Difference between revisions of "RawData:Weapon Volkh Claws"
Jump to navigation
Jump to search
Amidatelion (talk | contribs) (automated page update) |
Amidatelion (talk | contribs) (automated page update) |
||
Line 20: | Line 20: | ||
|Type=MachineGun | |Type=MachineGun | ||
|MinRange=0 | |MinRange=0 | ||
− | |MaxRange= | + | |MaxRange=0 |
− | |RangeSplit= | + | |RangeSplit=0,0,0 |
|AmmoCategory=NotSet | |AmmoCategory=NotSet | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 |
Revision as of 20:09, 27 April 2024
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 0 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_Volkh_Claws |
RangeSplit | 0,0,0 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Claws |
Instability | 0 |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 0.8333333333,PhysWeapStab: 0.5,PhysWeapBonusHit: +1 |
Cost | 12000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | barbed-nails |
DamageVariance | 0 |
AllowedLocations | RightArm,LeftArm |
Tonnage | 3 |
Rarity | 4 |
ComponentType | Weapon |
InventorySize | 3 |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
Details | This is a unique set of claws, designed for the Volkh. It cannot be removed or used elsewhere. |
AccuracyModifier | 1 |
HeatDamage | 0 |
Name | Claws |
Model | Claws |
Manufacturer | Volkh |
Purchasable | true |
AmmoCategory | NotSet |
OverheatedDamageMultiplier | 0 |