Difference between revisions of "Gyro Melee"

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(Consolidating gyro entries.)
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#REDIRECT [[Mech_Gyros#Gyro Melee]]
 
 
Gyros counteract the massive amounts of momentum generated from 'Mech engines and allow for precision maneuvering and recovery from stability-impacting attacks. All 'Mechs come equipped with a stock Gyro, which can be upgraded for improved performance.
 
 
 
=== Gyro Melee ===
 
 
 
{| class="wikitable"
 
! Manufacturer:
 
| Coventry
 
|-
 
! Tonnage:
 
| 0
 
|-
 
! Critical Slots:
 
| 3
 
|-
 
! Install Location:
 
| Center Torso
 
|-
 
! Value:
 
| 300,000
 
|-
 
! Gear ID:
 
| Gear_Gyro_Coventry_Mark-75
 
|}
 
 
 
 
 
'''Equipped Effects:'''
 
* Kick attacks have +1 accuracy.
 
* Punch attacks have +1 accuracy.
 
* Physical weapon attacks have +1 accuracy.
 
* +40 increased unsteady threshold.
 
 
 
'''Critical Effects:'''
 
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
 
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
 
 
 
 
 
=== Gyro Melee + ===
 
 
 
{| class="wikitable"
 
! Manufacturer:
 
| Coventry
 
|-
 
! Tonnage:
 
| 0
 
|-
 
! Critical Slots:
 
| 3
 
|-
 
! Install Location:
 
| Center Torso
 
|-
 
! Value:
 
| 600,000
 
|-
 
! Gear ID:
 
| Gear_Gyro_Coventry_Mark-85
 
|}
 
 
 
 
 
'''Equipped Effects:'''
 
* Kick attacks have +1 accuracy.
 
* Punch attacks have +1 accuracy.
 
* Physical weapon attacks have +1 accuracy.
 
* +1 defense against being hit by melee attacks.
 
* +40 increased unsteady threshold.
 
 
 
'''Critical Effects:'''
 
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
 
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
 
 
 
 
 
=== Gyro Melee + + ===
 
 
 
{| class="wikitable"
 
! Manufacturer:
 
| Coventry
 
|-
 
! Tonnage:
 
| 0
 
|-
 
! Critical Slots:
 
| 3
 
|-
 
! Install Location:
 
| Center Torso
 
|-
 
! Value:
 
| 900,000
 
|-
 
! Gear ID:
 
| Gear_Gyro_Coventry_Mark-95
 
|}
 
 
 
 
 
'''Equipped Effects:'''
 
* Kick attacks have +1 accuracy.
 
* Punch attacks have +1 accuracy.
 
* Physical weapon attacks have +1 accuracy.
 
* +1 defense against being hit by melee attacks.
 
* -20% reduced melee damage taken.
 
* +40 increased unsteady threshold.
 
 
 
'''Critical Effects:'''
 
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
 
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
 

Latest revision as of 03:20, 25 April 2023