Difference between revisions of "RawData:MechDef Avatar AV1-OC3"

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Line 9: Line 9:
 
|Icon=uixTxrIcon_avatar
 
|Icon=uixTxrIcon_avatar
 
|Tonnage=70
 
|Tonnage=70
|InitialTonnage=29
+
|InitialTonnage=7
 
|weightClass=HEAVY
 
|weightClass=HEAVY
 
|VariantName=AV1-OC3
 
|VariantName=AV1-OC3
 
|StockRole=First Generation Omnimech
 
|StockRole=First Generation Omnimech
 
|YangsThoughts=Designed by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
 
|YangsThoughts=Designed by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
|RightArmActuatorLimit=Lower
 
|LeftArmActuatorLimit=Lower
 
 
|MeleeDamage=75
 
|MeleeDamage=75
 
|MeleeInstability=35
 
|MeleeInstability=35
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
|ChassisTags=OmniMech
+
|ChassisTags=OmniMech,ArmLimitLowerRight,ArmLimitLowerLeft,HeavyMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 29: Line 27:
 
|MaxArmor=45
 
|MaxArmor=45
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=AntiPersonnel
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 39: Line 36:
 
|MaxArmor=110
 
|MaxArmor=110
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|OmniHardpoints=Energy,Energy
+
|OmniHardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 49: Line 46:
 
|MaxArmor=150
 
|MaxArmor=150
 
|MaxRearArmor=75
 
|MaxRearArmor=75
|OmniHardpoints=Energy,Energy
+
|OmniHardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 55: Line 52:
 
|Location=CenterTorso
 
|Location=CenterTorso
 
|Tonnage=0
 
|Tonnage=0
|InventorySlots=15
+
|InventorySlots=16
 
|InternalStructure=110
 
|InternalStructure=110
 
|MaxArmor=220
 
|MaxArmor=220
 
|MaxRearArmor=110
 
|MaxRearArmor=110
|Hardpoints=Energy,Energy
+
|Hardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 69: Line 66:
 
|MaxArmor=150
 
|MaxArmor=150
 
|MaxRearArmor=75
 
|MaxRearArmor=75
|OmniHardpoints=Energy,Energy
+
|OmniHardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 79: Line 76:
 
|MaxArmor=110
 
|MaxArmor=110
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|OmniHardpoints=Energy,Energy
+
|OmniHardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 98: Line 95:
 
|MaxArmor=150
 
|MaxArmor=150
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
 +
}}
 +
{{MechInventory
 +
|MechID=chassisdef_avatar_AV1-OC3
 +
|MountedLocation=CenterTorso
 +
|ComponentDefID=Gear_Attachment_Quirk_Avatar_StabilizedAim
 +
|ComponentDefType=Upgrade
 +
|HardpointSlot=-1
 +
|FixedEquipment=true
 +
|Count=0
 
}}
 
}}
 
{{MechInventory
 
{{MechInventory
Line 228: Line 234:
 
|simGameMechPartCost=800000
 
|simGameMechPartCost=800000
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_5,unit_range_medium,unit_speed_low,Kurita,unit_legal
+
|MechTags=unit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_5,unit_range_medium,unit_speed_low,Kurita,1stSwordOfLight,3rdNightStalkers,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 341: Line 347:
 
|MechID=mechdef_avatar_AV1-OC3
 
|MechID=mechdef_avatar_AV1-OC3
 
|MountedLocation=LeftArm
 
|MountedLocation=LeftArm
|ComponentDefID=emod_arm_omni_lower
+
|ComponentDefID=emod_arm_part_lower
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 368: Line 374:
 
|MechID=mechdef_avatar_AV1-OC3
 
|MechID=mechdef_avatar_AV1-OC3
 
|MountedLocation=RightArm
 
|MountedLocation=RightArm
|ComponentDefID=emod_arm_omni_lower
+
|ComponentDefID=emod_arm_part_lower
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0

Latest revision as of 02:35, 18 August 2023

ChassisTagsOmniMech,ArmLimitLowerRight,ArmLimitLowerLeft,HeavyMech
Cost6700000
UINameAvatar
Tonnage70
VariantNameAV1-OC3
Manufacturer
IconuixTxrIcon_avatar
StockRoleFirst Generation Omnimech
Rarity5
Idchassisdef_avatar_AV1-OC3
StartingTonnage
DetailsDesigned by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
LeftArmActuatorLimit
NameAvatar
Model
weightClassHEAVY
Purchasabletrue
YangsThoughtsDesigned by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints,
InternalStructure55
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationLeftArm
Hardpoints
MaxArmor110
MaxRearArmor-1
OmniHardpoints,
InternalStructure75
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor150
MaxRearArmor75
OmniHardpoints
InternalStructure110
InventorySlots16
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationCenterTorso
Hardpoints,
MaxArmor220
MaxRearArmor110
OmniHardpoints,
InternalStructure75
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor150
MaxRearArmor75
OmniHardpoints,
InternalStructure55
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationRightArm
Hardpoints
MaxArmor110
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots6
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor150
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots6
ChassisIDchassisdef_avatar_AV1-OC3
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor150
MaxRearArmor-1
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Attachment_Quirk_Avatar_StabilizedAim
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDWeapon_C3_Master_Avatar
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_C3_Master
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDchassisdef_avatar_AV1-OC3
Count1
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Omnimech
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engine_280
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDemod_case
MechIDchassisdef_avatar_AV1-OC3
Count0
HardpointSlot1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightTorso
ComponentDefIDemod_case
Rarity5
Cost8020000
Idmechdef_avatar_AV1-OC3
Version1
simGameMechPartCost800000
Manufacturer
UINameAvatar_AV1-OC3
DetailsDesigned by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
ChassisIDchassisdef_avatar_AV1-OC3
Model
NameAvatar
Purchasabletrue
IconuixTxrIcon_avatar
MechTagsunit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_5,unit_range_medium,unit_speed_low,Kurita,1stSwordOfLight,3rdNightStalkers,unit_legal
MechIDmechdef_avatar_AV1-OC3
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_avatar_AV1-OC3
CurrentArmor80
CurrentRearArmor-1
LocationLeftArm
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure55
MechIDmechdef_avatar_AV1-OC3
CurrentArmor110
CurrentRearArmor40
LocationLeftTorso
AssignedArmor110
AssignedRearArmor40
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OC3
CurrentArmor150
CurrentRearArmor45
LocationCenterTorso
AssignedArmor150
AssignedRearArmor45
CurrentInternalStructure110
MechIDmechdef_avatar_AV1-OC3
CurrentArmor110
CurrentRearArmor40
LocationRightTorso
AssignedArmor110
AssignedRearArmor40
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OC3
CurrentArmor80
CurrentRearArmor-1
LocationRightArm
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure55
MechIDmechdef_avatar_AV1-OC3
CurrentArmor130
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor130
AssignedRearArmor-1
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OC3
CurrentArmor130
CurrentRearArmor-1
LocationRightLeg
AssignedArmor130
AssignedRearArmor-1
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_standard
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_SRM_SRM4_0-STOCK
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_LRM_LRM15_0-STOCK
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
MechIDmechdef_avatar_AV1-OC3
Count1
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_SRM
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_LRM_LRM15_0-STOCK
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
MechIDmechdef_avatar_AV1-OC3
Count1
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_PPC_PPCER_0-STOCK
MechIDmechdef_avatar_AV1-OC3
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDGear_HeatSink_Generic_Double