair of Flamers to roast opposing infantry alive. To guard against advanced munitions that could threaten the Matar from long range, a Guardian ECM was installed in one of the legs.
ChassisIDchassisdef_matar_SAM-RS
Model
NameMatar
Purchasabletrue
IconuixTxrIcon_matar
MechTagsunit_mech,unit_assault,unit_release,unit_rarity_2,unit_lance_support,unit_role_sniper,Cameron,StarGuardCorps,ICorps,ComStar,2ndArmyVMu,11thArmyVEta,unit_superheavy,Ignore_SelfKnockdown,unit_legal
MechIDmechdef_matar_SAM-RS
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_matar_SAM-RS
CurrentArmor170
CurrentRearArmor-1
LocationLeftArm
AssignedArmor170
AssignedRearArmor-1
CurrentInternalStructure90
MechIDmechdef_matar_SAM-RS
CurrentArmor160
CurrentRearArmor80
LocationLeftTorso
AssignedArmor160
AssignedRearArmor80
CurrentInternalStructure115
MechIDmechdef_matar_SAM-RS
CurrentArmor250
CurrentRearArmor105
LocationCenterTorso
AssignedArmor250
AssignedRearArmor105
CurrentInternalStructure170
MechIDmechdef_matar_SAM-RS
CurrentArmor160
CurrentRearArmor80
LocationRightTorso
AssignedArmor160
AssignedRearArmor80
CurrentInternalStructure115
MechIDmechdef_matar_SAM-RS
CurrentArmor170
CurrentRearArmor-1
LocationRightArm
AssignedArmor170
AssignedRearArmor-1
CurrentInternalStructure90
MechIDmechdef_matar_SAM-RS
CurrentArmor210
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor210
AssignedRearArmor-1
CurrentInternalStructure115
MechIDmechdef_matar_SAM-RS
CurrentArmor210
CurrentRearArmor-1
LocationRightLeg
AssignedArmor210
AssignedRearArmor-1
CurrentInternalStructure115
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_standard
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_220
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Gauss_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Gauss_Gauss_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_LargeLaserPulse_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_matar_SAM-RS
Count1
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDAmmo_AmmunitionBox_Generic_GAUSS
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Laser_LargeLaserPulse_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_matar_SAM-RS
Count1
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDAmmo_AmmunitionBox_Generic_GAUSS
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Flamer_Flamer_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_GAUSS
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Flamer_Flamer_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_GAUSS
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDWeapon_Laser_MediumLaserPulse_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_LargeLaserER_0-STOCK
MechIDmechdef_matar_SAM-RS
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_Guardian_ECM