Difference between revisions of "RawData:Weapon SRM SRM1 Inferno BA Clan"

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|DisallowedLocations=All
 
|DisallowedLocations=All
 
|Bonuses=MissileHealth: 2,PipsIgnored: 3,AntiBA: 50%,InternalAmmo: 1,CostPerShot: 35
 
|Bonuses=MissileHealth: 2,PipsIgnored: 3,AntiBA: 50%,InternalAmmo: 1,CostPerShot: 35
|Category=AntiPersonnel
 
 
|Type=SRM
 
|Type=SRM
 
|MinRange=0
 
|MinRange=0
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|AmmoCategory=Flamer
 
|AmmoCategory=Flamer
 
|StartingAmmoCapacity=1
 
|StartingAmmoCapacity=1
|HeatGenerated=6
+
|HeatGenerated=3
|Damage=4
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|Damage=3
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
 
|EvasiveDamageMultiplier=0

Latest revision as of 20:09, 27 April 2024

Weapon
StartingAmmoCapacity1
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage3
HeatGenerated3
TypeSRM
IdWeapon_SRM_SRM1_Inferno_BA_Clan
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameBA Inferno SRM1 (C)
Instability4
BonusesMissileHealth: 2,PipsIgnored: 3,AntiBA: 50%,InternalAmmo: 1,CostPerShot: 35
Cost5000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_SRM2
Iconbattle-amor-suit
DamageVariance0
AllowedLocationsAll
Tonnage0.1
Rarity0
ComponentTypeWeapon
InventorySize1
RefireModifier0
EvasivePipsIgnored3
DetailsA tiny rack of Short-Range Missiles, Inferno SRM-1s deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption. As for all SRMs, SRM-1s shots deal above-average stability impact per hit compared to other weapons.
AccuracyModifier0
HeatDamage4
NameBA Inferno SRM1 (C)
ModelShort-Range Missile Launcher
ManufacturerHolly
Purchasabletrue
AmmoCategoryFlamer
OverheatedDamageMultiplier0