Difference between revisions of "Grasshopper"

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(Created page with "<tabs> <tab name="GHR-5H"> {{AutoInfoboxVariant|GHR-5H |structure = 606 |speed = 4/7/4 }} ===Description=== {{MechDetails|GHR-5H}} ===Bonuses=== '''Mech Quirk:''' Rugged 70...")
 
 
(9 intermediate revisions by 3 users not shown)
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<tabs>
 
<tabs>
 +
<tab name="GHR-1M">
 +
{{AutoInfoboxVariant|GHR-1M
 +
|structure = 606
 +
}}
 +
===Description===
 +
{{MechDetails|GHR-1M}}
 +
 +
 +
===Bonuses===
 +
{{QuirkRugged70}}
 +
 +
 +
{{AffinityNimble}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GHR-1M}}
 +
 +
 +
{{LoadoutImage|image=GHR-1M.jpg}}
 +
</tab>
 +
<tab name="GHR-4R">
 +
{{AutoInfoboxVariant|GHR-4R
 +
|structure = 606
 +
}}
 +
===Description===
 +
{{MechDetails|GHR-4R}}
 +
 +
 +
===Bonuses===
 +
{{QuirkRugged70}}
 +
 +
 +
{{AffinityNimble}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GHR-4R}}
 +
 +
 +
{{LoadoutImage|image=GHR-4R.jpg}}
 +
</tab>
 
<tab name="GHR-5H">
 
<tab name="GHR-5H">
 
{{AutoInfoboxVariant|GHR-5H
 
{{AutoInfoboxVariant|GHR-5H
 
|structure = 606
 
|structure = 606
|speed = 4/7/4
 
 
}}
 
}}
 
===Description===
 
===Description===
Line 10: Line 51:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Rugged
+
{{QuirkRugged70}}
 +
 
  
70 structure points, 70 stability threshold
+
{{AffinityNimble}}
  
  
'''Pilot Affinity:''' Nimble
+
===Factions===
 +
{{MechFactions|GHR-5H}}
  
15% more jumping distance
+
 
 +
{{LoadoutImage|image=GHR-5H.png}}
 +
</tab>
 +
<tab name="GHR-5HJJ">
 +
{{AutoInfoboxVariant|GHR-5HJJ
 +
|structure = 606
 +
}}
 +
===Description===
 +
{{MechDetails|GHR-5HJJ}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkRugged70}}
 +
 
 +
 
 +
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|GHR-5H}}
+
{{MechFactions|GHR-5HJJ}}
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=GHR-5HJJ.jpg}}
|+ '''Stock Loadout'''
 
| [[File:GHR-5H.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="GHR-5J">
 
<tab name="GHR-5J">
 
{{AutoInfoboxVariant|GHR-5J
 
{{AutoInfoboxVariant|GHR-5J
 
|structure = 606
 
|structure = 606
|speed = 4/7/4
 
 
}}
 
}}
 
===Description===
 
===Description===
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Rugged
+
{{QuirkRugged70}}
  
70 structure points, 70 stability threshold
 
  
 
+
{{AffinityNimble}}
'''Pilot Affinity:''' Nimble
 
 
 
15% more jumping distance
 
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=GHR-5J.png}}
|+ '''Stock Loadout'''
 
| [[File:GHR-5J.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="GHR-5N">
 
<tab name="GHR-5N">
 
{{AutoInfoboxVariant|GHR-5N
 
{{AutoInfoboxVariant|GHR-5N
 
|structure = 606
 
|structure = 606
|speed = 4/7/4
 
 
}}
 
}}
 
===Description===
 
===Description===
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Rugged
+
{{QuirkRugged70}}
  
70 structure points, 70 stability threshold
 
  
 
+
{{AffinityNimble}}
'''Pilot Affinity:''' Nimble
 
 
 
15% more jumping distance
 
  
  
