Difference between revisions of "RawData:Weapon AMS CLAN"

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|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=AMS,OLAMSAttacks,AMSRadius: 120,AMSAcc: 40%,AMSShots: 10,OLAMSHeat: 6,OLAMSJam: 35%,OLAMSShots: 20,AMSDamage: 1
+
|Bonuses=AMS,OLAMSAttacks,AMSRadius: 100,AMSAcc: 50%,AMSShots: 10,OLAMSHeat: 6,OLAMSJam: 40%,OLAMSShots: 20,AMSDamage: 1
 
|Category=AntiPersonnel
 
|Category=AntiPersonnel
 
|Type=MachineGun
 
|Type=MachineGun
 
|MinRange=0
 
|MinRange=0
|MaxRange=120
+
|MaxRange=100
|RangeSplit=120,120,120
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|RangeSplit=100,100,100
 
|AmmoCategory=AntiMissile
 
|AmmoCategory=AntiMissile
 
|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0
|HeatGenerated=0
+
|HeatGenerated=3
 
|Damage=0
 
|Damage=0
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0

Latest revision as of 06:05, 21 September 2023

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange100
AttackRecoil0
Damage0
HeatGenerated3
TypeMachineGun
IdWeapon_AMS_CLAN
RangeSplit100,100,100
AOECapablefalse
ShotsWhenFired0
IndirectFireCapablefalse
UINameAMS (C)
Instability0
BonusesAMS,OLAMSAttacks,AMSRadius: 100,AMSAcc: 50%,AMSShots: 10,OLAMSHeat: 6,OLAMSJam: 40%,OLAMSShots: 20,AMSDamage: 1
Cost460000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
IconuixSvgIcon_equipment_TTS
DamageVariance0
Tonnage0.5
InventorySize1
Rarity2
ComponentTypeWeapon
DetailsThe Anti-Missile System is used to destroy missiles before they strike their target. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles.

<color=#ffcc00>Uses AMS Ammo.</color>

<color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color>
RefireModifier0
EvasivePipsIgnored12
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameClan AMS
ModelStar Screen
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryAntiMissile
HeatDamage0