Difference between revisions of "RawData:Weapon SRM SRM2 Advanced BA Clan"

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|DisallowedLocations=All
 
|DisallowedLocations=All
 
|Bonuses=Streak,MissileHealth: 2,PipsIgnored: 3,InternalAmmo: 2,CostPerShot: 40
 
|Bonuses=Streak,MissileHealth: 2,PipsIgnored: 3,InternalAmmo: 2,CostPerShot: 40
|Category=AntiPersonnel
 
 
|Type=SRM
 
|Type=SRM
 
|MinRange=0
 
|MinRange=0
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|AmmoCategory=Flamer
 
|AmmoCategory=Flamer
 
|StartingAmmoCapacity=2
 
|StartingAmmoCapacity=2
|HeatGenerated=6
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|HeatGenerated=3
|Damage=8
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|Damage=7
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
 
|EvasiveDamageMultiplier=0

Latest revision as of 20:09, 27 April 2024

Weapon
StartingAmmoCapacity2
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange280
AttackRecoil1
Damage7
HeatGenerated3
TypeSRM
IdWeapon_SRM_SRM2_Advanced_BA_Clan
RangeSplit70,140,210
AOECapablefalse
ShotsWhenFired2
IndirectFireCapablefalse
UINameBA Adv SRM2 (C)
Instability3
BonusesStreak,MissileHealth: 2,PipsIgnored: 3,InternalAmmo: 2,CostPerShot: 40
Cost10000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_SRM2
Iconbattle-amor-suit
DamageVariance0
AllowedLocationsAll
Tonnage0.2
Rarity0
ComponentTypeWeapon
InventorySize1
RefireModifier0
EvasivePipsIgnored3
DetailsA tiny rack of Short-Range Missiles, Advanced SRM2s deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption. The Advanced SRM2 is also a Streak SRM launcher, functioning like normal Streak missiles do. As for all SRMs, Advanced SRM2s shots deal above-average stability impact per hit compared to other weapons.
AccuracyModifier0
HeatDamage0
NameBA Advanced SRM2 (C)
ModelShort-Range Missile Launcher
ManufacturerHolly
Purchasabletrue
AmmoCategoryFlamer
OverheatedDamageMultiplier0