Difference between revisions of "Jump Jets"
(Consolidating Jump Jet entries.) |
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+ | |||
+ | |||
+ | == Standard Jump Jets == | ||
Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack. | Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack. | ||
Line 21: | Line 24: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 30,000 |
|- | |- | ||
! Gear ID: | ! Gear ID: | ||
Line 30: | Line 33: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
* Jump capacity 1 | * Jump capacity 1 | ||
− | * Produces 3 heat | + | * Produces 3 heat per hex jumped |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
− | * Jump jets will move a ' | + | * Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed |
− | * Fits on ' | + | * Fits on 'Mechs in the 10-55t range |
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Generic_Standard}} | ||
+ | </div></div> | ||
Line 58: | Line 68: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 60,000 |
|- | |- | ||
! Gear ID: | ! Gear ID: | ||
Line 67: | Line 77: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
* Jump capacity 1 | * Jump capacity 1 | ||
− | * Produces 3 heat | + | * Produces 3 heat per hex jumped |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
− | * Jump jets will move a ' | + | * Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed |
− | * Fits on ' | + | * Fits on 'Mechs in the 60-85t range |
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Generic_Heavy}} | ||
+ | </div></div> | ||
Line 95: | Line 112: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 70,000 |
|- | |- | ||
! Gear ID: | ! Gear ID: | ||
Line 104: | Line 121: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
* Jump capacity 1 | * Jump capacity 1 | ||
− | * Produces 3 heat on | + | * Produces 3 heat per hex jumped |
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed | ||
+ | * Fits on 'Mechs in the 90-100t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Generic_Assault}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | == Improved Jump Jets == | ||
+ | |||
+ | Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack. Improved Jump Jets (IJJ) are bulkier than standard jump jets, but allow more of them to be stacked onto a 'Mech than normal jump jets, increasing your available jump distance to be roughly equivalent to the 'Mech's sprint speed. Improved Jump Jets also produce much less heat than a normal jump jet. | ||
+ | |||
+ | |||
+ | === Improved Jump Jet (S) === | ||
+ | |||
+ | Standard IJJs are specially designed for use on 'Mechs up to 55 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 30,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Improved_Standard | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 1.75 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed | ||
+ | * Fits on 'Mechs in the 10-55t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Improved_Standard}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Improved Jump Jet (H) === | ||
+ | |||
+ | Heavy IJJs are specially designed for use on 'Mechs from 60 to 85 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 60,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Improved_Heavy | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 1.75 heat per hex jumped | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
Line 110: | Line 220: | ||
'''Notes:''' | '''Notes:''' | ||
− | * Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed. | + | * Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed. |
− | * Fits on 'mechs in the 90-100t range. | + | * Fits on 'Mechs in the 60-85t range. |
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Improved_Heavy}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Improved Jump Jet (A) === | ||
+ | |||
+ | Assault Jump Jets are specially designed for use on 'Mechs 90 to 100 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 4 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 70,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Improved_Assault | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 1.75 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed | ||
+ | * Fits on 'Mechs in the 90-100t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Improved_Assault}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Prototype Improved Jump Jet (S) === | ||
+ | |||
+ | Standard Prototype Jump Jets are specially designed for use on 'Mechs 10 to 55 tons. '''VOLATILE:''' Explodes for 50 damage and 10 stability damage if crit. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 0.5 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 60,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Prototype_Improved_Standard | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 2 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * Explodes for 50 damage and 10 stability damage | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed | ||
+ | * Fits on 'Mechs in the 60-85t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Prototype_Improved_Standard}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Prototype Improved Jump Jet (H) === | ||
+ | |||
+ | Heavy Prototype Jump Jets are specially designed for use on 'Mechs 60 to 85 tons. Currently only found as fixed gear (cannot be removed from the 'Mech) on the [[Griffin_-_60T#GRF-2N-X|GRN-2N-X]]. '''VOLATILE:''' Explodes for 50 damage and 10 stability damage if crit. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 60,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Improved_Heavy_Prototype | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 2 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * Explodes for 50 damage and 10 stability damage | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed | ||
+ | * Fits on 'Mechs in the 60-85t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Improved_Heavy_Prototype}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Heavy Metal Jump Jet === | ||
+ | |||
+ | Unique experimental Jump Jets found only on the Hero 'Mech [[Highlander#HGN-HM|Heavy Metal]], Rhonda Snord's Highlander. Somehow, Snord found a way to create a special Improved Jump Jet that weighs half as much as standard Assault IJJs. The downside is that they're locked to Heavy Metal and can't be removed. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 70,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Improved_HeavyMetal | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 1.75 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * Explodes for 50 damage and 10 stability damage | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed | ||
+ | * Fits on 'Mechs in the 90-100t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Improved_HeavyMetal}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | == Jump Turbines == | ||
+ | |||
+ | LAM Jump Turbines are a specialized kind of jump jet, only compatible with Land-Air Mech systems and engines. In addition to being standard jump jets when in BattleMech mode, they provide increased thrust and lift in AirMech mode, assisting the LAM in its high speed maneuvering. | ||
+ | |||
+ | |||
+ | === Jump Turbine (S) === | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 0.5 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 30,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Generic_LAM | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1 | ||
+ | * Produces 3 heat per hex jumped | ||
+ | * -3 heat per turn | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed. | ||
+ | * Fits on 'mechs in the 10-55t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Generic_LAM}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Jump Turbine (H) === | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 30,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Heavy_LAM | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1 | ||
+ | * Produces 3 heat per hex jumped | ||
+ | * -3 heat per turn | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed | ||
+ | * Fits on 'mechs in the 60-85t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Heavy_LAM}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Jump Turbine (SH) === | ||
+ | |||
+ | This is a unique Jump Turbine designed for the [[Monster#MNST-3R-LAM|Monster LAM]] | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 5 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 30,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Superheavy_LAM | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.5 | ||
+ | * Produces 6 heat on activation | ||
+ | * -3 heat per turn | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed | ||
+ | * Fits on 150t 'mechs | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Superheavy_LAM}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | == Quad Front Leg Jump Jets == | ||
+ | |||
+ | Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack. These are special Jump Jets for the front leg of [[:Category:Quad Mechs|Quad Mechs]]. | ||
+ | |||
+ | === Quad Front Leg Jump Jet (S) === | ||
+ | |||
+ | Standard Jump Jets are specially designed for use on 'Mechs up to 55 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 0.5 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | LA/RA | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 11,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Quad_FrontLeg_Standard | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1 | ||
+ | * Produces 3 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump jets will move a Quad Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed | ||
+ | * Fits on 'mechs in the 10-55t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Quad_FrontLeg_Standard}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Quad Front Leg Jump Jet (H) === | ||
+ | |||
+ | Heavy Jump Jets are specially designed for use on 'Mechs from 60 to 85 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | LA/RA | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 17,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Quad_FrontLeg_Heavy | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1 | ||
+ | * Produces 3 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump jets will move a Quad Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed | ||
+ | * Fits on 'mechs in the 60-85t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Quad_FrontLeg_Heavy}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === Quad Front Leg Jump Jet (A) === | ||
+ | |||
+ | Assault Jump Jets are specially designed for use on 'Mechs 90 tons and heavier. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Generic | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 2 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 20,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_Quad_FrontLeg_Assault | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1 | ||
+ | * Produces 3 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * Jump jets will move a Quad Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed | ||
+ | * Fits on 'mechs in the 90-100t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_Quad_FrontLeg_Assault}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | == 3rd Gen. Jump Jets == | ||
+ | |||
+ | Developed by St. Ives in response to excessive Capellan aggression, the 3rd Generation Jump Jet functions similarly in strength to the Inner Sphere's [[Improved Jump Jets]], but with the tonnage and size of a normal, non-improved, [[Jump Jets|jump jet]]. This leads the 3rd Generation Jump Jet to be the best of all worlds: the power of an improved jump jet with no drawbacks of that technology. '''3rd Gen. Jump Jets are [[Community Content]] gear.''' | ||
+ | |||
+ | === 3rd Gen. Jump Jet (S) === | ||
+ | |||
+ | Standard 3G JJs are specially designed for use on 'Mechs up to 55 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | St. Ives | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 0.5 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 120,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_3G_Standard | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 2 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled | ||
+ | |||
+ | '''Notes:''' | ||
+ | * 3rd Gen. Jump Jets will move a 'Mech 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed | ||
+ | * Fits on 'Mechs in the 20-55t range | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_3G_Standard}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | === 3rd Gen. Jump Jet (H) === | ||
+ | |||
+ | Heavy 3G JJs are specially designed for use on 'Mechs from 60 to 85 tons. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | St. Ives | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | CT/LT/RT/LL/RL | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 120,000 | ||
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_JumpJet_3G_Heavy | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * Jump capacity 1.25 | ||
+ | * Produces 2 heat per hex jumped | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: Equipped effects disabled. | ||
+ | |||
+ | '''Notes:''' | ||
+ | * 3rd Gen. Jump Jets will move a 'Mech 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed. | ||
+ | * Fits on 'Mechs in the 60-85t range. | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_JumpJet_3G_Heavy}} | ||
+ | </div></div> | ||
[[Category:Jump Jets]] | [[Category:Jump Jets]] | ||
+ | [[Category:Community Content]] |
Latest revision as of 04:03, 25 April 2023
Standard Jump Jets
Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack.
