Difference between revisions of "RawData:Weapon Autocannon Doublebarrel 20"

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|Type=Autocannon

Revision as of 15:38, 17 April 2023

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage95
HeatGenerated20
TypeAutocannon
IdWeapon_Autocannon_Doublebarrel_20
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired2
IndirectFireCapablefalse
UINameDBAC/20 (S)
Instability0
BonusesDBACModes,DBACStab: 55,WpnRecoil: 4,WeaponAttachmentCompatible: Autocannon FCS
Cost240000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC20
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage17
InventorySize6
Rarity0
ComponentTypeWeapon
DetailsEssentially a pair of ACs stapled together, the Double-Barrel Autocannon is the Sanctuary's version of an Ultra Autocannon. Unlike the Inner Sphere's Ultras, the DBAC cannot jam but also cannot change fire modes, it always shoots two shots at once. It is a simple and effective weapon, which is why the Sanctuary Worlders make heavy use of the system.
RefireModifier4
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerSanctuary Engineering
NameDBAC/20 (S)
ModelShredder Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryDBAC20
HeatDamage0