Difference between revisions of "Menoetes"

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[[Category:100 Ton Mechs]]
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[[Category:Sanctuary Worlds BattleMechs]]
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[[Category:Sanctuary Worlds Mechs]]

Latest revision as of 00:03, 25 September 2023

MNO-A
Menoetes.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Copied Juggernaut
Stock Specifications
Hardpoints Energy: 4
Missile: 8
Support: 3
Speed 4/6/0
Firepower Max Damage: 150
Max Stability: 30
Max Heat: 60
Durability Armor: 1568
Structure: 766
Heat Efficiency Sinking: 100
Alpha: 115
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine (S)
Core 400
Heat Sinks Engine Sink Kit (S)
E-Cooling +6
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Supercharger (S)
Left Torso Ammo DRM
Ammo DRM
Ammo DRM
DRM6 (S)
DRM6 (S)
DRM6 (S)
DRM6 (S)
DRM6 (S)
SHIELD (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Left Arm Menoetes Battlefists (Fixed)
Right Arm Menoetes Battlefists (Fixed)
NPC (S)
Left Leg Supercharger Components
Right Leg Supercharger Components


Description

Upon encountering Inner Sphere armies for the first time, the Sanctuary powers quickly realized that the Atlas was a problem. Powerful, well armed, and thickly armored, the Atlas proved a challenging obstacle to overcome. In typical Sanctuary fashion though, the Sanctuary powers adapted by creating their own pseudo-Atlas. Named the Menoetes (one of the mythological siblings to the Atlas of legend), this new design aped the Atlas with a Sanctuary twist. Powered by a 400-rated XL engine and protected by incredible armor, the Menoetes used its formidable arsenal well. The MNO-A carries 5 DRM-6s as well as a NPC for range. To close the distance it uses a Sanctuary Supercharger to boost the engine even faster.


Bonuses

Mech Quirk: Battlefists

Punches do +15% more stability damage, punches do +15% more damage, punch attacks have +2 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
MNO-D
Menoetes.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Copied Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 4
Speed 3/5/0
Firepower Max Damage: 384
Max Stability: 24
Max Heat: 12
Durability Armor: 1880
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 108
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso ECM Suite (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Left Torso Ammo DRM
DRM6 (S)
Heat Sink Double (S)
SHIELD (S)
Ammo VRM
Ammo VRM
VRM18 (S)
Right Torso DBAC/20 (S)
Ammo DBAC/20
Ammo DBAC/20
Ammo DBAC/20
SHIELD (S)
Left Arm Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Elec-Laser (S)
Menoetes Battlefists (Fixed)
Right Arm Heat Sink Double (S)
Heat Sink Double (S)
M Elec-Laser (S)
Menoetes Battlefists (Fixed)


Description

Upon encountering Inner Sphere armies for the first time, the Sanctuary powers quickly realized that the Atlas was a problem. Powerful, well armed, and thickly armored, the Atlas proved a challenging obstacle to overcome. In typical Sanctuary fashion though, the Sanctuary powers adapted by creating their own pseudo-Atlas. Named the Menoetes (one of the mythological siblings to the Atlas of legend), this new design aped the Atlas with a Sanctuary twist. Powered by a 300-rated XL engine and protected by as much armor as the frame could hold, the Menoetes used its formidable arsenal well. A Double-Barrel AC/20 provided primary lift while a VRM-18 covered long range. A DRM-6 and two each Medium Electro-Lasers and Twin-Linked Lasers controlled close range combat. The Menoetes proved effective and was pushed into combat quickly.


Bonuses

Mech Quirk: Battlefists

Punches do +15% more stability damage, punches do +15% more damage, punch attacks have +2 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
MNO-G
Menoetes.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Copied Juggernaut
Stock Specifications
Hardpoints Energy: 8
Missile: 2
Support: 3
Speed 3/5/0
Firepower Max Damage: 268
Max Stability: 32
Max Heat: 0
Durability Armor: 1880
Structure: 766
Heat Efficiency Sinking: 85
Alpha: 87
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso ECM Suite (S)
NPC (S)
Left Torso SHIELD (S)
Ammo VRM
Ammo VRM [Half]
VRM12 (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Left Arm Gamma Cannon (S)
Menoetes Battlefists (Fixed)
Right Arm Gamma Cannon (S)
Menoetes Battlefists (Fixed)


Description

Upon encountering Inner Sphere armies for the first time, the Sanctuary powers quickly realized that the Atlas was a problem. Powerful, well armed, and thickly armored, the Atlas proved a challenging obstacle to overcome. In typical Sanctuary fashion though, the Sanctuary powers adapted by creating their own pseudo-Atlas. Named the Menoetes (one of the mythological siblings to the Atlas of legend), this new design aped the Atlas with a Sanctuary twist. Powered by a 300-rated XL engine and protected by as much armor as the frame could hold, the Menoetes used its formidable arsenal well. Twin Gamma Cannons provided primary punch while a VRM-12 and a NPC played second-fiddle. An ECM Suite helped defend the design in case the armor proved insufficient.


Bonuses

Mech Quirk: Battlefists

Punches do +15% more stability damage, punches do +15% more damage, punch attacks have +2 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
MNO-S
Menoetes.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Copied Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 4
Speed 3/5/0
Firepower Max Damage: 294
Max Stability: 26
Max Heat: 12
Durability Armor: 1840
Structure: 766
Heat Efficiency Sinking: 100
Alpha: 108
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Ammo Scattergun/20
Center Torso ECM Suite (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Left Torso Ammo DRM
DRM6 (S)
Heat Sink Double (S)
SHIELD (S)
Ammo VRM
Ammo VRM
VRM18 (S)
Right Torso Scattergun/20 (S)
Ammo Scattergun/20
SHIELD (S)
Left Arm Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Elec-Laser (S)
Menoetes Battlefists (Fixed)
Right Arm Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Elec-Laser (S)
Menoetes Battlefists (Fixed)
Ammo Scattergun/20
Left Leg Active Probe (S)
Right Leg Heat Sink Double (S)


Description

Upon encountering Inner Sphere armies for the first time, the Sanctuary powers quickly realized that the Atlas was a problem. Powerful, well armed, and thickly armored, the Atlas proved a challenging obstacle to overcome. In typical Sanctuary fashion though, the Sanctuary powers adapted by creating their own pseudo-Atlas. Named the Menoetes (one of the mythological siblings to the Atlas of legend), this new design aped the Atlas with a Sanctuary twist. Powered by a 300-rated XL engine and protected by as much armor as the frame could hold, the Menoetes used its formidable arsenal well. A Scattergun/20 provided primary lift while a VRM-18 covered long range. A DRM-6 and two each Medium Electro-Lasers and Twin-Linked Lasers controlled close range combat. The Menoetes proved effective and was pushed into combat quickly.


Bonuses

Mech Quirk: Battlefists

Punches do +15% more stability damage, punches do +15% more damage, punch attacks have +2 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout