Difference between revisions of "Goliath"

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{{LoadoutImage|image=GOL-1H.png}}
 
{{LoadoutImage|image=GOL-1H.png}}
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</tab>
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<tab name="GOL-1HJJ">
 +
{{AutoInfoboxVariant|GOL-1HJJ
 +
|speed =  5/7/0
 +
}}
 +
===Description===
 +
{{MechDetails|GOL-1HJJ}}
 +
 +
 +
===Bonuses===
 +
{{QuirkQuadMech}}
 +
 +
 +
{{QuirkTorsoTurret}}
 +
 +
 +
{{AffinityStabilized}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GOL-1HJJ}}
 +
 +
 +
{{LoadoutImage|image=GOL-1HJJ.jpg}}
 +
</tab>
 +
<tab name="GOL-1PA">
 +
{{AutoInfoboxVariant|GOL-1PA}}
 +
===Description===
 +
{{MechDetails|GOL-1PA}}
 +
 +
 +
===Bonuses===
 +
{{QuirkQuadMech}}
 +
 +
{{QuirkTorsoTurret}}
 +
 +
{{AffinityStabilized}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GOL-1PA}}
 +
 +
 +
{{LoadoutImage|image=GOL-1PA.jpg}}
 
</tab>
 
</tab>
 
<tab name="GOL-2H">
 
<tab name="GOL-2H">
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{{LoadoutImage|image=GOL-3M.png}}
 
{{LoadoutImage|image=GOL-3M.png}}
  
 +
</tab>
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<tab name="GOL-3M2">
 +
{{AutoInfoboxVariant|GOL-3M2
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|speed =  4/7/0
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}}
 +
===Description===
 +
{{MechDetails|GOL-3M2}}
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 +
 +
===Bonuses===
 +
{{QuirkQuadMech}}
 +
 +
 +
{{QuirkTorsoTurret}}
 +
 +
 +
{{AffinityStabilized}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GOL-3M2}}
 +
 +
 +
{{LoadoutImage|image=GOL-3M2.jpg}}
 +
 +
</tab>
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<tab name="GOL-3PA">
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{{AutoInfoboxVariant|GOL-3PA}}
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===Description===
 +
{{MechDetails|GOL-3PA}}
 +
 +
 +
===Bonuses===
 +
{{QuirkQuadMech}}
 +
 +
{{QuirkTorsoTurret}}
 +
 +
{{AffinityStabilized}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GOL-3PA}}
 +
 +
 +
{{LoadoutImage|image=GOL-3PA.jpg}}
 +
</tab>
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<tab name="GOL-4P">
 +
{{AutoInfoboxVariant|GOL-4P}}
 +
===Description===
 +
{{MechDetails|GOL-4P}}
 +
 +
 +
===Bonuses===
 +
{{QuirkQuadMech}}
 +
 +
{{QuirkTorsoTurret}}
 +
 +
{{AffinityStabilized}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GOL-4P}}
 +
 +
 +
{{LoadoutImage|image=GOL-4P.jpg}}
 +
</tab>
 +
<tab name="GOL-4PA">
 +
{{AutoInfoboxVariant|GOL-4PA}}
 +
===Description===
 +
{{MechDetails|GOL-4PA}}
 +
 +
 +
===Bonuses===
 +
{{QuirkQuadMech}}
 +
 +
 +
{{QuirkTorsoTurret}}
 +
 +
 +
{{AffinityStabilized}}
 +
 +
 +
===Factions===
 +
{{MechFactions|GOL-4PA}}
 +
 +
 +
{{LoadoutImage|image=GOL-4PA.jpg}}
 
</tab>
 
</tab>
 
<tab name="GOL-4S">
 
<tab name="GOL-4S">
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{{LoadoutImage|image=GOL-GS.png}}
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{{LoadoutImage|image=GOL-GS.jpg}}
  
 
</tab>
 
</tab>
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[[Category:80 Ton Mechs]]
 
[[Category:80 Ton Mechs]]
 
[[Category:Inner Sphere Mechs]]
 
[[Category:Inner Sphere Mechs]]
 +
[[Category:Inner Sphere BattleMechs]]
 +
[[Category:Periphery Arms, Inc. BattleMechs]]

