Difference between revisions of "RawData:Weapon VRM VRM18"

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|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=VRMScale,VRMClose,VRMMedium,VRMLong,NoFireInMelee
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|Bonuses=VRMScale,VRMClose,VRMMedium,VRMLong,NoFireInMelee,WeaponAttachmentCompatible: LRM FCS
 
|Category=Missile
 
|Category=Missile
 
|Type=LRM
 
|Type=LRM

Latest revision as of 16:42, 17 April 2023

Weapon
StartingAmmoCapacity0
MinRange150
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange600
AttackRecoil1
Damage4
HeatGenerated18
TypeLRM
IdWeapon_VRM_VRM18
RangeSplit300,400,500
AOECapablefalse
ShotsWhenFired18
IndirectFireCapabletrue
UINameVRM18 (S)
Instability1
BonusesVRMScale,VRMClose,VRMMedium,VRMLong,NoFireInMelee,WeaponAttachmentCompatible: LRM FCS
Cost480000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LRM15
IconMRM
DamageVariance0
Tonnage9
InventorySize3
Rarity0
ComponentTypeWeapon
DetailsThe Variable-Range Missile Launcher, or VRM, is a weapon system designed to improve performance the further the missiles travel. Powered by a unique self-compounding rocket design, VRMs gain more and more velocity as they move, though they sputter out if they get too far away. Combined with a kinetic shaped charge for a payload and VRMs are capable of extreme damage at similarly extreme ranges.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerSanctuary Manufacturing
NameVRM18 (S)
ModelVariable-Range Missile Launcher
CategoryMissile
Purchasabletrue
AmmoCategoryVRM
HeatDamage0