Difference between revisions of "Zeus X"
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|variantname = ZEU-X | |variantname = ZEU-X | ||
|image = ZeusX.png | |image = ZeusX.png | ||
− | |mechtype = | + | |mechtype = BattleMech |
|class = Assault | |class = Assault | ||
|weight = 80 | |weight = 80 | ||
Line 18: | Line 18: | ||
|maxstability = 55 | |maxstability = 55 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,240 |
|structure = 306 | |structure = 306 | ||
|heatsinking = 72 | |heatsinking = 72 | ||
− | |alphaheat = | + | |alphaheat = 88 |
|kickdamage = 80 | |kickdamage = 80 | ||
|punchdamage = 40 | |punchdamage = 40 | ||
|meleeweapondamage = | |meleeweapondamage = | ||
− | |enginetype = | + | |enginetype = XXL |
|coresize = 400 | |coresize = 400 | ||
|heatsinkkit = Double Heat Sinks | |heatsinkkit = Double Heat Sinks | ||
|ecooling = +2 | |ecooling = +2 | ||
− | |gyro = Easy to Pilot | + | |gyro = Easy to Pilot (Fixed) |
− | |structuretype = Composite | + | |structuretype = Composite (Fixed) |
|armortype = Reactive Plating | |armortype = Reactive Plating | ||
− | |headequip1 = | + | |headequip1 = None |
|headequip2 = | |headequip2 = | ||
|headequip3 = | |headequip3 = | ||
Line 57: | Line 57: | ||
|rtequip4 = Ammo LBX/20 Slug | |rtequip4 = Ammo LBX/20 Slug | ||
|rtequip5 = Ammo LBX/20 Slug | |rtequip5 = Ammo LBX/20 Slug | ||
− | |rtequip6 = | + | |rtequip6 = CASE II |
|rtequip7 = | |rtequip7 = | ||
|rtequip8 = | |rtequip8 = | ||
Line 74: | Line 74: | ||
|laequip9 = | |laequip9 = | ||
|laequip10 = | |laequip10 = | ||
− | |raequip1 = | + | |raequip1 = Lower Arm |
− | |raequip2 = | + | |raequip2 = MRM 30 |
|raequip3 = | |raequip3 = | ||
|raequip4 = | |raequip4 = | ||
Line 84: | Line 84: | ||
|raequip9 = | |raequip9 = | ||
|raequip10 = | |raequip10 = | ||
− | |llequip1 = | + | |llequip1 = None |
|llequip2 = | |llequip2 = | ||
− | |rlequip1 = | + | |rlequip1 = None |
|rlequip2 = | |rlequip2 = | ||
}} | }} | ||
Line 135: | Line 135: | ||
|maxstability = 66 | |maxstability = 66 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,240 |
|structure = 306 | |structure = 306 | ||
|heatsinking = 72 | |heatsinking = 72 | ||
Line 142: | Line 142: | ||
|punchdamage = 40 | |punchdamage = 40 | ||
|meleeweapondamage = | |meleeweapondamage = | ||
− | |enginetype = | + | |enginetype = XXL |
|coresize = 400 | |coresize = 400 | ||
|heatsinkkit = Double Heat Sinks | |heatsinkkit = Double Heat Sinks | ||
|ecooling = +2 | |ecooling = +2 | ||
− | |gyro = Easy to Pilot | + | |gyro = Easy to Pilot (Fixed) |
− | |structuretype = Composite | + | |structuretype = Composite (Fixed) |
|armortype = Reactive Plating | |armortype = Reactive Plating | ||
− | |headequip1 = | + | |headequip1 = None |
|headequip2 = | |headequip2 = | ||
|headequip3 = | |headequip3 = | ||
|headequip4 = | |headequip4 = | ||
− | |ctequip1 = ER | + | |ctequip1 = ER M Laser |
|ctequip2 = | |ctequip2 = | ||
|ctequip3 = | |ctequip3 = | ||
|ctequip4 = | |ctequip4 = | ||
− | |ltequip1 = | + | |ltequip1 = ER M Laser |
− | |ltequip2 = | + | |ltequip2 = |
|ltequip3 = | |ltequip3 = | ||
|ltequip4 = | |ltequip4 = | ||
Line 169: | Line 169: | ||
|ltequip11 = | |ltequip11 = | ||
|ltequip12 = | |ltequip12 = | ||
− | |rtequip1 = | + | |rtequip1 = CASE II |
− | |rtequip2 = | + | |rtequip2 = Ammo Streak SRM |
− | |rtequip3 = Ammo | + | |rtequip3 = Ammo HVAC/5 |
|rtequip4 = Ammo HVAC/5 | |rtequip4 = Ammo HVAC/5 | ||
− | |rtequip5 = Ammo | + | |rtequip5 = Ammo Streak SRM [Half] |
− | |rtequip6 = | + | |rtequip6 = |
|rtequip7 = | |rtequip7 = | ||
|rtequip8 = | |rtequip8 = | ||
Line 181: | Line 181: | ||
|rtequip11 = | |rtequip11 = | ||
|rtequip12 = | |rtequip12 = | ||
− | |laequip1 = | + | |laequip1 = HVAC/5 |
|laequip2 = HVAC/5 | |laequip2 = HVAC/5 | ||
− | |laequip3 = | + | |laequip3 = |
|laequip4 = | |laequip4 = | ||
|laequip5 = | |laequip5 = | ||
Line 201: | Line 201: | ||
|raequip9 = | |raequip9 = | ||
|raequip10 = | |raequip10 = | ||
− | |llequip1 = | + | |llequip1 = None |
|llequip2 = | |llequip2 = | ||
− | |rlequip1 = | + | |rlequip1 = None |
|rlequip2 = | |rlequip2 = | ||
}} | }} |
Revision as of 05:42, 11 January 2021
ZEU-X
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 80 |
Stock Role | Prototype Fire Support / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 3 Support: 1 |
Speed | 7/8/0 |
Firepower | Max Damage: 280 Max Stability: 55 Max Heat: 0 |
Durability | Armor: 1,240 Structure: 306 |
Heat Efficiency | Sinking: 72 Alpha: 88 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XXL |
Core | 400 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Easy to Pilot (Fixed) |
Structure | Composite (Fixed) |
Armor | Reactive Plating |
Head | None |
Center Torso | Medium X-Pulse |
Left Torso | Medium X-Pulse |
Right Torso | Ammo MRM Ammo MRM Ammo LBX/20 Cluster Ammo LBX/20 Slug Ammo LBX/20 Slug CASE II |
Left Arm | LBX AC/20 |
Right Arm | Lower Arm MRM 30 |
Left Leg | None |
Right Leg | None |
Description
The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
Bonuses
Mech Quirk: Easy To Pilot
+20% walking distance, +10% sprint distance
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The ZEU-X can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
ZEU-X-X
|
|
---|---|
General Data | |
'Mech Type | Battlemech |
Class | Assault |
Weight | 80 |
Stock Role | Prototype Fire Support / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 3 Support: 1 |
Speed | 7/8/0 |
Firepower | Max Damage: 230 Max Stability: 66 Max Heat: 0 |
Durability | Armor: 1,240 Structure: 306 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XXL |
Core | 400 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Easy to Pilot (Fixed) |
Structure | Composite (Fixed) |
Armor | Reactive Plating |
Head | None |
Center Torso | ER M Laser |
Left Torso | ER M Laser |
Right Torso | CASE II Ammo Streak SRM Ammo HVAC/5 Ammo HVAC/5 Ammo Streak SRM [Half] |
Left Arm | HVAC/5 HVAC/5 |
Right Arm | Lower Arm Streak SRM6 Streak SRM4 |
Left Leg | None |
Right Leg | None |
Description
Where the standard Zeus X was designed as a mid-range brawler with a lot of advanced technology to back it up, the Zeus X-X was designed as a split-role mech. Armed with cutting edge Hypervelocity Autocannon/5s taken from Capellan salvage, the Zeus X-X packs a respectable ranged punch. At medium ranges, a pair of ER Medium Lasers provide token defense. However, at close ranges 10 Streak SRM tubes provide a respectable blow againts any pesky light mechs that think to take advantage of the sniper assault mech. The rest of the chassis remains the same: a massive 400-rated XXL Engine for power, Composite structure for weight, and Reactive armor for protection.
Bonuses
Mech Quirk: Easy To Pilot
+20% walking distance, +10% sprint distance
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The ZEU-X-X can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)