Latest revision as of 23:09, 28 December 2023

GOL-1H
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 5
Speed 5/7/0
Firepower Max Damage: 145
Max Stability: 42
Max Heat: 0
Durability Armor: 1160
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 51
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo LRM
Ammo LRM
Left Torso Goliath Torso Turret (Fixed)
LRM10
MG
Ammo MG
Right Torso Goliath Torso Turret (Fixed)
LRM10
MG
PPC
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The GOL-1H is the original production model, carrying a PPC, twin LRM-10s, and twin Machine Guns.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • JàrnFòlk
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Federated Freemen
    • Rubinsky's Light Horse
    • The Krushers
    • Khorsakov's Cossacks
    • Romanov's Crusaders
    • 21st Centauri Lancers
    • The Black Outlaws
    • Bannockburn's Bandits
    • Clean Kill
    • Lone Star Regiment
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • The Blackhearts
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Antian Lanciarii
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Camacho's Caballeros
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GOL-1HJJ
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 3
Support: 4
Speed 5/7/0
Firepower Max Damage: 272
Max Stability: 59
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 72
Alpha: 117
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Light Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head SRM4 (C)
Center Torso ER M Laser (C)
ER M Laser (C)
Left Torso CASE
Ammo Gauss
Ammo Gauss
Goliath Torso Turret (Fixed)
Ammo SRM
SRM4 (C)
Right Torso ER PPC (C)
Gauss Rifle (C)
Goliath Torso Turret (Fixed)
Left Arm Quad Front Leg Jump Jet (H)
Right Arm Quad Front Leg Jump Jet (H)
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

This Goliath has been extensively customized in service to the mercenary unit Johann's Jaegers. Piloted by Leutnant Coles of the Jaegers, this Goliath has seen extensive service in the FedCom Civil War and has carried its pilot through many dangerous encounters. Armed with Clantech and thick armor, the GOL-1HJJ is a dangerous and powerful design at any distance. Now, it has come to you, drive it well, Commander.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout
GOL-1PA
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Energy: 4
Missile: 4
Support: 5
Speed 4/6/0
Firepower Max Damage: 159
Max Stability: 22
Max Heat: 0
Durability Armor: 1160
Structure: 651
Heat Efficiency Sinking: 64
Alpha: 44
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo LRM
Ammo LRM
Left Torso Goliath Torso Turret (Fixed)
LRM10
M Chem Laser
MG
Ammo MG
Right Torso Ammo Chemical Laser
Ammo Chemical Laser
Goliath Torso Turret (Fixed)
L Chem Laser
LRM10
M Chem Laser
MG
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is little-loved by Inner Sphere MechWarriors, despite the machine's many advantages, and so multitudes of the chassis ended up in scrapyards across the Periphery where scavengers and broke militias made good use of them. The GOL-1PA is one such refit. Armed with twin LRM-10s and Machine Guns, the -1PA swaps the PPC of the -1H for a Large and Medium Chemical Laser. Otherwise, it resembles the -1H from which it came with the high ground speed and respectable armor.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing

Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-2H
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Rocket Quad
Stock Specifications
Hardpoints Energy: 2
Missile: 8
Support: 1
Speed 5/7/0
Firepower Max Damage: 435
Max Stability: 160
Max Heat: 0
Durability Armor: 1205
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 109
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Center Torso Ammo LRM
Ammo LRM
Left Torso Goliath Torso Turret (Fixed)
LRM10
RL10
RL10
RL10
Right Torso Goliath Torso Turret (Fixed)
LRM10
PPC
RL10
RL10
RL10
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 2H is a Periphery upgrade of the 1H model. The 'Mech removes the Machine Guns from the chassis and adds in their place six Rocket Launcher 10s. This gives the Goliath a very powerful close range punch.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Chainelane Isles
  • Circinus Federation
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Ramilie's Raiders
    • Band of the Damned
    • Harcourt's Destructors
    • Dragonslayers
    • Canopian Highlanders
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Antian Lanciarii
    • Caesar's Cohorts
    • Lone Star Regiment
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Longwood's Bluecoats
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
GOL-3M
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Missile: 4
Support: 3
Speed 5/7/0
Firepower Max Damage: 165
Max Stability: 52
Max Heat: 0
Durability Armor: 1200
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 31
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo Gauss
MG
Left Torso CASE
Goliath Torso Turret (Fixed)
Ammo LRM
Ammo LRM
LRM10
MG
Ammo MG
Ammo MG
Right Torso Gauss Rifle
Goliath Torso Turret (Fixed)
LRM10
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on hard lessons that were learned from the Scorpion. The 3M is a 3047 upgrade of the Goliath that uses Star League technology. The 'Mech has had a 320 XL Engine installed to reduce the engine's weight by half. The 'Mech retains the LRM launchers and Machine Guns of the 1H model. The 'Mech replaces the PPC with a Gauss Rifle which gives the Goliath devastating long-range firepower. The 'Mech still suffers from its close combat deficiencies but with its updated arsenal most 'Mechs are hard pressed to close to short range.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Hanseatic League
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • 40th Shadow Division
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GOL-3M2
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Missile: 4
Support: 3
Speed 4/7/0
Firepower Max Damage: 195
Max Stability: 50
Max Heat: 0
Durability Armor: 1200
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 45
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo Gauss
S Pulse
Left Torso CASE
Ammo Gauss
Goliath Torso Turret (Fixed)
Ammo LRM
Ammo LRM
LRM10
S Pulse
Right Torso Gauss Rifle
Goliath Torso Turret (Fixed)
LRM10
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on hard lessons that were learned from the Scorpion. The 3M2 is a 3047 upgrade of the Goliath that uses Star League technology. The 'Mech has had a 320 XL Engine installed to reduce the engine's weight by half. The 'Mech retains the LRM launchers of the 1H model but replaces the Machine Guns with twin Small Pulse Lasers. The 'Mech replaces the PPC with a Gauss Rifle which gives the Goliath devastating long-range firepower. The 'Mech still suffers from its close combat deficiencies but with its updated arsenal most 'Mechs are hard pressed to close to short range.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
GOL-3PA
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Missile: 4
Support: 3
Speed 5/8/0
Firepower Max Damage: 500
Max Stability: 96
Max Heat: 0
Durability Armor: 1200
Structure: 651
Heat Efficiency Sinking: 40
Alpha: 54
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Prototype XL Engine
Core 400
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Goliath Torso Turret (Fixed)
Gyrojet-10
Gyrojet-10
Ammo Medium Rifle
Ammo Medium Rifle
Ammo Medium Rifle
MG
MG
Ammo MG
Right Torso Goliath Torso Turret (Fixed)
Gyrojet-10
Gyrojet-10
Medium Rifle
Medium Rifle


Description

The Goliath is little-loved by Inner Sphere MechWarriors, despite the machine's many advantages, and so multitudes of the chassis ended up in scrapyards across the Periphery where scavengers and broke militias made good use of them. The GOL-3PA is one such refit. Powered by a 400-rated Prototype XL engine, the -3PA mounts twin Medium Rifles and twin Machine Guns as its primary firepower. For one-shot punch though it carries a quartet of Gyrojet-10s. Four total tons of ammo is protected by CASE, an oddly high-tech inclusion for a low-tech mech.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing

Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-4P
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 354
Max Stability: 160
Max Heat: 0
Durability Armor: 1610
Structure: 651
Heat Efficiency Sinking: 48
Alpha: 70
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Fuel Cell Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Light Plating Armor
Head Ammo MRM
Center Torso Heat Sink
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Left Torso Ammo Chemical Laser
Goliath Torso Turret (Fixed)
Heavy Rifle
Heavy Rifle
Rifle Revolver
Rifle Revolver
Right Torso Goliath Torso Turret (Fixed)
M Chem Laser
M Chem Laser
Ammo MRM
Ammo MRM
RL40
Rocket Ammo Feed
Left Leg Heat Sink
Right Leg Heat Sink


Description

Built to be the absolute last word in any periphery engagement, the Goliath 4P takes the stable, phenomenally effective, turreted gun mounts that characterize the mech and loads them down with a spread of crude, brute force weaponry with enough power to rip smaller mechs apart. Cost is kept low by replacing the DHS kit and light fusion engine of the Goliath 4S with a smaller industrial-spec 240-rated Fuel Cell engine, while Light Plating Armor provides as thick of a shell of armor as an 80-ton behemoth can carry. This sacrifice of speed allows for the deployment of a reloader-fitted 40-tube rocket launcher and a pair of Chemical Lasers on one side of the turret, while the other contains the mech's pride and joy- A pair of Heavy Rifles able to unload firepower on par with a Succession Wars-era King Crab.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing

Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-4PA
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 2
Support: 2
Speed 4/6/0
Firepower Max Damage: 149
Max Stability: 55
Max Heat: 5
Durability Armor: 1280
Structure: 651
Heat Efficiency Sinking: 44
Alpha: 43
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Left Torso Goliath Torso Turret (Fixed)
Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
S Chem Laser
Right Torso Ammo Chemical Laser
Chem PPC
Ammo Chemical PPC
Goliath Torso Turret (Fixed)
Ammo LRM
LRM10
M Chem Laser


