Difference between revisions of "Zeus X"
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{{InfoboxVariant | {{InfoboxVariant | ||
− | |variantname = | + | |variantname = ZEU-X |
|image = ZeusX.png | |image = ZeusX.png | ||
− | |mechtype = | + | |mechtype = Battlemech |
− | |class = | + | |class = Assault |
− | |weight = | + | |weight = 80 |
− | |stock role = | + | |stock role = Prototype Fire Support / Ranged Assault |
− | |ballistic = | + | |ballistic = 2 |
− | |energy = | + | |energy = 3 |
− | |missile = | + | |missile = 3 |
− | |support = | + | |support = 1 |
|omni = | |omni = | ||
− | |speed = | + | |speed = 7/8/0 |
− | |maxdamage = | + | |maxdamage = 280 |
− | |maxstability = | + | |maxstability = 55 |
− | |maxheat = | + | |maxheat = 0 |
− | |armor = | + | |armor = 1240 |
− | |structure = | + | |structure = 306 |
− | |heatsinking = | + | |heatsinking = 72 |
− | |alphaheat = | + | |alphaheat = 86 |
− | |kickdamage = | + | |kickdamage = 80 |
− | |punchdamage = | + | |punchdamage = 40 |
|meleeweapondamage = | |meleeweapondamage = | ||
− | |enginetype = | + | |enginetype = Extra Extra Light |
− | |coresize = | + | |coresize = 400 |
− | |heatsinkkit = | + | |heatsinkkit = Double Heat Sinks |
− | |ecooling = | + | |ecooling = +2 |
− | |gyro = | + | |gyro = Easy to Pilot |
− | |structuretype = | + | |structuretype = Composite |
− | |armortype = | + | |armortype = Reactive Plating |
|headequip1 = | |headequip1 = | ||
|headequip2 = | |headequip2 = | ||
|headequip3 = | |headequip3 = | ||
|headequip4 = | |headequip4 = | ||
− | |ctequip1 = | + | |ctequip1 = Medium X-Pulse |
|ctequip2 = | |ctequip2 = | ||
|ctequip3 = | |ctequip3 = | ||
|ctequip4 = | |ctequip4 = | ||
− | |ltequip1 = | + | |ltequip1 = Medium X-Pulse |
|ltequip2 = | |ltequip2 = | ||
|ltequip3 = | |ltequip3 = | ||
Line 52: | Line 52: | ||
|ltequip11 = | |ltequip11 = | ||
|ltequip12 = | |ltequip12 = | ||
− | |rtequip1 = | + | |rtequip1 = Ammo MRM |
− | |rtequip2 = | + | |rtequip2 = Ammo MRM |
− | |rtequip3 = | + | |rtequip3 = Ammo LBX/20 Cluster |
− | |rtequip4 = | + | |rtequip4 = Ammo LBX/20 Slug |
− | |rtequip5 = | + | |rtequip5 = Ammo LBX/20 Slug |
− | |rtequip6 = | + | |rtequip6 = CASEII |
|rtequip7 = | |rtequip7 = | ||
|rtequip8 = | |rtequip8 = | ||
Line 64: | Line 64: | ||
|rtequip11 = | |rtequip11 = | ||
|rtequip12 = | |rtequip12 = | ||
− | |laequip1 = | + | |laequip1 = LBX AC/20 |
|laequip2 = | |laequip2 = | ||
|laequip3 = | |laequip3 = | ||
Line 74: | Line 74: | ||
|laequip9 = | |laequip9 = | ||
|laequip10 = | |laequip10 = | ||
− | |raequip1 = | + | |raequip1 = MRM 30 |
|raequip2 = | |raequip2 = | ||
|raequip3 = | |raequip3 = | ||
Line 91: | Line 91: | ||
===Description=== | ===Description=== | ||
− | + | The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks. | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Easy To Pilot |
− | + | +20% walking distance, +10% sprint distance | |
− | '''Pilot Affinity:''' | + | '''Pilot Affinity:''' Zippy |
− | + | 15% boost to sprint speed! | |
Line 108: | Line 108: | ||
The ZEU-X can be found with these forces: | The ZEU-X can be found with these forces: | ||
− | * | + | * Federated Suns (Davion) |
− | * | + | * Lyran Commonwealth (Steiner) |
− | |||
− | |||
{|style="margin-left: auto; margin-right: auto;" | {|style="margin-left: auto; margin-right: auto;" | ||
Line 124: | Line 122: | ||