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{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=GHR-5N.png}}
|+ '''Stock Loadout'''
 
| [[File:GHR-5N.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="GHR-6J">
 
<tab name="GHR-6J">
 
{{AutoInfoboxVariant|GHR-6J
 
{{AutoInfoboxVariant|GHR-6J
 
|structure = 606
 
|structure = 606
|speed = 4/7/4
 
 
}}
 
}}
 
===Description===
 
===Description===
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Rugged
+
{{QuirkRugged70}}
  
70 structure points, 70 stability threshold
 
  
 +
{{AffinityNimble}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
===Factions===
 +
{{MechFactions|GHR-6J}}
 +
 
 +
 
 +
{{LoadoutImage|image=GHR-6J.png}}
 +
</tab>
 +
<tab name="GHR-6K">
 +
{{AutoInfoboxVariant|GHR-6K
 +
|structure = 606
 +
}}
 +
===Description===
 +
{{MechDetails|GHR-6K}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkRugged70}}
 +
 
 +
 
 +
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|GHR-6J}}
+
{{MechFactions|GHR-6K}}
 +
 
 +
 
 +
{{LoadoutImage|image=GHR-6K.jpg}}
 +
</tab>
 +
<tab name="GHR-10K">
 +
{{AutoInfoboxVariant|GHR-10K
 +
|structure = 606
 +
}}
 +
===Description===
 +
{{MechDetails|GHR-10K}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkRugged70}}
 +
 
 +
 
 +
{{AffinityNimble}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|GHR-10K}}
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=GHR-10K.jpg}}
|+ '''Stock Loadout'''
 
| [[File:GHR-6J.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="GHR-C">
 
<tab name="GHR-C">
 
{{AutoInfoboxVariant|GHR-C
 
{{AutoInfoboxVariant|GHR-C
 
|structure = 606
 
|structure = 606
|speed = 4/7/4
 
 
}}
 
}}
 
===Description===
 
===Description===
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Rugged
+
{{QuirkRugged70}}
 +
 
 +
 
 +
{{AffinityNimble}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|GHR-C}}
 +
 
 +
 
 +
{{LoadoutImage|image=GHR-C.png}}
 +
</tab>
 +
<tab name="GHR-MJ">
 +
{{AutoInfoboxVariant|GHR-MJ
 +
|image = Grasshopper.png
 +
|structure = 606
 +
}}
 +
===Description===
 +
{{MechDetails|GHR-MJ}}
 +
 
 +
 
 +
===Bonuses===
 +
{{QuirkRugged70}}
  
70 structure points, 70 stability threshold
 
  
 +
{{QuirkHeroMech}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|GHR-C}}
+
The GHR-MJ can only be found as an enemy duelist in [[Game Worlds]] contracts.
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=GHR-MJ.png}}
|+ '''Stock Loadout'''
 
| [[File:GHR-C.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
 +
 +
[[Category:70 Ton Mechs]]
 +
[[Category:Inner Sphere BattleMechs]]
 +
[[Category:Inner Sphere Mechs]]

Latest revision as of 23:13, 28 December 2023

GHR-1M
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 5
Missile: 1
Support: 12
Speed 4/6/0
Firepower Max Damage: 244
Max Stability: 18
Max Heat: 0
Durability Armor: 1345
Structure: 606
Heat Efficiency Sinking: 68
Alpha: 84
Melee Kick: 70
Punch: 35
Stock Equipment
Engine XXL Engine
Core 280
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Left Torso Heat Sink
Heat Sink
MG
MG
Ammo MG
Ammo MG HEAP
Right Torso Heat Sink
Heat Sink
MG
MG
Ammo MG
Ammo MG HEAP
Left Arm M Pulse
MG
Rotary L. Rifle
S Pulse
S Pulse
S Pulse
Right Arm M Pulse
MG
Rotary L. Rifle
S Pulse
S Pulse
S Pulse
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Grasshopper GHR-1M Is a custom mech created by Pirate Leader Midnight Moonbeam. The chassis was salvaged by Captain Midnight Moonbeam and was converted to carry several Light Rotary Rifles and a variety of support weapons in order to shore up his unit's over-reliance on ammunition as well as a lack of heavy mechs in their arsenal.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
GHR-4R
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 7
Missile: 1
Support: 6
Speed 4/6/4
Firepower Max Damage: 152
Max Stability: 16
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 88
Alpha: 66
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head SRM4
Center Torso M Laser
Null Signature System (Fixed)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Jump Jet (H)
M Laser
NSS Components (Fixed)
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Jump Jet (H)
M Laser
NSS Components (Fixed)
Ammo SRM
Left Arm Heat Sink
M Laser
NSS Components (Fixed)
Right Arm Heat Sink
L Laser
NSS Components (Fixed)
Left Leg Jump Jet (H)
NSS Components (Fixed)
Right Leg Jump Jet (H)
NSS Components (Fixed)


