Difference between revisions of "RawData:Weapon Volkh Claws"

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|Type=MachineGun
 
|Type=MachineGun
 
|MinRange=0
 
|MinRange=0
|MaxRange=30
+
|MaxRange=0
|RangeSplit=30,30,30
+
|RangeSplit=0,0,0
 
|AmmoCategory=NotSet
 
|AmmoCategory=NotSet
 
|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0

Revision as of 20:09, 27 April 2024

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange0
AttackRecoil0
Damage0
HeatGenerated0
TypeMachineGun
IdWeapon_Volkh_Claws
RangeSplit0,0,0
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameClaws
Instability0
BonusesIsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 0.8333333333,PhysWeapStab: 0.5,PhysWeapBonusHit: +1
Cost12000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
Iconbarbed-nails
DamageVariance0
AllowedLocationsRightArm,LeftArm
Tonnage3
Rarity4
ComponentTypeWeapon
InventorySize3
RefireModifier0
EvasivePipsIgnored0
DetailsThis is a unique set of claws, designed for the Volkh. It cannot be removed or used elsewhere.
AccuracyModifier1
HeatDamage0
NameClaws
ModelClaws
ManufacturerVolkh
Purchasabletrue
AmmoCategoryNotSet
OverheatedDamageMultiplier0