|variantname = ZEU-X-X | |variantname = ZEU-X-X | ||
|image = ZeusX.png | |image = ZeusX.png | ||
− | |mechtype = | + | |mechtype = Battlemech |
− | |class = | + | |class = Assault |
− | |weight = | + | |weight = 80 |
− | |stock role = | + | |stock role = Prototype Fire Support / Ranged Assault |
− | |ballistic = | + | |ballistic = 2 |
− | |energy = | + | |energy = 2 |
− | |missile = | + | |missile = 3 |
− | |support = | + | |support = 1 |
|omni = | |omni = | ||
− | |speed = | + | |speed = 7/8/0 |
− | |maxdamage = | + | |maxdamage = 230 |
− | |maxstability = | + | |maxstability = 66 |
− | |maxheat = | + | |maxheat = 0 |
− | |armor = | + | |armor = 1240 |
− | |structure = | + | |structure = 306 |
− | |heatsinking = | + | |heatsinking = 72 |
− | |alphaheat = | + | |alphaheat = 76 |
− | |kickdamage = | + | |kickdamage = 80 |
− | |punchdamage = | + | |punchdamage = 40 |
|meleeweapondamage = | |meleeweapondamage = | ||
− | |enginetype = | + | |enginetype = XXl |
− | |coresize = | + | |coresize = 400 |
− | |heatsinkkit = | + | |heatsinkkit = Double Heat Sinks |
− | |ecooling = | + | |ecooling = +2 |
− | |gyro = | + | |gyro = Easy to Pilot |
− | |structuretype = | + | |structuretype = Composite |
− | |armortype = | + | |armortype = Reactive Plating |
|headequip1 = | |headequip1 = | ||
|headequip2 = | |headequip2 = | ||
|headequip3 = | |headequip3 = | ||
|headequip4 = | |headequip4 = | ||
− | |ctequip1 = | + | |ctequip1 = ER Medium Laser |
|ctequip2 = | |ctequip2 = | ||
|ctequip3 = | |ctequip3 = | ||
|ctequip4 = | |ctequip4 = | ||
− | |ltequip1 = | + | |ltequip1 = Engine |
− | |ltequip2 = | + | |ltequip2 = ER Medium Laser |
|ltequip3 = | |ltequip3 = | ||
|ltequip4 = | |ltequip4 = | ||
Line 171: | Line 169: | ||
|ltequip11 = | |ltequip11 = | ||
|ltequip12 = | |ltequip12 = | ||
− | |rtequip1 = | + | |rtequip1 = Engine |
− | |rtequip2 = | + | |rtequip2 = CASEII |
− | |rtequip3 = | + | |rtequip3 = Ammo Streak SRM |
− | |rtequip4 = | + | |rtequip4 = Ammo HVAC/5 |
− | |rtequip5 = | + | |rtequip5 = Ammo HVAC/5 |
− | |rtequip6 = | + | |rtequip6 = Ammo Streak SRM (Half) |
|rtequip7 = | |rtequip7 = | ||
|rtequip8 = | |rtequip8 = | ||
Line 183: | Line 181: | ||
|rtequip11 = | |rtequip11 = | ||
|rtequip12 = | |rtequip12 = | ||
− | |laequip1 = | + | |laequip1 = Lower Arm |
− | |laequip2 = | + | |laequip2 = HVAC/5 |
− | |laequip3 = | + | |laequip3 = HVAC/5 |
|laequip4 = | |laequip4 = | ||
|laequip5 = | |laequip5 = | ||
Line 193: | Line 191: | ||
|laequip9 = | |laequip9 = | ||
|laequip10 = | |laequip10 = | ||
− | |raequip1 = | + | |raequip1 = Lower Arm |
− | |raequip2 = | + | |raequip2 = Streak SRM6 |
− | |raequip3 = | + | |raequip3 = Streak SRM4 |
|raequip4 = | |raequip4 = | ||
|raequip5 = | |raequip5 = | ||
Line 210: | Line 208: | ||
===Description=== | ===Description=== | ||
− | + | Where the standard Zeus X was designed as a mid-range brawler with a lot of advanced technology to back it up, the Zeus X-X was designed as a split-role mech. Armed with cutting edge Hypervelocity Autocannon/5s taken from Capellan salvage, the Zeus X-X packs a respectable ranged punch. At medium ranges, a pair of ER Medium Lasers provide token defense. However, at close ranges 10 Streak SRM tubes provide a respectable blow againts any pesky light mechs that think to take advantage of the sniper assault mech. The rest of the chassis remains the same: a massive 400-rated XXL Engine for power, Composite structure for weight, and Reactive armor for protection. | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Easy To Pilot |