Description

The Grasshopper has developed a steady reputation as a highly mobile and very durable skirmisher design but that was not its origianl intended design. Originally, the 2778 prototype was intended as a stealth mech for deep raiding but there were difficulties incorporating the stealth tech and it was changed to the GHR-5H known and beloved today. However, ComStar discovered the original during the Succession Wars and solved the technical challenges, releasing the -4R as intended. While its weapon load is very similar to the -5H, the Null Signature System it mounts is very different and completly changes the chassis. The -4R sees limited deployment in ComStar and Word of Blake forces, where it has a favorable reputation among pilots.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
GHR-5H
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 7
Missile: 1
Support: 6
Speed 4/6/4
Firepower Max Damage: 140
Max Stability: 5
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 88
Alpha: 64
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head LRM5
Center Torso L Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
M Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
M Laser
Left Arm Heat Sink
M Laser
Right Arm Heat Sink
M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Don't be fooled by its whimsical name-the Grasshopper is a killer that specializes in hunting down light and medium 'Mechs. Its superb jump ability and good armor allow it to get behind foes easily to bring its all-Energy weapons to bear.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 2nd Army V-Mu
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 1st Sword Of Light
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 10th Lyran Guards
    • 2nd Crucis Lancers
    • Davion Assault Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 1st Tyr
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 1st Knights of the Inner Sphere
    • 30th Marik Militia
  • Gray Death Legion
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • 21st Centauri Lancers
    • The Black Outlaws
    • Romanov's Crusaders
    • Rubinsky's Light Horse
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Thermo Police
    • The Blackhearts
    • Camacho's Caballeros
    • Mobile Fire
    • The Krushers
    • Greenburg's Godzillas
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Avanti's Angels
    • Grim Determination
    • Knights of Caerbannog
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Ramilie's Raiders
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Tooth of Ymir
    • Harcourt's Destructors
    • Canopian Highlanders
    • Bannockburn's Bandits
    • Dragonslayers
    • Clean Kill
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Screaming Eagles
    • Knights Of St. Cameron
    • Blue Star Irregulars
    • Kell Hounds
    • Snord's Irregulars
    • Lone Star Regiment
    • Northwind Highlanders
    • Dismal Disinherited
    • Wolf's Dragoons
    • Tortuga Fusiliers
    • Band of the Damned
    • Federated Freemen
    • Shen-Se Tian
    • Death's Consorts
    • New Belt Pirates
    • Morrison's Extractors
    • Antian Lanciarii
    • Solaris VII Mercenary League
    • Broadsword Legion
    • The Arcadians
    • Olson's Rangers
    • Lethal Injection
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Dioscuri
    • Eridani Light Horse
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Burr's Black Cobras
    • Always Faithful
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Terran Hegemony (Cameron)
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GHR-5HJJ
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 4
Support: 13
Speed 4/6/4
Firepower Max Damage: 301
Max Stability: 0
Max Heat: 0
Durability Armor: 1080
Structure: 606
Heat Efficiency Sinking: 90
Alpha: 145
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso S Laser
S Laser
T.S.M.
Left Torso S Laser
S Laser
S Laser
Right Torso Improved L Binary Laser
S Laser
S Laser
S Laser
S Laser
S Laser
S Laser
S Laser
S Laser
Left Arm ER M Laser
Heat Sink (D)
Heat Sink (D)
Right Arm ER M Laser
Heat Sink (D)
Heat Sink (D)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

