Difference between revisions of "RawData:MechDef Mantis SA-MN"

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|StockRole=Melee Solaris Brawler
 
|StockRole=Melee Solaris Brawler
 
|YangsThoughts=A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
 
|YangsThoughts=A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
|RightArmActuatorLimit=Hand
 
|LeftArmActuatorLimit=Hand
 
 
|MeleeDamage=30
 
|MeleeDamage=30
 
|MeleeInstability=10
 
|MeleeInstability=10
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
 +
|ChassisTags=LightMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 152: Line 151:
 
|simGameMechPartCost=310000
 
|simGameMechPartCost=310000
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_light,unit_lance_vanguard,unit_role_scout,unit_release,unit_rarity_4,unit_gladiator,AuriganMercenaries,Mercenaries,Locals,BroadswordLegion,BurrsBlackCobras,51stDarkPanzerJaegers,FistOfMokal,HsienHotheads,SimonsonsCutthroats,AlwaysFaithful,LangendorfLancers,LethalInjection,OlsonsRangers,TheArcadians,12thVeganRangers,Dioscuri,HarlocksWarriors,ScreamingEagles,SmithsonsChineseBandits,VanguardLegion,AvantisAngels,MobileFire,CamachosCaballeros,GreenburgsGodzillas,NarhalsRaiders,BarrettsFusiliers,Blackhearts,TheKrushers,RomanovsCrusaders,BlackOutlaws,21stCentauriLancers,RubinskysLightHorse,KhorsakovsCossacks,WinfieldsRegiment,JacobsJuggernauts,LindonsBattalion,ToothOfYmir,KnightsOfCaerbannog,ThermoPolice,HostileMercenaries,SecuritySolutionsInc,PaladinProtectionLLC,BaumannGroup,HouseNakano,HostileMercenaries,RedHareRegiment,MasonsMarauders,RazorbackMercs,unit_legal
+
|MechTags=unit_mech,unit_light,unit_lance_vanguard,unit_role_scout,unit_release,unit_rarity_4,unit_gladiator,SolarisVIIMercLeague,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation

Latest revision as of 02:36, 31 August 2024

ChassisTagsLightMech
Cost2224000
UINameMantis
Tonnage30
VariantNameSA-MN
Manufacturer
IconuixTxrIcon_mantis
StockRoleMelee Solaris Brawler
Rarity1
Idchassisdef_mantis_SA-MN
StartingTonnage
DetailsA Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
LeftArmActuatorLimit
NameMantis
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsA Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure25
InventorySlots12
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationLeftArm
Hardpoints
MaxArmor50
MaxRearArmor-1
OmniHardpoints
InternalStructure35
InventorySlots12
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationLeftTorso
HardpointsEnergy,AntiPersonnel
MaxArmor70
MaxRearArmor35
OmniHardpoints
InternalStructure50
InventorySlots15
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationCenterTorso
HardpointsEnergy,Energy
MaxArmor100
MaxRearArmor50
OmniHardpoints
InternalStructure35
InventorySlots12
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationRightTorso
HardpointsEnergy,AntiPersonnel
MaxArmor70
MaxRearArmor35
OmniHardpoints
InternalStructure25
InventorySlots12
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationRightArm
Hardpoints
MaxArmor50
MaxRearArmor-1
OmniHardpoints
InternalStructure35
InventorySlots6
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor70
MaxRearArmor-1
OmniHardpoints
InternalStructure35
InventorySlots6
ChassisIDchassisdef_mantis_SA-MN
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor70
MaxRearArmor-1
MechIDchassisdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDchassisdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftArm
ComponentDefIDGear_Actuator_Claws
MechIDchassisdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDchassisdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightArm
ComponentDefIDGear_Actuator_Claws
MechIDchassisdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_endosteel
Rarity1
Cost444800
Idmechdef_mantis_SA-MN
Version1
simGameMechPartCost310000
Manufacturer
UINameMantis SA-MN
DetailsA Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
ChassisIDchassisdef_mantis_SA-MN
Model
NameMantis
Purchasabletrue
IconuixTxrIcon_mantis
MechTagsunit_mech,unit_light,unit_lance_vanguard,unit_role_scout,unit_release,unit_rarity_4,unit_gladiator,SolarisVIIMercLeague,unit_legal
MechIDmechdef_mantis_SA-MN
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_mantis_SA-MN
CurrentArmor50
CurrentRearArmor-1
LocationLeftArm
AssignedArmor50
AssignedRearArmor-1
CurrentInternalStructure25
MechIDmechdef_mantis_SA-MN
CurrentArmor55
CurrentRearArmor15
LocationLeftTorso
AssignedArmor55
AssignedRearArmor15
CurrentInternalStructure35
MechIDmechdef_mantis_SA-MN
CurrentArmor70
CurrentRearArmor15
LocationCenterTorso
AssignedArmor70
AssignedRearArmor15
CurrentInternalStructure50
MechIDmechdef_mantis_SA-MN
CurrentArmor55
CurrentRearArmor15
LocationRightTorso
AssignedArmor55
AssignedRearArmor15
CurrentInternalStructure35
MechIDmechdef_mantis_SA-MN
CurrentArmor50
CurrentRearArmor-1
LocationRightArm
AssignedArmor50
AssignedRearArmor-1
CurrentInternalStructure25
MechIDmechdef_mantis_SA-MN
CurrentArmor60
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor60
AssignedRearArmor-1
CurrentInternalStructure35
MechIDmechdef_mantis_SA-MN
CurrentArmor60
CurrentRearArmor-1
LocationRightLeg
AssignedArmor60
AssignedRearArmor-1
CurrentInternalStructure35
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_ferrosfibrous
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_270
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_SmallLaser_0-STOCK
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_MASC
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDmechdef_mantis_SA-MN
Count0
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Laser_SmallLaser_0-STOCK