Jump Jet (S)
Standard Jump Jets are specially designed for use on 'Mechs up to 55 tons.
Manufacturer: | Generic |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Generic_Standard |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
- Fits on 'Mechs in the 10-55t range
- Arctic Cheetah ACH-Prime (Fixed Gear)
- Arctic Cheetah ACH-A (Fixed Gear)
- Shard ACH-SH (Fixed Gear)
- Arctic Cheetah ACH-B (Fixed Gear)
- Arctic Cheetah ACH-C (Fixed Gear)
- Arctic Cheetah ACH-D (Fixed Gear)
- Arctic Cheetah ACH-H (Fixed Gear)
- Arctic Wolf Omni ACW-Prime
- Blood Kit ACW-BK
- Assassin ASN-101
- Assassin ASN-101PA
- Assassin ASN-21
- Assassin ASN-23
- Assassin ASN-30
- Assassin ASN-30PA
- Assassin ASN-45
- Assassin ASN-55
- Assassin ASN-65
- DarkDeath ASN-DD
- Assassin ASN-SB
- Blackjack BJ-1
- Blackjack BJ-1DB
- Blackjack BJ-1PA
- Blackjack BJ-2
- Blackjack BJ-2M
- Blackjack BJ-3
- Blackjack BJ-3X
- Blackjack BJ-4
- Blackjack BJ-5
- The Arrow BJ-A
- Blackjack Omni BJ2-O (Fixed Gear)
- Blackjack Omni BJ2-OA (Fixed Gear)
- Blackjack Omni BJ2-OB (Fixed Gear)
- Blackjack Omni BJ2-OC (Fixed Gear)
- Blackjack Omni BJ2-OD (Fixed Gear)
- Blackjack Omni BJ2-OE (Fixed Gear)
- Blackjack Omni BJ2-OF (Fixed Gear)
- Blackjack Omni BJ2-OR (Fixed Gear)
- Bombard BMB-023
- Bombard BMB-025
- Bombard BMB-SB
- Brigand LDT-1
- Brigand LDT-1PA
- Brigand LDT-3
- Bonny LDT-AB
- Brigand LDT-X1
- Brigand LDT-X2
- Brigand LDT-XBM
- Bard BSW-PF1
- Centurion (55T) CN10-J
- Chameleon CLN-7D
- Chameleon CLN-7PA
- Chameleon CLN-7V
- Chameleon CLN-7W
- Chameleon CLN-7Z
- Chameleon TRC-4B
- Chameleon TRC-4C
- Chimera CMA-1S
- Chimera CMA-3G
- Chimera CMA-C
- Cicada CDA-3F
- Cicada CDA-3G
- Cicada CDA-OA
- Clint CLNT-2-3PA
- Clint CLNT-2-3T
- Clint CLNT-2-3U
- Clint CLNT-2-4U
- Clint CLNT-3-3T
- Clint CLNT-5U
- Clint IIC CLNT-IIC
- Commando COM-7J
- Conjurer WVR-IIC
- Conjurer WVR-IIC-2
- Conjurer WVR-IIC-3
- Conjurer WVR-IIC-4
- Conjurer WVR-IIC-5
- Conjurer WVR-IIC-7
- Cossack C-SK1
- Cougar COU-H
- Coyotl CTY-A
- Crab CRB-27sl
- Dervish DV-10K
- Dervish DV-10L
- Dervish DV-10M
- Primitive Dervish DV-1S
- Dervish DV-6M
- Dervish DV-6MD
- Dervish DV-6PA
- Dervish DV-7D
- Dervish DV-8D
- Dervish DV-9D
- Frenzy DV-FR
- Dervish IIC DV-IIC
- Disrupter DSR-4V
- Disrupter DSR-5V
- Disrupter DSR-6V
- Disrupter DSR-7V
- Drift Shag DRF-C
- Duan Gung D9-G11
- Duan Gung D9-G9
- Enfield END-6J
- Enfield END-6J-EC
- Enforcer ENF-3PA
- Enforcer ENF-3R
- Enforcer ENF-4AS
- Enforcer ENF-4R
- Enforcer II ENF-5D
- Ghillie ENF-GH
- Enforcer II ENF-SB
- Enforcer II ENF-5PA
- Enforcer III ENF-6B
- Enforcer III ENF-6G
- Enforcer III ENF-6H
- Enforcer III ENF-6M
- Enforcer III ENF-6T
- Alecto ALC-T0
- Tisiphone TSP-H0
- Falcon FLC-4N
- Royal Falcon FLC-4Nb
- Falcon FLC-4Nb-PP
- Falcon FLC-4Nb-PP2
- Falcon FLC-4P
- Falcon FLC-5P
- Falcon FLC-6C
- Firebee FRB-1B
- Firebee FRB-2A
- Firebee FRB-2E
- Firebee FRB-2L
- Firebee FRB-2PA
- Firebee FRB-2S
- Firefly FFL-3A
- Firefly FFL-3PP
- Firefly FFL-3PP2
- Firefly FFL-3PP3
- Firefly FFL-3SLE
- Firefly FFL-4A
- Firefly FFL-4B
- Firefly FFL-4C
- Firefly FFL-4D
- Firefly FFL-4DA
- Firefly FFL-C
- Firestarter FS10-H
- Firestarter FS10-M
- Firestarter FS10-N
- Firestarter FS9-A
- Firestarter FS9-C
- Ember FS9-E
- Firestarter FS9-H
- Firestarter FS9-K
- Firestarter FS9-M
- Firestarter FS9-Q
- Firestarter FS9-P
- Firestarter FS9-PA1
- Firestarter FS9-PA2
- Firestarter FS9-S
- Firestarter FS9-S1
- Firestarter FS9-SB
- Firestarter FS9-O (Fixed Gear)
- Firestarter FS9-OA (Fixed Gear)
- Firestarter FS9-OB (Fixed Gear)
- Firestarter FS9-OC (Fixed Gear)
- Firestarter FS9-OD (Fixed Gear)
- Firestarter FS9-OF (Fixed Gear)
- Firestarter FS9-OR (Fixed Gear)
- Firestarter FS9-OX (Fixed Gear)
- Gladiator GLD-2PA
- Gladiator GLD-3R
- Gladiator GLD-4H
- Gladiator GLD-4K
- Gladiator GLD-4R
- Gladiator GLD-5K
- Grendel GRD-Prime (Fixed Gear)
- Grendel GRD-A (Fixed Gear)
- Grendel GRD-B (Fixed Gear)
- Beowulf GRD-BW (Fixed Gear)
- Grendel GRD-C (Fixed Gear)
- Grendel GRD-D (Fixed Gear)
- Grendel GRD-E (Fixed Gear)