This Grasshopper has been extensively customized in service to the mercenary unit Johann's Jaegers. Piloted by Leutnant Tanksouls of the Jaegers, this Grasshopper has seen extensive service in the FedCom Civil War and has carried its pilot through many dangerous encounters. Armed and optimized for melee combat, the GHR-5HJJ is a dangerous and powerful design. Now, it has come to you, drive it well, Commander.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout
GHR-5J
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 7
Missile: 1
Support: 6
Speed 4/6/4
Firepower Max Damage: 103
Max Stability: 8
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 88
Alpha: 54
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Streak SRM2
Center Torso ER L Laser
Left Torso Ammo AMS
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso AMS
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo Streak SRM
Ammo Streak SRM
Left Arm M Laser
Right Arm M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

An upgrade of the Grasshopper using Star League technology, the 5J replaces the large laser with a extended range model, replaces the LRM rack with a Streak SRM-2 model, and removes the two torso-mounted medium lasers for an Anti-Missile System.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Gray Death Legion
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Vanguard Legion
    • Avanti's Angels
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • Grim Determination
    • Olson's Rangers
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • Tooth of Ymir
    • Lethal Injection
    • Always Faithful
    • Wolf's Dragoons
    • Shen-Se Tian
    • Kell Hounds
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tortuga Fusiliers
    • Morrison's Extractors
    • Thermo Police
    • New Belt Pirates
    • Band of the Damned
    • Death's Consorts
    • Langendorf Lancers
    • Snord's Irregulars
    • Lone Star Regiment
    • Fist Of Mokal
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Northwind Highlanders
    • Burr's Black Cobras
    • Eridani Light Horse
    • Broadsword Legion
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Knights of Caerbannog
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
  • St. Ives Compact
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terran Hegemony (Cameron)
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GHR-5N
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 8
Support: 6
Speed 4/6/4
Firepower Max Damage: 155
Max Stability: 20
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 88
Alpha: 75
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
M Laser
Right Torso Heat Sink
Heat Sink
M Laser
PPC
Left Arm Heat Sink
M Laser
Right Arm Heat Sink
Heat Sink
M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Where the Grasshopper-5H has a Large Laser, the simple weapon swap -5N has a PPC, giving it slightly increased range and damage at the cost of heat efficiency. Don't get lax around one though, it's still plenty capable of killing you stone dead with a barrage of lasers.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Federated Freemen
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Thermo Police
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GHR-6J
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 10
Missile: 1
Support: 1
Speed 4/6/4
Firepower Max Damage: 261
Max Stability: 16
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 84
Alpha: 130
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Grasshopper Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Streak SRM4
Center Torso ER M Laser
Left Torso ER M Laser
Heat Sink (D)
L Pulse
Right Torso CASE
ER M Laser
Heat Sink (D)
Heat Sink (D)
L Pulse
Ammo Streak SRM
Left Arm ER M Laser
Right Arm ER M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

An advanced tech upgrade, the Grasshopper-6J splits from the common Grasshopper trend of one big laser and some little ones by instead having two big lasers, in this case Large Pulse Lasers. These are backed up by 5 ER Medium Lasers and a Streak SRM-4 for close-range firepower. It otherwise has Grasshopper armor and speed.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Gray Death Legion
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
  • Mercenaries
    • Mercenaries
    • Thermo Police
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard


Stock Loadout
Stock Loadout
GHR-6K
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 7
Missile: 1
Support: 6
Speed 4/6/4
Firepower Max Damage: 216
Max Stability: 16
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 102
Alpha: 94
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Grasshopper Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Streak SRM4
Center Torso ER L Laser
Left Torso C3 Slave
Heat Sink (D)
Heat Sink (D)
M Pulse
M Pulse
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
M Pulse
Ammo Streak SRM
Left Arm Heat Sink (D)
M Pulse
Right Arm Heat Sink (D)
M Pulse
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The 6K variant of the Grasshopper was introduced by LexaTech Industries of Hun Ho in 3064. Upgrading the design by using an Endo Steel chassis and seventeen double heat sinks, it is armed with an ER large laser and five Medium Pulse Lasers. The LRM-5 launcher has also been replaced with a Streak SRM-4 missile launcher fed by a ton of ammunition protected by CASE, while a C3 slave unit allows it to share targeting data with friendly units.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
GHR-10K
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 4
Support: 4
Speed 4/6/4
Firepower Max Damage: 157
Max Stability: 32
Max Heat: 0
Durability Armor: 1225
Structure: 606
Heat Efficiency Sinking: 72
Alpha: 63
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Light Ferro-Fibrous Armor
Head S VSPL
Small Cockpit
Center Torso Chameleon Light Polarization Shield (Fixed)
Null Signature System (Fixed)
Left Torso CLPS Components (Fixed)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
NSS Components (Fixed)
Streak SRM2
Right Torso CASE
CLPS Components (Fixed)
Jump Jet (H)
Jump Jet (H)
L VSPL
NSS Components (Fixed)
Ammo Streak SRM
Streak SRM2
T.S.M. (Fixed)
Left Arm CLPS Components (Fixed)
NSS Components (Fixed)
Right Arm CLPS Components (Fixed)
NSS Components (Fixed)
Streak SRM2
Streak SRM2
Left Leg CLPS Components (Fixed)
NSS Components (Fixed)
Right Leg CLPS Components (Fixed)
NSS Components (Fixed)


Description

This Grasshopper has been heavily modified from its baseline configuration. Armed with a variety of high-tech weapons as well as clad in both a Chameleon Light Polarization Shield and a Null Signature System, the Kamakiri as it is called is the final word in heavy stealth operations. A Large and a Small Variable-Speed Pulse Laser provide primary firepower while 4 Streak SRM-2s back them up. A set of BattleMech Claws on the left hand give it some brawling potential while TSM amps up the Claws even further.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
GHR-C
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 7
Missile: 1
Support: 6
Speed 4/6/4
Firepower Max Damage: 103
Max Stability: 8
Max Heat: 0
Durability Armor: 1040
Structure: 606
Heat Efficiency Sinking: 88
Alpha: 54
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Grasshopper Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Streak SRM2
Center Torso ER L Laser
Left Torso Ammo AMS
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso AMS
C3 Slave
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo Streak SRM
Left Arm M Laser
Right Arm M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

A basic change to the GHR-5J, the -C simply loses a ton of SRM ammo for a C3 slave unit, allowing for increased tactical flexibility and coordination with allies.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 2nd Army V-Mu
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GHR-MJ
Grasshopper.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 1
Energy: 7
Support: 3
Speed 4/6/4
Firepower Max Damage: 210
Max Stability: 50
Max Heat: 0
Durability Armor: 1080
Structure: 606
Heat Efficiency Sinking: 78
Alpha: 68
Melee Kick: 70
Punch: 35
Stock Equipment
Engine XL Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Grasshopper Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso L Laser
Left Torso Ammo Gauss
Ammo Gauss
Ammo Gauss
Heat Sink (D)
M Laser
Right Torso Heat Sink (D)
M Laser
Left Arm Gauss Rifle
Right Arm PPC
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Patterned after famous MechWarrior Tor Miraborg's personal ride during the 3039 Ronin Wars between the Free Rasalhague Republic and rogue Draconis Combine units, the Mjolnir has proven a powerful arena combatant. Armed with a long-range loadout of a PPC, a Large Laser, and a Gauss Rifle, the Mjolnir favors destroying enemies at range instead of point blank like most mechs of its lineage.


Bonuses

Mech Quirk: Rugged

+70 extra structure points, +70 bonus stability threshold


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Nimble

15% more jumping distance


Factions

The GHR-MJ can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout