Difference between revisions of "Module:TestModulePleaseIgnore"
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) | ) | ||
+ | -- Attribute with style def for section titles, used at the end of this section. | ||
local weightClassStyle = { | local weightClassStyle = { | ||
style="font-size:16px;font-weight:bold;line-height:1.6;" | style="font-size:16px;font-weight:bold;line-height:1.6;" | ||
} | } | ||
+ | -- Set up separate unordered lists under a central div element | ||
local mechsList = mw.html.create('div') | local mechsList = mw.html.create('div') | ||
local lightList = mw.html.create('ul') | local lightList = mw.html.create('ul') | ||
Line 404: | Line 406: | ||
assaultList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') | assaultList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') | ||
+ | -- Sort mechs by tonnage category and assign them to the appropriate list. Since we go in order of decreasing tonnage we only need one if statement per group. | ||
for _, mech in ipairs(factionMechData) do | for _, mech in ipairs(factionMechData) do | ||
if tonumber(mech.Tonnage) >= 85 then | if tonumber(mech.Tonnage) >= 85 then | ||
Line 414: | Line 417: | ||
lightList:tag('li'):wikitext(MakeMechLink(mech.Name, mech.VariantName, tostring(mech.Tonnage))) | lightList:tag('li'):wikitext(MakeMechLink(mech.Name, mech.VariantName, tostring(mech.Tonnage))) | ||
end | end | ||
− | |||
end | end | ||
− | mechsList:tag('div'):wikitext("Assault Mechs"):attr(weightClassStyle):node(assaultList) | + | -- Create a div to hold each list, create a div for the title section, apply attributes, and then escape the div before inserting the pre-populated list for that section. |
− | mechsList:tag('div'):wikitext("Heavy Mechs"):attr(weightClassStyle):node(heavyList) | + | mechsList:tag('div'):tag('div'):wikitext("Assault Mechs"):attr(weightClassStyle):done():node(assaultList) |
− | mechsList:tag('div'):wikitext("Medium Mechs"):attr(weightClassStyle):node(mediumList) | + | mechsList:tag('div'):tag('div'):wikitext("Heavy Mechs"):attr(weightClassStyle):done():node(heavyList) |
− | mechsList:tag('div'):wikitext("Light Mechs"):attr(weightClassStyle):node(lightList) | + | mechsList:tag('div'):tag('div'):wikitext("Medium Mechs"):attr(weightClassStyle):done():node(mediumList) |
− | + | mechsList:tag('div'):tag('div'):wikitext("Light Mechs"):attr(weightClassStyle):done():node(lightList) | |
+ | |||
return mechsList | return mechsList | ||
end | end |
Latest revision as of 15:35, 30 March 2023
Documentation for this module may be created at Module:TestModulePleaseIgnore/doc
-- Module:Factions handles translating faction tags to their full names local p = {} local mechs = require('Module:Mech').core local getArgs = require('Module:Arguments').getArgs -- Dictionary of faction tags translated to how we want them rendered in the mech list. Also used as an indicator of being a "major" parent faction p.factionTags = { AuriganDirectorate = 'Aurigan Directorate', Mercenaries = '[[List_of_Mercenary_Factions_For_SPAM|Mercenaries]]', AuriganPirates = '[[Local Pirates|Pirates]]', AuriganRestoration = '[[Aurigan Coalition|Aurigan Restoration (Arano)]]', Chainelane = '[[Chainelane Isles]]', Circinus = '[[Circinus Federation]]', ClanDiamondShark = '[[Clan Diamond Shark]]', ClanGhostBear = '[[Clan Ghost Bear]]', ClanJadeFalcon = '[[Clan Jade Falcon]]', ClanNovaCat = '[[Clan