- Grendel GRD-F (Fixed Gear)
- Grendel GRD-H (Fixed Gear)
- Griffin GRF-1DS
- Sparky GRF-1E
- Griffin GRF-1N
- Griffin GRF-1NJJ
- Griffin GRF-1S
- Griffin GRF-2F
- Griffin GRF-2H
- Royal Griffin GRF-2N
- Griffin GRF-2S
- Griffin GRF-2V
- Griffin GRF-3M
- Griffin GRF-3S
- Greed GRF-2NG
- Griffin GRF-5M
- Griffin GRF-5PA
- Griffin GRF-6CS
- Griffin GRF-6CV
- Griffin GRF-6R
- Griffin GRF-6S
- Hatchetman HCT-3F
- Hatchetman HCT-3G
- Hatchetman HCT-3X
- Hatchetman HCT-4TL
- Hatchetman HCT-5D
- Hatchetman HCT-5DD
- Hatchetman HCT-5S
- Hatchetman HCT-6D
- Hatchetman HCT-6S
- Hatchetman HCT-6X
- Hel HCT-HL
- Hazard HZD-2C
- Hazard HZD-3C
- Hazard II HZD-2-3M
- Hellhound HLH-7
- Hellspawn HSN-7D
- Paralyzer HSN-7D2
- Hellspawn HSN-7X
- Hellspawn HSN-8E
- Hellspawn HSN-9F
- Hephaestus HAE-OE
- The Bug Zapper BZK-BZ
- Hornet HNT-151
- Hornet HNT-152
- Hornet HNT-161
- Hornet HNT-166
- Hornet HNT-171
- Hornet HNT-191
- Hornet HNT-AM
- Howler HOW-4
- Hunchback HBK-5S
- Hunchback HBK-5SG
- Hunchback HBK-5SS
- Hunchback HBK-6V
- Hunchback IIC HBK-IIC
- Hunchback IIC HBK-IIC-10
- Hunchback IIC HBK-IIC-2
- Hunchback IIC HBK-IIC-3
- Hunchback IIC HBK-IIC-6
- Hunchback IIC HBK-IIC-81
- Hunchback IIC HBK-IIC-86
- Huntsman HMN-PRIME (Fixed Gear)
- Huntsman HMN-A (Fixed Gear)
- Huntsman HMN-B (Fixed Gear)
- Huntsman HMN-C (Fixed Gear)
- Huntsman HMN-D (Fixed Gear)
- Huntsman HMN-H (Fixed Gear)
- Huntsman HMN-N (Fixed Gear)
- Pakhet HMN-PA (Fixed Gear)
- Huron Warrior HUR-WO-R4LJJ
- Huron Warrior HUR-WO-R5X
- Wyandotte HUR-WO-WY
- Icarus II ICR-1PA
- Icarus II ICR-1R
- Icarus II ICR-1S
- Icarus II ICR-2PA
- Icarus II ICR-2R
- Icarus II ICR-2S
- Javelin JVN-10A
- Javelin JVN-10F
- Javelin JVN-10N
- Javelin JVN-10P
- Javelin JVN-10PA
- Javelin JVN-11A
- Javelin JVN-11D
- Hi There! JVN-HT
- Jenner JR7-A
- Jenner JR7-BN
- Jenner JR7-C
- Jenner JR7-C3
- Jenner JR7-D
- Jenner JR7-DS
- Jenner JR7-F
- Jenner IIC JR7-IIC-1
- Jenner IIC JR7-IIC-2
- Jenner IIC JR7-IIC-3
- Jenner IIC JR7-IIC-4
- Fury JR7-IIC-FY
- Jenner JR7-K
- Jenner JR7-M
- Jenner JR7-PA
- Jenner JR7-PAI-I
- Jenner JR7-PAI-II
- Kintaro KTO-K
- Kit Fox KFX-E
- Kit Fox KFX-J
- Kit Fox KFX-S
- Komodo KIM-2
- Komodo KIM-2A
- Komodo KIM-2C
- Komodo KIM-3C
- Leaper LPR-3DB
- Leaper LPR-3K
- Leaper LPR-4K
- Leaper LPR-5K
- Liquidator LQD-1L
- Liquidator LQD-1R
- Liquidator LQD-2G
- Liquidator LQD-2L
- Lynx LNX-9C
- Lynx LNX-9Q
- Lynx LNX-9R
- Lynx LNX C
- Lynx LNX-SB
- Medusa MED-1
- Medusa MED-2
- Medusa MED-3
- Medusa MED-4
- Medusa MED-5
- Gorgon MED-GR
- Mercury II MCY-100
- Mercury II MCY-110
- Mercury II MCY-120
- Mist Lynx MLX-PRIME (Fixed Gear)
- Mist Lynx MLX-A (Fixed Gear)
- Mist Lynx MLX-B (Fixed Gear)
- Mist Lynx MLX-C (Fixed Gear)
- Mist Lynx MLX-D (Fixed Gear)
- Mist Lynx MLX-E (Fixed Gear)
- Ebon Dragoon MLX-ED (Fixed Gear)
- Mist Lynx MLX-F (Fixed Gear)
- Mist Lynx MLX-G (Fixed Gear)
- Mist Lynx MLX-H (Fixed Gear)
- Mist Lynx MLX-P (Fixed Gear)
- Nova NVA-Prime (Fixed Gear)
- Nova NVA-A (Fixed Gear)
- Nova NVA-B (Fixed Gear)
- Breaker NVA-BK (Fixed Gear)
- Nova NVA-C (Fixed Gear)
- Nova NVA-D (Fixed Gear)
- Nova NVA-E (Fixed Gear)
- Nova NVA-F (Fixed Gear)
- Nova NVA-H (Fixed Gear)
- Nova NVA-S (Fixed Gear)
- Osiris OSR-3D
- Osiris OSR-4D
- Sekhmet OSR-SE
- Osprey OSP-05
- Osprey OSP-15
- Osprey OSP-25
- Osprey OSP-35
- Nap Time OSP-NP
- Ostscout OTT-7J
- Royal Ostscout OTT-7Jb
- Ostscout OTT-7K
- Ostscout OTT-9CS
- Ostscout OTT-9S
- Ostprey OTT-OP
- Panther PNT-10K
- Panther PNT-10KA
- Panther PNT-10PA
- Panther PNT-11PA
- Panther PNT-11S
- Panther PNT-12A
- Panther PNT-8Z
- Panther PNT-9PA
- Panther PNT-9R
- Panther PNT-AM
- Panther PNT-BN
- Panther PNT-C
- Panther PNT-CA
- Katana Kat PNT-KK
- Panther PNT-SB
- Peregrine PGR-1E
- Peregrine PGR-1N
- Peregrine PGR-2G
- Peregrine PGR-2V
- Primitive Phoenix PX-1KC
- Primitive Phoenix PX-1KL
- Primitive Phoenix PX-1KR
- Primitive Phoenix PX-1KT
- Primitive Phoenix PX-1PA
- Primitive Phoenix PX-1R
- Phoenix PX-3N
- Phoenix PX-3PA
- Phoenix PX-3R
- Phoenix PX-4A
- Phoenix PX-4N
- Phoenix PX-4R
- Phoenix PX-6A
