Difference between revisions of "RawData:MechDef Firestarter FS10-N"

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|MeleeInstability=20
 
|MeleeInstability=20
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
|ChassisTags=ArmLimitLowerRight,ArmLimitLowerLeft
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|ChassisTags=ArmLimitLowerRight,ArmLimitLowerLeft,LightMech
 
}}
 
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{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=60
 
|MaxArmor=60
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
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|Hardpoints=Energy
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=40
 
|MaxRearArmor=40
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|Hardpoints=Energy
 
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}}
 
{{ChassisLocation
 
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|MaxArmor=110
 
|MaxArmor=110
 
|MaxRearArmor=55
 
|MaxRearArmor=55
|Hardpoints=,
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|Hardpoints=AntiPersonnel,AntiPersonnel
 
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}}
 
{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=40
 
|MaxRearArmor=40
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|Hardpoints=AntiPersonnel
 
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{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=60
 
|MaxArmor=60
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
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|Hardpoints=AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation

Latest revision as of 00:09, 31 August 2024

ChassisTagsArmLimitLowerRight,ArmLimitLowerLeft,LightMech
Cost3400000
UINameFirestarter
Tonnage35
VariantNameFS10-N
Manufacturer
IconuixTxrIcon_firestarter
StockRoleFlame Warrior
Rarity2
Idchassisdef_firestarter_FS10-N
StartingTonnage
DetailsWhile most Firestarters lean on their history as an incendiary disabler 'Mech, the FS10-N instead rips out all the weaponry and swaps the structure in order to provide ranged fire-support for any situation. Armed with a Neutrino Projector Cannon, or NPC, the FS10-N is capable of putting holes in anything at any range. A Flamer and a Small Electro-Laser back it up at point-blank but they're largely unnecessary as not much can stand up to the NPC's firepower. The -N proved a relatively unpopular variant and is uncommon among the Sanctuary armies.
LeftArmActuatorLimit
NameFirestarter
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsWhile most Firestarters lean on their history as an incendiary disabler 'Mech, the FS10-N instead rips out all the weaponry and swaps the structure in order to provide ranged fire-support for any situation. Armed with a Neutrino Projector Cannon, or NPC, the FS10-N is capable of putting holes in anything at any range. A Flamer and a Small Electro-Laser back it up at point-blank but they're largely unnecessary as not much can stand up to the NPC's firepower. The -N proved a relatively unpopular variant and is uncommon among the Sanctuary armies.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationLeftArm
HardpointsEnergy
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationLeftTorso
HardpointsEnergy
MaxArmor80
MaxRearArmor40
OmniHardpoints
InternalStructure55
InventorySlots15
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationCenterTorso
HardpointsAntiPersonnel,AntiPersonnel
MaxArmor110
MaxRearArmor55
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationRightTorso
HardpointsAntiPersonnel
MaxArmor80
MaxRearArmor40
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationRightArm
HardpointsAntiPersonnel
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots6
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots6
ChassisIDchassisdef_firestarter_FS10-N
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor80
MaxRearArmor-1
MechIDchassisdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Quirk_NimbleJumper_Firestarter
MechIDchassisdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_sanctuaryendosteel
MechIDchassisdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDGear_Cockpit_Sanctuary_Drone
Rarity2
Cost511200
Idmechdef_firestarter_FS10-N
Version1
simGameMechPartCost410000
Manufacturer
UINameFirestarter FS10-N
DetailsWhile most Firestarters lean on their history as an incendiary disabler 'Mech, the FS10-N instead rips out all the weaponry and swaps the structure in order to provide ranged fire-support for any situation. Armed with a Neutrino Projector Cannon, or NPC, the FS10-N is capable of putting holes in anything at any range. A Flamer and a Small Electro-Laser back it up at point-blank but they're largely unnecessary as not much can stand up to the NPC's firepower. The -N proved a relatively unpopular variant and is uncommon among the Sanctuary armies.
ChassisIDchassisdef_firestarter_FS10-N
Model
NameFirestarter
Purchasabletrue
IconuixTxrIcon_firestarter
MechTagsunit_generic,unit_bracket_low,unit_jumpOK,unit_release,unit_rarity_4,unit_mech,unit_light,unit_ready,unit_lance_vanguard,unit_lance_assassin,unit_role_scout,unit_lance_support,SanctuaryAlliance,DaneSacellum,MallardRepublic,JacobsonHaven,unit_legal
MechIDmechdef_firestarter_FS10-N
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_firestarter_FS10-N
CurrentArmor45
CurrentRearArmor-1
LocationLeftArm
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_firestarter_FS10-N
CurrentArmor65
CurrentRearArmor15
LocationLeftTorso
AssignedArmor65
AssignedRearArmor15
CurrentInternalStructure40
MechIDmechdef_firestarter_FS10-N
CurrentArmor65
CurrentRearArmor20
LocationCenterTorso
AssignedArmor65
AssignedRearArmor20
CurrentInternalStructure55
MechIDmechdef_firestarter_FS10-N
CurrentArmor65
CurrentRearArmor15
LocationRightTorso
AssignedArmor65
AssignedRearArmor15
CurrentInternalStructure40
MechIDmechdef_firestarter_FS10-N
CurrentArmor45
CurrentRearArmor-1
LocationRightArm
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_firestarter_FS10-N
CurrentArmor55
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor55
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_firestarter_FS10-N
CurrentArmor55
CurrentRearArmor-1
LocationRightLeg
AssignedArmor55
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_sanctuaryferrofibrous
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_210
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_sdhs
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_SanctuaryWorlds
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_SanctuaryWorlds
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_NPC_NPC
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_firestarter_FS10-N
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_firestarter_FS10-N
Count2
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Flamer_Sanctuary
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_firestarter_FS10-N
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_firestarter_FS10-N
Count2
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_firestarter_FS10-N
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_SmallLaserElectro