− | + | +20% walking distance, +10% sprint distance | |
− | '''Pilot Affinity:''' | + | '''Pilot Affinity:''' Zippy |
− | + | 15% boost to sprint speed! | |
Line 227: | Line 225: | ||
The ZEU-X-X can be found with these forces: | The ZEU-X-X can be found with these forces: | ||
− | * | + | * Federated Suns (Davion) |
− | * | + | * Lyran Commonwealth (Steiner) |
− | |||
− | |||
{|style="margin-left: auto; margin-right: auto;" | {|style="margin-left: auto; margin-right: auto;" |
Revision as of 03:59, 11 January 2021
ZEU-X
|
|
---|---|
General Data | |
'Mech Type | Battlemech |
Class | Assault |
Weight | 80 |
Stock Role | Prototype Fire Support / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 3 Support: 1 |
Speed | 7/8/0 |
Firepower | Max Damage: 280 Max Stability: 55 Max Heat: 0 |
Durability | Armor: 1240 Structure: 306 |
Heat Efficiency | Sinking: 72 Alpha: 86 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Extra Extra Light |
Core | 400 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Easy to Pilot |
Structure | Composite |
Armor | Reactive Plating |
Center Torso | Medium X-Pulse |
Left Torso | Medium X-Pulse |
Right Torso | Ammo MRM Ammo MRM Ammo LBX/20 Cluster Ammo LBX/20 Slug Ammo LBX/20 Slug CASEII |
Left Arm | LBX AC/20 |
Right Arm | MRM 30 |
Description
The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
Bonuses
Mech Quirk: Easy To Pilot
+20% walking distance, +10% sprint distance
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The ZEU-X can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
ZEU-X-X
|
|
---|---|
General Data | |
'Mech Type | Battlemech |
Class | Assault |
Weight | 80 |
Stock Role | Prototype Fire Support / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 3 Support: 1 |
Speed | 7/8/0 |
Firepower | Max Damage: 230 Max Stability: 66 Max Heat: 0 |
Durability | Armor: 1240 Structure: 306 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XXl |
Core | 400 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Easy to Pilot |
Structure | Composite |
Armor | Reactive Plating |
Center Torso | ER Medium Laser |
Left Torso | Engine ER Medium Laser |
Right Torso | Engine CASEII Ammo Streak SRM Ammo HVAC/5 Ammo HVAC/5 Ammo Streak SRM (Half) |
Left Arm | Lower Arm HVAC/5 HVAC/5 |
Right Arm | Lower Arm Streak SRM6 Streak SRM4 |
Description
Where the standard Zeus X was designed as a mid-range brawler with a lot of advanced technology to back it up, the Zeus X-X was designed as a split-role mech. Armed with cutting edge Hypervelocity Autocannon/5s taken from Capellan salvage, the Zeus X-X packs a respectable ranged punch. At medium ranges, a pair of ER Medium Lasers provide token defense. However, at close ranges 10 Streak SRM tubes provide a respectable blow againts any pesky light mechs that think to take advantage of the sniper assault mech. The rest of the chassis remains the same: a massive 400-rated XXL Engine for power, Composite structure for weight, and Reactive armor for protection.
Bonuses
Mech Quirk: Easy To Pilot
+20% walking distance, +10% sprint distance
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The ZEU-X-X can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)