- Phoenix PX-6X
- The Immortal PX-IM
- Phoenix Hawk PXH-1
- Royal Phoenix Hawk PXH-1b
- Phoenix Hawk PXH-1bC
- Royal Phoenix Hawk PXH-1c
- Phoenix Hawk PXH-1D
- Phoenix Hawk PXH-1EC
- Phoenix Hawk PXH-1PA
- Phoenix Hawk PXH-2
- Phoenix Hawk PXH-3D
- Phoenix Hawk PXH-3K
- Phoenix Hawk PXH-3M
- Phoenix Hawk PXH-3PL
- Phoenix Hawk PXH-3S
- Phoenix Hawk PXH-4L
- Phoenix Hawk PXH-4X
- Phoenix Hawk PXH-5L
- Phoenix Hawk PXH-5R
- Phoenix Hawk PXH-6D
- Phoenix Hawk PXH-7CS
- Phoenix Hawk PXH-7S
- Phoenix Hawk PXH C
- Kuroi Kiri PXH-KK
- Roc PXH-R
- Pixie PXI-1
- Pixie PXI-1G
- Pixie PXI-1L
- Pixie PXI-1M
- Raptor RTX1-OF
- Rattlesnake JR7-31
- Rattlesnake JR7-31P
- Raven RVN-4X
- Huginn RVN-H
- Screecher SCRE-B4
- Screecher SCRE-H4
- Screecher SCRE-H8
- Screecher SCRE-H9
- Septicemia SPT-PRIME
- Septicemia SPT-1
- Septicemia SPT-B
- Septicemia Prototype SPT-Proto
- Toxic Septicemia SPT-TX
- Shadow Cat SHC-Prime (Fixed Gear)
- Shadow Cat SHC-A (Fixed Gear)
- Shadow Cat SHC-B (Fixed Gear)
- Shadow Cat SHC-C (Fixed Gear)
- Shadow Cat SHC-D (Fixed Gear)
- Shadow Cat SHC-M (Fixed Gear)
- Mishipeshu SHC-MI (Fixed Gear)
- Shadow Cat SHC-S (Fixed Gear)
- Shadow Cat SHC-TC (Fixed Gear)
- Shadow Hawk SHD-11CS
- Primitive Shadow Hawk SHD-1R
- Shadow Hawk SHD-2D
- Shadow Hawk SHD-2D2
- Shadow Hawk SHD-2H
- Royal Shadow Hawk SHD-2Hb
- Shadow Hawk SHD-2Ht
- Shadow Hawk SHD-2K
- Shadow Hawk SHD-2PA
- Shadow Hawk SHD-3H
- Shadow Hawk SHD-3H2
- Shadow Hawk SHD-5D
- Shadow Hawk SHD-5M
- Shadow Hawk SHD-5R
- Shadow Hawk SHD-5S
- Shadow Hawk SHD-6PA
- Shadow Hawk SHD-7CS
- Shadow Hawk SHD-7D
- Shadow Hawk SHD-7M
- The Gray Death SHD-GD
- Shadow Hawk SHD-MKD
- Skadi SHD-SKD
- Shadow Hawk SHD C
- Shadow Hawk II SHD-2-2D
- Shadow Hawk II SHD-2-2F
- Shadow Hawk II SHD-2-2H
- Shadow Hawk II SHD-2-3G
- Sling SL-1G
- Sling SL-1H
- Sling SL-1S
- Spector SPR-4F
- Spector SPR-4L
- Spector SPR-4P
- Spector SPR-5F
- Spector SPR-5S
- Spider SDR-5D
- Spider SDR-5K
- Spider SDR-5V
- Spider SDR-7C
- Spider SDR-7K
- Spider SDR-7K2
- Spider SDR-7M
- Spider SDR-7PA
- Spider SDR-7PAG
- Spider SDR-8M
- Anansi SDR-A
- Spider SDR-AM
- Spider SDR-C
- Starslayer STY-2C
- Starslayer STY-2C-EC
- Starslayer STY-3C
- Starslayer STY-3D
- Stinger STG-2PA
- Stinger STG-3G
- Royal Stinger STG-3Gb
- Stinger STG-3P
- Stinger STG-3PA
- Stinger STG-3R
- Stinger STG-5M
- Stinger STG-5R
- Stinger STG-5T
- Stinger STG-6S
- Stinger STG C
- Stinger STG C 2
- Muhammad STG-MU
- Stinger II STG-2-3R
- Stinger II STG-2-5G
- Strider SR1-O-F
- Talos TLS-2B
- Talos TLS-2S
- Talos TLS-3G
- Talos TLS-3M
- Tarantula ZPH-1A
- Tarantula ZPH-1G
- Tarantula ZPH-2A
- Tarantula ZPH-3A
- Tarantula ZPH-AM
- Recluse ZPH-RC
- Trebuchet TBT-5J
- Trebuchet TBT-5PA
- Trebuchet TBT-7M
- Trebuchet TBT-9K
- Loup de Guerre TBT-LG
- UrbanMech UM-B27
- UrbanMech UM-IIC
- K-9 UM-K9
- UrbanMech UM-R100
- UrbanMech UM-R100PH
- UrbanMech UM-R100PT
- UrbanMech UM-R100X
- UrbanMech UM-R60
- UrbanMech UM-R60C
- UrbanMech UM-R60L
- UrbanMech UM-R60P
- UrbanMech UM-R60SB
- UrbanMech UM-R60X
- UrbanMech UM-R63
- UrbanMech UM-R68
- UrbanMech UM-R68R
- UrbanMech UM-R69
- UrbanMech UM-R69R
- UrbanMech UM-R70
- UrbanMech UM-R71
- UrbanMech UM-R72
- UrbanMech UM-R90
- UrbanMech UM-TD
- UrbanMech UM-XMAS
- Uziel UZL-2S
- Uziel UZL-3M
- Uziel UZL-3S
- Uziel UZL-4C
- Uziel UZL-4K
- Belial UZL-BE
- Valkyrie VLK-2H
- Valkyrie IIC VLK-IIC
- Valkyrie VLK-QA
- Valkyrie VLK-QD
- Valkyrie VLK-QD1
- Valkyrie VLK-QD3
- Valkyrie VLK-QF
- Valkyrie VLK-QP
- Valkyrie VLK-QQ
- Vapor Eagle VGL-1
- Vapor Eagle VGL-2
- Vapor Eagle VGL-3
- Vapor Eagle VGL-5
- Vapor Eagle VGL-6
- Rival VGL-RI
- Vindicator VND-1AA
- Vindicator VND-1PA
- Vindicator VND-1R
- Vindicator VND-1SIC
- Vindicator VND-1X
- Vindicator VND-2AN
- Vindicator VND-2MC
- St. Ives Blues VND-2SIB
- Vindicator VND-2SIC
- Vindicator VND-3L
- Vindicator VND-4L
- Vindicator VND-MKD
- Viper VPR-Prime (Fixed Gear)
- Viper VPR-A (Fixed Gear)
- Viper VPR-B (Fixed Gear)
- Viper VPR-C (Fixed Gear)
- Viper VPR-D (Fixed Gear)
- Viper VPR-E (Fixed Gear)
- Viper VPR-H (Fixed Gear)
- Viper VPR-I (Fixed Gear)
- Medusa VPR-M (Fixed Gear)
- Vulcan VL-2T
- Vulcan VL-5PA
- Vulcan VL-5T
- Bloodlust VL-BL
- Vulcan VT-5M
- Vulcan VT-5S
- Vulcan VT-6B
- Vulcan VT-6PA
- Primitive Wasp WSP-1
- Wasp WSP-1A
- Wasp WSP-1D
- Wasp WSP-1K
- Wasp WSP-1L
- Wasp WSP-1S
- Wasp WSP-1W
- Super Wasp WSP-2A-X
- Wasp WSP-3L
- Wasp WSP-3M
- Wasp WSP-3R
- Wasp WSP-3S
- Wasp WSP-3W
- Wasp WSP-4PA
- Wasp WSP-4T
- Wasp WSP-4W
- Yellowjacket WSP-YJ
- Wasp II WSP-2-1A
- Wasp II WSP-2-1S
- Wasp II WSP-2-2A
- Wasp II WSP-2-3V
- Whitworth WTH-0
- Whitworth WTH-1
- Whitworth WTH-1H
- Whitworth WTH-1S
- Whitworth WTH-2
- Whitworth WTH-2A
- Whitworth WTH-2H
- Whitworth WTH-2PA
- Wight WGT-2SC
- Primitive Wolverine WVR-1R
- Wolverine WVR-2PA
- Primitive Wolverine WVR-3R
- Wolverine WVR-4D
- Wolverine WVR-4G
- Wolverine WVR-4R
- Wolverine WVR-4S
- Wolverine WVR-6D
- Wolverine WVR-6M
- Wolverine WVR-6PA
- Wolverine WVR-6R
- Wolverine WVR-6T
- Wolverine WVR-7D
- Wolverine II WVR-7H
- Wolverine WVR-7K
- Wolverine WVR-7M
- Wolverine WVR-8C
- Wolverine WVR-8D
- Wolverine WVR-8K
- Wolverine WVR-8R
- Wolverine WVR-8S
- Quarantine WVR-Q
- Wraith TR1
- Wraith TR1JJ
- Wraith TR2
- Wraith TR3
- Wraith TR4
- Wyvern WVE-10N
- Wyvern WVE-5N
- Royal Wyvern WVE-5Nb
- Wyvern WVE-5Nsl
- Wyvern City WVE-5UX
- Wyvern WVE-6N
- Wyvern WVE-9N
- Wyvern IIC WVE-IIC
Jump Jet (H)
Heavy Jump Jets are specially designed for use on 'Mechs from 60 to 85 tons.
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 60,000 |
Gear ID: | Gear_JumpJet_Generic_Heavy |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
- Fits on 'Mechs in the 60-85t range
- Anvil ANV-3M
- Anvil ANV-3MJJ
- Anvil ANV-3N
- Anvil ANV-5M
- Anvil ANV-5Q
- Anvil ANV-6M
- Archer ARC-7L
- Avatar AV1-OA
- Avatar AV1-OF
- Awesome AWS-8PA
- Axman AXM-1N
- Axman AXM-1TL
- Axman AXM-2N
- Axman AXM-3N
- Axman AXM-3S
- Battleaxe BKX-7K
- Battleaxe BKX-8K
- BattleHammer BHA-2D
- BattleHammer BHA-2G
- BattleHammer BHA-2S
- BattleHammer BHA-3D ERA
- BattleHammer BHA-3D LR
- BattleMaster BLR-GSD
- Blockhead BEL-BH
- Black Hawk-KU BHKU-O (Fixed Gear)
- Black Hawk-KU BHKU-OA (Fixed Gear)
- Black Hawk-KU BHKU-OB (Fixed Gear)
- Black Hawk-KU BHKU-OC (Fixed Gear)
- Black Hawk-KU BHKU-OD (Fixed Gear)
- Black Hawk-KU BHKU-OE (Fixed Gear)
- Black Hawk-KU BHKU-OR (Fixed Gear)
- Black Hawk-KU BHKU-OX (Fixed Gear)
- Black Python BP-1
- Black Python BP-2
- Black Python BP-3
- Black Python BP-4
- Black Python BP-5
- Black Python BP-5A
- Canis CNS-1
- Cataphract CTF-3D
- Catapult CPLT-A1
- Butterbee CPLT-BB
- Catapult CPLT-C1
- Royal Catapult CPLT-C1b
- Catapult CPLT-C2
- Catapult CPLT-C3
- Catapult CPLT-C4
- Catapult CPLT-C4C
- Catapult CPLT-C4CIR
- Catapult CPLT-C4CR
- Catapult CPLT-C5
- Catapult CPLT-H2
- Catapult CPLT-K5
- Catapult CPLT-K6X
- Catapult CPLT-ML
- Catapult CPLT-S1
- Catapult CPLT-S2
- Catapult CPLT-S3
- Catapult CPLT-S4
- Champion CHP-2XS
- Invictus CHP-INV
- Champion CHP C
- Charger CGR-1A9
- Charger CGR-3K
- Charger CGR-C
- Number Seven CGR-N7
- Crockett CRK-5003-0
- Crockett CRK-5003-1
- Royal Crockett CRK-5003-1b
- Crockett CRK-5003-3
- Crockett CRK-5004-1
- Crusader CRD-3L
- Crusader CRD-5K
- Crusader CRD-5M
- Crusader CRD-5R
- Crusader CRD-5TL
- Crusader CRD-6D
- Crusader CRD-6T
- Crusader CRD-7L
- Crusader CRD-8S
- Dagoth DGH-FR18
- Dagoth DGH-HR20
- Deva X-DVA-O-LATERUS
- Dragon DRG-2PA
- Dragon DRG-7TROG
- Grand Dragon DRG-FR
- Dragoon AEM-01
- Excalibur EXC-D1
- Exterminator EXT-4A
- Exterminator EXT-4C
- Exterminator EXT-4D
- Royal Exterminator EXT-4Db
- Exterminator EXT-4Db-EC
- Exterminator EXT-5A
- Exterminator EXT-5B
- Exterminator EXT-5C
- Goliath GOL-1HJJ
- Grasshopper GHR-10K
- Grasshopper GHR-4R
- Grasshopper GHR-5H
- Grasshopper GHR-5HJJ
- Grasshopper GHR-5J
- Grasshopper GHR-5N
- Grasshopper GHR-6J
- Grasshopper GHR-6K
- Grasshopper GHR-C
- Mjolnir GHR-MJ
- Primitive Griffin GRF-1A
- Primitive Griffin GRF-1PA
- Grizzly GRZ-1
- Grizzly GRZ-2
- Guillotine GLT-3N
- Guillotine GLT-4H
- Guillotine GLT-4L
- Guillotine GLT-4M
- Guillotine GLT-4N
- Guillotine GLT-4P
- Guillotine GLT-4V
- Guillotine GLT-5M
- Guillotine GLT-8D
- Gunslinger GUN-1ERD
- Gunslinger GUN-2ERD
- Hammerhands HMH-3A
- Hammerhands HMH-3D
- Hammerhands HMH-3F
- Hammerhands HMH-4F
- Hammerhands HMH-5F
- Hammerhands HMH-6F
- Mallet HMH-ML
- Maul HMH-ML
- Hatamoto-Chi HTM-28T
- Helepolis HEP-5J
- Helios HEL-3D
- Helios HEL-4A
- Helios HEL-C
- Hellbringer HBR-E
- Hellbringer HBR-J
- JagerMech JM6-SB
- Jinggau JN-G7L
- Jinggau JN-G8A
- Katana CRK-5003-2
- Katana CRK-5003-C
- Katana CRK-5003-CM
- Knight KNT-2D
- Lancelot LNC25-01X
- Legacy LGC-01
- Legacy LGC-02
- Linebacker LBK-H
- Lupus LUPUS-PRIME
- Mad Dog MDD-S
- Marauder MAD-5D
- Marauder MAD-5D-DC
- Marauder MAD-5M
- Marauder MAD-5T
- Bounty Hunter II MAD-BH2
- Marauder MAD-GLG
- Marauder IIC MAD-IIC-2
- Merlin MLN-1A
- Merlin MLN-1B
- Merlin MLN-1C
- Merlin MLN-1PA
- Merlin MLN-2A
- Merlin MLN-2B
- Merlin MLN-2C
- Night Gyr NTG-PRIME (Fixed Gear)
- Night Gyr NTG-A (Fixed Gear)
- Night Gyr NTG-B (Fixed Gear)
- Night Gyr NTG-C (Fixed Gear)
- Night Gyr NTG-D (Fixed Gear)
- Night Gyr NTG-E (Fixed Gear)
- Night Gyr NTG-F (Fixed Gear)
- Night Gyr NTG-H (Fixed Gear)
- Jade Kite NTG-JK (Fixed Gear)
- Night Gyr NTG-L (Fixed Gear)
- Nova Cat NCT-A
- Omen OMN-1
- Orion ON1-K-T
- Ostroc OSR-2M
- Ostroc OSR-3J
- Ostroc OSR-4L
- Dante OSR-DN
- Ostwar OWR-2Q
- Ostwar OWR-3F
- Ostwar OWR-3L
- Penetrator PTR-4D
- Penetrator PTR-4F
- Penetrator PTR-6M
- Penetrator PTR-6S
- Penetrator PTR-6T
- Quickdraw QKD-4G
- Quickdraw QKD-4H
- Quickdraw QKD-4PA
- Quickdraw QKD-5A
- Quickdraw QKD-5K
- Quickdraw QKD-5K2
- Quickdraw QKD-5M
- Quickdraw QKD-6C
- Quickdraw QKD-8K
- Quickdraw QKD-C
- IV-Four QKD-IV4
- Quickdraw QKD-SB
- Rifleman RFL-8D
- Rifleman IIC RFL-IIC
- Rifleman IIC RFL-IIC-2
- Rifleman IIC RFL-IIC-3
- Rifleman IIC RFL-IIC-4
- Chironex RFL-IIC-CH
- Rifleman IIC RFL-IIC-P
- Rifleman IIC RFL-IIC-X
- Rising Star RSR-01
- Roughneck RGH-GB
- Salamander PPR-7S
- Seraph H-SER-O-CONDITUS
- Shogun SHG-2E
- Shogun SHG-2F
- Shogun SHG-2H
- Shogun SHG-3H
- Shogun SHG C
- Sidewinder SW-PRIME (Fixed Gear)
- Sidewinder SW-A (Fixed Gear)
- Sidewinder SW-B (Fixed Gear)
- Sidewinder SW-C (Fixed Gear)
- Sidewinder SW-E (Fixed Gear)
- Sidewinder SW-H (Fixed Gear)
- Sidewinder SW-HH (Fixed Gear)
- Sidewinder SW-K (Fixed Gear)
- Striker STC-3H
- Summoner SMN-PRIME (Fixed Gear)
- Summoner SMN-A (Fixed Gear)
- Summoner SMN-B (Fixed Gear)
- Summoner SMN-C (Fixed Gear)
- Summoner SMN-D (Fixed Gear)
- Summoner SMN-E (Fixed Gear)
- Summoner SMN-F (Fixed Gear)
- Summoner SMN-G (Fixed Gear)
- Summoner SMN-H (Fixed Gear)
- Summoner SMN-M (Fixed Gear)
- Summoner SMN-Q (Fixed Gear)
- Pride SMN-PD (Fixed Gear)
- Swooping Falcon SPF-11G
- Swooping Falcon SPF-11V
- Swooping Falcon SPF-12D
- Swooping Falcon SPF-12E
- Templar TLR1-OA
- Templar TLR1-OC
- Templar TLR1-OF
- Thanatos TNS-4S
- Thanatos TNS-4T
- Thanatos TNS-5M
- Hangover TNS-HA
- Thug THG-11C
- Thunderbolt TDR-10SE
- Thunderbolt TDR-3E
- Thunderbolt TDR-3N
- Thunderbolt TDR-5SE
- Thunderbolt TDR-7SE
- Thunderbolt TDR-8M
- Thunderbolt TDR-8R
- Thunderbolt TDR-9M
- Thunderbolt TDR-9SE
- Thunderbolt TDR-9W
- Thunder Hammer THM-4D
- Thunder Hammer THM-4R
- Thunder Hammer THM-4V
- Thunder Hammer THM-5R
- Timber Wolf TW-S
- Timber Wolf TW-TC
- Valkyrie II VLK-II-1A
- Valkyrie II VLK-II-1M
- Valkyrie II VLK-II-2A
- Valkyrie II VLK-II-2L
- Valkyrie II VLK-II-2S
- Valkyrie II VLK-II-3G
- Valkyrie II VLK-II-3S
- Valkyrie II VLK-II-SH
- Verfolger VR5-G
- Siegfried VR5-SG
- Victor VTR-10B
- Victor VTR-10D
- Victor VTR-10H
- Victor VTR-10L
- Victor VTR-10N
- Victor VTR-11D
- Victor VTR-12R
- Victor VTR-9A
- Victor VTR-9A1
- Victor VTR-9B
- Victor VTR-9D
- Victor VTR-9K
- Victor VTR-9PA
- Victor VTR-9R
- Victor VTR-9S
- Victor VTR-C
- Dragon Slayer VTR-DS
- Victor VTR C
- Warhammer WHM-7CS
- Warhammer WHM-7H
- Warhammer WHM-9D
- Woden WDN-3Y
- Yeager YGR-1E
- Yeoman YMN-10-OR
- Zeus ZEU-3SK
Jump Jet (A)
Assault Jump Jets are specially designed for use on 'Mechs 90 tons and heavier.