Description

The Goliath is little-loved by Inner Sphere MechWarriors, despite the machine's many advantages, and so multitudes of the chassis ended up in scrapyards across the Periphery where scavengers and broke militias made good use of them. The GOL-4PA is one such refit. Armed with a split of firepower, the -4PA carries a Chem PPC, LRM-10, Medium and Small Chem Lasers, and a Heavy Rifle. Five total tons of ammo keep the weapons firing while the standard 320-rated engine gives the Goliath good mobility.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-4S
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 2
Support: 2
Speed 5/7/0
Firepower Max Damage: 190
Max Stability: 50
Max Heat: 0
Durability Armor: 1280
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 52
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Light Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Goliath Torso Turret (Fixed)
Heavy Gauss
Right Torso CASE
ER M Laser
ER M Laser
Goliath Torso Turret (Fixed)
Ammo LRM
Ammo LRM
LRM10
Left Leg Ammo Heavy Gauss
Ammo Heavy Gauss
Right Leg Ammo Heavy Gauss
Ammo Heavy Gauss


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The GOL-4S is built using a Pitban 320 Light Fusion Engine to save weight. The saved weight is used to mount a new Heavy Gauss Rifle. The 4S also carries a LRM-10 launcher for long-range support and for closer ranges the 'Mech also carries two ER Medium Lasers. This arsenal makes the 4S extremely deadly at close ranges.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-5D
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Support: 4
Speed 5/7/0
Firepower Max Damage: 155
Max Stability: 14
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 84
Alpha: 74
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head ER M Laser
FCS Precision Computer
Center Torso MG
MG
Left Torso CASE
Goliath Torso Turret (Fixed)
Ammo MG
Ammo MG [Half]
Ammo RAC/5
Ammo RAC/5
Ammo RAC/5
Rotary AC/5
Right Torso ER M Laser
ER M Laser
ER M Laser
Goliath Torso Turret (Fixed)
Heat Sink (D)
Heat Sink (D)
Left Arm MG
Right Arm MG


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 5D uses some of the newest technology available to the Federated Suns. The 'Mech is built based on the rugged older 1H chassis and standard engine. The 'Mech carries as its primary weapon a Rotary Autocannon/5. This is backed up by four ER Medium Lasers and four Machine Guns. The lasers and autocannon are all linked to an advanced Targeting Computer.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-GS
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Gladiator
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Support: 4
Speed 3/4/0
Firepower Max Damage: 151
Max Stability: 6
Max Heat: 0
Durability Armor: 2640
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 68
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine (C)
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Hardened Armor
Center Torso AMS
HarJel
Left Torso Ammo AC/2 Piercing
Ammo AMS [Half]
CASE
Goliath Torso Turret (Fixed)
HarJel
Heat Sink (D)
LAC/2
Modular Armor
Right Torso Goliath Torso Turret (Fixed)
HarJel
L VSPL
L VSPL


Description

Gesen is a steel block of a mech, nigh-indestructible and unstoppable in the arenas. Many a gladiator has dashed themselves upon Gesen's bulwarks to no avail and to a ruined career. While its weaponry isn't the most formidable, the combination of Hardened Armor, Modular Armor, and advanced Clan HarJel systems mean that Gesen is not only incredibly durable but even restores its armor mid-fight. The Large Variable-Speed Pulse Lasers and the piercing ammo loaded into the Light Autocannon/2 ensure that Gesen's bow is never unstrung.


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

The GOL-GS can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
GOL-SS
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Seasons Beatings
Stock Specifications
Hardpoints Energy: 6
Support: 6
Speed 5/7/0
Firepower Max Damage: 260
Max Stability: 20
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 120
Alpha: 132
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso ER M Laser
ER M Laser
Goliath Torso Turret (Fixed)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso ER M Laser
ER M Laser
ER M Laser
Goliath Torso Turret (Fixed)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
PPC
Left Arm S Pulse
Right Arm S Pulse
Left Leg S Pulse
Right Leg S Pulse


Description

A rare sight on the field, Santa's Sled is only given out by Kringle's Killers to good little mercs and their companies. Armed with a Snowball Cannon (also called a PPC) and an array of festive red and green lasers, Kringle makes sure that his Sled brings the holiday cheer to one and all (but mostly its owner; after all, what's more festive than hard currency?).


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

The GOL-SS is not fielded by any factions.


Stock Loadout
Stock Loadout