Difference between revisions of "RawData:Weapon Autocannon AC2 CLAN"

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|Manufacturer=CLAN
 
|Manufacturer=CLAN
 
|Model=Sniper Autocannon
 
|Model=Sniper Autocannon
|UIName=Ultra AC/2 (C)
+
|UIName=UAC/2 (C)
 
|Id=Weapon_Autocannon_AC2_CLAN
 
|Id=Weapon_Autocannon_AC2_CLAN
|Name=UAC/2 (C)
+
|Name=Ultra AC/2 (C)
 
|Details=Intended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton. Like all Autocannon weaponry, AC/2s suffer from recoil effects from continuous fire.  
 
|Details=Intended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton. Like all Autocannon weaponry, AC/2s suffer from recoil effects from continuous fire.  
  
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|Tonnage=5
 
|Tonnage=5
 
|InventorySize=2
 
|InventorySize=2
|BonusValueA=+1 Recoil
 
 
|ComponentType=Weapon
 
|ComponentType=Weapon
 
|ComponentSubType=Weapon
 
|ComponentSubType=Weapon
Line 22: Line 21:
 
|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=VariableBurstCount: 2,WpnRecoil: 1,WeaponJAMFlat: 10,NoFireInMelee
+
|Bonuses=VariableBurstCount: 2,WpnRecoil: 1,WeaponJAMFlat: 15,NoFireInMelee,WeaponAttachmentCompatible: Autocannon FCS
 
|Category=Ballistic
 
|Category=Ballistic
 
|Type=Autocannon
 
|Type=Autocannon
Line 30: Line 29:
 
|AmmoCategory=UAC2
 
|AmmoCategory=UAC2
 
|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0
|HeatGenerated=9
+
|HeatGenerated=6
 
|Damage=25
 
|Damage=25
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
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|IndirectFireCapable=false
 
|IndirectFireCapable=false
 
|RefireModifier=1
 
|RefireModifier=1
|ShotsWhenFired=2
+
|ShotsWhenFired=1
 
|ProjectilesPerShot=1
 
|ProjectilesPerShot=1
 
|AttackRecoil=1
 
|AttackRecoil=1
|Instability=4
+
|Instability=3
 
|WeaponEffectID=WeaponEffect-Weapon_AC2
 
|WeaponEffectID=WeaponEffect-Weapon_AC2
 
}}
 
}}

Latest revision as of 02:45, 23 December 2023

Weapon
StartingAmmoCapacity0
MinRange90
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange840
AttackRecoil1
Damage25
HeatGenerated6
TypeAutocannon
IdWeapon_Autocannon_AC2_CLAN
RangeSplit210,420,630
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameUAC/2 (C)
Instability3
BonusesVariableBurstCount: 2,WpnRecoil: 1,WeaponJAMFlat: 15,NoFireInMelee,WeaponAttachmentCompatible: Autocannon FCS
Cost420000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC2
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage5
InventorySize2
Rarity10
ComponentTypeWeapon
DetailsIntended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton. Like all Autocannon weaponry, AC/2s suffer from recoil effects from continuous fire.

<color=#ffcc00>Uses UAC2 Ammo.</color>

<color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color>
RefireModifier1
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameUltra AC/2 (C)
ModelSniper Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryUAC2
HeatDamage0