Manufacturer: | Generic |
---|---|
Tonnage: | 2 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 70,000 |
Gear ID: | Gear_JumpJet_Generic_Assault |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
- Fits on 'Mechs in the 90-100t range
- Archangel C-ANG-LATERIS
- Atlas AS7-H
- Atlas AS7-RG
- Banshee BNC-4D
- Siren BNC-SR
- Behemoth BHN-6H
- Behemoth BM-1
- Blood Asp BAS-A
- Blood Asp BAS-E
- Corsair COR-8R
- Crusher CRH-Y4
- Crusher CRH-Y6
- Crusher CRH-Z4
- Crusher CRH-Z8
- Dire Wolf DW-C
- Dire Wolf DW-H
- Dire Wolf DW-S
- Emperor EMP-5A
- Emperor EMP-5B
- Emperor EMP-5D
- Emperor EMP-5F
- Emperor EMP-5G
- Emperor EMP-5P
- Emperor EMP-5PA
- Emperor EMP-6A
- Emperor EMP-6A-EC
- Emperor EMP-6M
- Emperor EMP-7AIV
- Emperor EMP-7G
- Merciless EMP-MC
- Executioner-B EXE-B-PRIME (Fixed Gear)
- Executioner-B EXE-B-A (Fixed Gear)
- Executioner-B EXE-B-B (Fixed Gear)
- Executioner-B EXE-B-C (Fixed Gear)
- Executioner-B EXE-B-J (Fixed Gear)
- Executioner EXE-PRIME (Fixed Gear)
- Executioner EXE-A (Fixed Gear)
- Executioner EXE-B (Fixed Gear)
- Executioner EXE-C (Fixed Gear)
- Cherbi EXE-CH (Fixed Gear)
- Executioner EXE-D (Fixed Gear)
- Executioner EXE-E (Fixed Gear)
- Executioner EXE-H (Fixed Gear)
- Executioner II EXE-II-PRIME (Fixed Gear)
- Executioner EXE-K (Fixed Gear)
- Executioner EXE-P (Fixed Gear)
- Executioner EXE-TC (Fixed Gear)
- Great Turtle GTR-1
- Great Turtle GTR-2
- Great Turtle GTR-3
- Great Turtle GTR-5
- Great Turtle GTR-6
- Great Turtle GTR-SB
- Hauptmann HA1-OA
- Highlander HGN-732
- Royal Highlander HGN-732B
- Highlander HGN-733
- Highlander HGN-733C
- Highlander HGN-733P
- Highlander HGN-734
- Highlander HGN-736
- Highlander HGN-739
- Highlander HGN-IB
- Highlander IIC HGN-IIC-1
- Keeper HGN-IIC-KP
- Highlander IIC HGN-IIC-4
- Iron Cheetah IC-B
- Kodiak KDK-2
- Mackie MSK-9HJJ
- Mackie MSK-10J
- Mad Cat MK II MCII-1
- Mad Cat MK II MCII-2
- Mad Cat MK II MCII-7
- Deathstrike MCII-DS
- Marauder II MAD-4A
- Marauder II MAD-4B
- Marauder II MAD-4HB
- Marauder II MAD-4S
- Marauder II MAD-5A
- Marauder II MAD-5B
- Marauder II MAD-5C
- Marauder II MAD-6S
- Marauder II MAD-7H
- Alpha MAD-AL
- Mauler MAL-2K
- Mauler MAL-3R
- Mauler MAL-4R
- Naginata NG-C3C
- Nightstar NSR-10K
- Nightstar NSR-9JJJ
- Nightstar NSR-9SS
- Pillager PLG-1N
- Pillager PLG-2N
- Pillager PLG-2Z
- Pillager PLG-3Z
- Pillager PLG-4Z
- Pillager PLG-5L
- Rifleman III RF2-B
- Sorcerer SRC-1C
- Fizban SRC-FZ
- Stone Rhino STR-1
- Stone Rhino STR-2
- Stone Rhino STR-3
- Stone Rhino STR-4
- Stone Rhino STR-6
- Stone Rhino STR-7
- Fire Horn STR-FH
- Sunder SD1-OD
- Supernova SNV-1
- Supernova SNV-2
- Supernova SNV-3
- Supernova SNV-4
- Boiler SNV-BR
- Supernova SNV-P
- Turkina TRK-PRIME (Fixed Gear)
- Turkina TRK-A (Fixed Gear)
- Turkina TRK-B (Fixed Gear)
- Turkina TRK-C (Fixed Gear)
- Turkina TRK-D (Fixed Gear)
- Turkina TRK-H (Fixed Gear)
- Turkina TRK-M (Fixed Gear)
Improved Jump Jets
Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack. Improved Jump Jets (IJJ) are bulkier than standard jump jets, but allow more of them to be stacked onto a 'Mech than normal jump jets, increasing your available jump distance to be roughly equivalent to the 'Mech's sprint speed. Improved Jump Jets also produce much less heat than a normal jump jet.
Improved Jump Jet (S)
Standard IJJs are specially designed for use on 'Mechs up to 55 tons.
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Critical Slots: | 2 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Improved_Standard |
Equipped Effects:
- Jump capacity 1.25
- Produces 1.75 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed
- Fits on 'Mechs in the 10-55t range
Improved Jump Jet (H)
Heavy IJJs are specially designed for use on 'Mechs from 60 to 85 tons.
Manufacturer: | Generic |
---|---|
Tonnage: | 2 |
Critical Slots: | 2 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 60,000 |
Gear ID: | Gear_JumpJet_Improved_Heavy |
Equipped Effects:
- Jump capacity 1.25
- Produces 1.75 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled.
Notes:
- Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed.
- Fits on 'Mechs in the 60-85t range.
Improved Jump Jet (A)
Assault Jump Jets are specially designed for use on 'Mechs 90 to 100 tons.
Manufacturer: | Generic |
---|---|
Tonnage: | 4 |
Critical Slots: | 2 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 70,000 |
Gear ID: | Gear_JumpJet_Improved_Assault |
Equipped Effects:
- Jump capacity 1.25
- Produces 1.75 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed
- Fits on 'Mechs in the 90-100t range
Prototype Improved Jump Jet (S)
Standard Prototype Jump Jets are specially designed for use on 'Mechs 10 to 55 tons. VOLATILE: Explodes for 50 damage and 10 stability damage if crit.
Manufacturer: | Generic |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 60,000 |
Gear ID: | Gear_JumpJet_Prototype_Improved_Standard |
Equipped Effects:
- Jump capacity 1.25
- Produces 2 heat per hex jumped
Critical Effects:
- Explodes for 50 damage and 10 stability damage
- DESTROYED: Equipped effects disabled
Notes:
- Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed
- Fits on 'Mechs in the 60-85t range
- Super Valkyrie VLK-QS-X (Fixed Gear)
Prototype Improved Jump Jet (H)
Heavy Prototype Jump Jets are specially designed for use on 'Mechs 60 to 85 tons. Currently only found as fixed gear (cannot be removed from the 'Mech) on the GRN-2N-X. VOLATILE: Explodes for 50 damage and 10 stability damage if crit.
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 60,000 |
Gear ID: | Gear_JumpJet_Improved_Heavy_Prototype |
Equipped Effects:
- Jump capacity 1.25
- Produces 2 heat per hex jumped
Critical Effects:
- Explodes for 50 damage and 10 stability damage
- DESTROYED: Equipped effects disabled
Notes:
- Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed
- Fits on 'Mechs in the 60-85t range
- Catapult CPLT-J1-X (Fixed Gear)
- Super Griffin GRF-2N-X (Fixed Gear)
- Stalker STK-3F-X (Fixed Gear)
Heavy Metal Jump Jet
Unique experimental Jump Jets found only on the Hero 'Mech Heavy Metal, Rhonda Snord's Highlander. Somehow, Snord found a way to create a special Improved Jump Jet that weighs half as much as standard Assault IJJs. The downside is that they're locked to Heavy Metal and can't be removed.
Manufacturer: | Generic |
---|---|
Tonnage: | 2 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 70,000 |
Gear ID: | Gear_JumpJet_Improved_HeavyMetal |
Equipped Effects:
- Jump capacity 1.25
- Produces 1.75 heat per hex jumped
Critical Effects:
- Explodes for 50 damage and 10 stability damage
- DESTROYED: Equipped effects disabled
Notes:
- Improved Jump Jets will move a 'Mech roughly 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed
- Fits on 'Mechs in the 90-100t range
- Heavy Metal HGN-HM (Fixed Gear)
Jump Turbines
LAM Jump Turbines are a specialized kind of jump jet, only compatible with Land-Air Mech systems and engines. In addition to being standard jump jets when in BattleMech mode, they provide increased thrust and lift in AirMech mode, assisting the LAM in its high speed maneuvering.
Jump Turbine (S)
Manufacturer: | Generic |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Generic_LAM |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
- -3 heat per turn
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed.
- Fits on 'mechs in the 10-55t range
- Munin LAM MN-1B (Fixed Gear)
- Munin LAM MN-1M (Fixed Gear)
- Munin LAM MN-1S (Fixed Gear)
- Nagual S-NG-LAM (Fixed Gear)
- Phoenix Hawk LAM PHX-HK1 (Fixed Gear)
- Phoenix Hawk LAM PHX-HK1R (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2 (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2B (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2M (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2P (Fixed Gear)
- Phoenix Hawk LAM PHX-HK3 (Fixed Gear)
- Scorpion LAM SCP-1X (Fixed Gear)
- Scorpion LAM SCP-1X1 (Fixed Gear)
- Screamer SCR-1A-LAM (Fixed Gear)
- Screamer SCR-1X-LAM (Fixed Gear)
- Screamer SCR-2X-LAM (Fixed Gear)
- Screamer SCR-3X-LAM (Fixed Gear)
- Stinger LAM STG-A1 (Fixed Gear)
- Stinger LAM STG-A10 (Fixed Gear)
- Stinger LAM STG-A11 (Fixed Gear)
- Stinger LAM STG-A5 (Fixed Gear)
- Stinger LAM STG-A7 (Fixed Gear)
- Stinger LAM STG-H1 (Fixed Gear)
- UrbanMech LAM UM-LAM (Fixed Gear)
- Wasp LAM WSP-100 (Fixed Gear)
- Wasp LAM WSP-100A (Fixed Gear)
- Wasp LAM WSP-100B (Fixed Gear)
- Wasp LAM WSP-101A (Fixed Gear)
- Wasp LAM WSP-103 (Fixed Gear)
- Wasp LAM WSP-105 (Fixed Gear)
- Wasp LAM WSP-105M (Fixed Gear)
- Wasp LAM WSP-105N (Fixed Gear)
Jump Turbine (H)
Manufacturer: | Generic |
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Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Heavy_LAM |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
- -3 heat per turn
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed
- Fits on 'mechs in the 60-85t range
- Champion LAM CPN-1X1 (Fixed Gear)
- Hector LAM HOR-5X (Fixed Gear)
- Hector LAM HOR-6X (Fixed Gear)
- Thunder Hammer LAM THM-LAM-4R (Fixed Gear)
- Von Rohrs LAM VON-4RH-LAM (Fixed Gear)
- Von Rohrs LAM Omni VON-4RH-LAM-O (Fixed Gear)
Jump Turbine (SH)
This is a unique Jump Turbine designed for the Monster LAM
Manufacturer: | Generic |
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Tonnage: | 5 |
Critical Slots: | 2 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Superheavy_LAM |
Equipped Effects:
- Jump capacity 1.5
- Produces 6 heat on activation
- -3 heat per turn
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed
- Fits on 150t 'mechs
- Monster LAM MNST-3R-LAM (Fixed Gear)
- Monster LAM Omni MNST-3R-LAM-PRIME (Fixed Gear)
Quad Front Leg Jump Jets
Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack. These are special Jump Jets for the front leg of Quad Mechs.
Quad Front Leg Jump Jet (S)
Standard Jump Jets are specially designed for use on 'Mechs up to 55 tons.
Manufacturer: | Generic |
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Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | LA/RA |
Value: | 11,000 |
Gear ID: | Gear_JumpJet_Quad_FrontLeg_Standard |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump jets will move a Quad Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
- Fits on 'mechs in the 10-55t range
Quad Front Leg Jump Jet (H)
Heavy Jump Jets are specially designed for use on 'Mechs from 60 to 85 tons.
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | LA/RA |
Value: | 17,000 |
Gear ID: | Gear_JumpJet_Quad_FrontLeg_Heavy |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump jets will move a Quad Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
- Fits on 'mechs in the 60-85t range
Quad Front Leg Jump Jet (A)
Assault Jump Jets are specially designed for use on 'Mechs 90 tons and heavier.
Manufacturer: | Generic |
---|---|
Tonnage: | 2 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 20,000 |
Gear ID: | Gear_JumpJet_Quad_FrontLeg_Assault |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump jets will move a Quad Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
- Fits on 'mechs in the 90-100t range
Not found on any 'Mechs
3rd Gen. Jump Jets
Developed by St. Ives in response to excessive Capellan aggression, the 3rd Generation Jump Jet functions similarly in strength to the Inner Sphere's Improved Jump Jets, but with the tonnage and size of a normal, non-improved, jump jet. This leads the 3rd Generation Jump Jet to be the best of all worlds: the power of an improved jump jet with no drawbacks of that technology. 3rd Gen. Jump Jets are Community Content gear.
3rd Gen. Jump Jet (S)
Standard 3G JJs are specially designed for use on 'Mechs up to 55 tons.
Manufacturer: | St. Ives |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 120,000 |
Gear ID: | Gear_JumpJet_3G_Standard |
Equipped Effects:
- Jump capacity 1.25
- Produces 2 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- 3rd Gen. Jump Jets will move a 'Mech 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed
- Fits on 'Mechs in the 20-55t range
- Celestial Champion CEL-OH (Fixed Gear)
3rd Gen. Jump Jet (H)
Heavy 3G JJs are specially designed for use on 'Mechs from 60 to 85 tons.
Manufacturer: | St. Ives |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 120,000 |
Gear ID: | Gear_JumpJet_3G_Heavy |
Equipped Effects:
- Jump capacity 1.25
- Produces 2 heat per hex jumped
Critical Effects:
- DESTROYED: Equipped effects disabled.
Notes:
- 3rd Gen. Jump Jets will move a 'Mech 1.25 hexes per jump jet equipped, up to a maximum equal to their sprinting speed.
- Fits on 'Mechs in the 60-85t range.
- UrbanLord UBL-20 (Fixed Gear)