Difference between revisions of "RawData:Weapon Autocannon Scattergun 10"

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|Type=Autocannon

Revision as of 15:38, 17 April 2023

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot10
MaxRange600
AttackRecoil2
Damage60
HeatGenerated10
TypeAutocannon
IdWeapon_Autocannon_Scattergun_10
RangeSplit150,300,450
AOECapabletrue
ShotsWhenFired1
IndirectFireCapablefalse
UINameScattergun/10 (S)
Instability1
BonusesAreaOfEffect: 60,AreaOfEffectDmg: 3,WpnRecoil: 2,NoFireInMelee,WeaponAttachmentCompatible: Autocannon FCS
Cost252000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1.25
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LB10X
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage10
InventorySize4
Rarity0
ComponentTypeWeapon
DetailsTaking a prototype of the LB-10X Autocannon with them, the Sanctuary Worlds could not fully reproduce the weapon. Instead they created this, the Scattergun, which is a simple shotgun that is locked into firing cluster ammo. The Scattergun shoots a spread of shells at the target but where the LBX does damage only to a single target, the Scattergun's spread is wide enough to strike nearby targets as well as the primary target.
RefireModifier2
EvasivePipsIgnored1
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerSanctuary Engineering
NameScattergun/10 (S)
ModelTactical Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategorySG10
HeatDamage0