Nova Cat]]', ClanWolf = '[[Clan Wolf]]', ComStar = '[[ComStar]]', DaneSacellum = '[[Dane Sacellum]]', Davion = '[[Federated Suns|Federated Suns (Davion)]]', DarkCaste = '[[Dark Caste]]', Delphi = '[[New Delphi Compact]]', Hanse = '[[Hanseatic League]]', Ives = '[[St. Ives Compact]]', JacobsonHaven = '[[Jacobson Haven]]', JarnFolk = '[[JàrnFòlk]]', Kurita = '[[Draconis Combine|Draconis Combine (Kurita)]]', Liao = '[[Capellan Confederation|Capellan Confederation (Liao)]]', Locals = 'Local Government', MagistracyOfCanopus = '[[Magistracy of Canopus]]', MallardRepublic = '[[Mallard Republic]]', Marian = '[[Marian Hegemony]]', Marik = '[[Free Worlds League|Free Worlds League (Marik)]]', Outworld = '[[Outworlds Alliance]]', Rasalhague = '[[Free Rasalhague Republic]]', Rim = '[[Rim Collection]]', SanctuaryAlliance = '[[Sanctuary Alliance]]', Steiner = '[[Lyran Commonwealth|Lyran Commonwealth (Steiner)]]', TaurianConcordat = '[[Taurian Concordat]]', Tortuga = '[[Tortuga Dominions]]', WordOfBlake = '[[Word of Blake]]' } -- Translates all faction IDs to names. Excludes factions we don't care about, like anything translating to "Darius" or the Mercenary Review Board. Blacklist is maintained in external C# export tool. p.factionIdsToNames = { ["Axumite"] = "Axumite Providence", ["Castile"] = "Nueva Castile", ["Chainelane"] = "Chainelane Isles", ["Circinus"] = "Circinus Federation", ["ClanBurrock"] = "Clan Burrock", ["ClanCloudCobra"] = "Clan Cloud Cobra", ["ClanCoyote"] = "Clan Coyote", ["ClanDiamondShark"] = "Clan Diamond Shark", ["ClanFireMandrill"] = "Clan Fire Mandrill", ["ClanGhostBear"] = "Clan Ghost Bear", ["ClanGoliathScorpion"] = "Clan Goliath Scorpion", ["ClanHellsHorses"] = "Clan Hell's Horses", ["ClanIceHellion"] = "Clan Ice Hellion", ["ClanJadeFalcon"] = "Clan Jade Falcon", ["ClanNovaCat"] = "Clan Nova Cat", ["ClansGeneric"] = "Clans", ["ClanSmokeJaguar"] = "Clan Smoke Jaguar", ["ClanSnowRaven"] = "Clan Snow Raven", ["ClanStarAdder"] = "Clan Star Adder", ["ClanSteelViper"] = "Clan Steel Viper", ["ClanWolf"] = "Clan Wolf", ["ClanWolfInExile"] = "Clan Wolf-in-Exile", ["ComStar"] = "ComStar", ["DaneSacellum"] = "Dane Sacellum", ["DarkCaste"] = "The Dark Caste", ["Delphi"] = "New Delphi Compact", ["Elysia"] = "Elysian Fields", ["Mercenaries"] = "Mercenaries", ["Hanse"] = "Hanseatic League", ["Illyrian"] = "Illyrian Palatinate", ["Ives"] = "St. Ives Compact", ["JacobsonHaven"] = "Jacobson Haven", ["JarnFolk"] = "JarnFolk", ["Lothian"] = "Lothian League", ["MallardRepublic"] = "Mallard Republic", ["Marian"] = "Marian Hegemony", ["Oberon"] = "Oberon Confederation", ["Outworld"] = "Outworld Alliance", ["Rasalhague"] = "Free Rasalhague Republic", ["Rim"] = "Rim Collection", ["SanctuaryAlliance"] = "Sanctuary Alliance", ["SecuritySolutionsInc"] = "Security Solutions, Inc.", ["Tortuga"] = "Tortuga Dominions", ["Valkyrate"] = "Greater Valkyrate", ["Wolfs_Dragoons"] = "Wolf's Dragoons", ["WordOfBlake"] = "Word of Blake", ["10thLyranGuards"] = "10th Lyran Guards", ["11thArmyVEta"] = "11th Army V-Eta", ["11thAvalonHussars"] = "11th Avalon Hussars", ["12thVeganRangers"] = "12th Vegan Rangers", ["15thLyranRegulars"] = "15th Lyran Regulars", ["1stAllianceAirWing"] = "1st Alliance Air Wing", ["1stKitteryBorderers"] = "1st Kittery Borderers", ["1stKnightsOfTheInnerSphere"] = "1st Knights of the Inner Sphere", ["1stMcCarronsArmoredCavalry"] = "1st McCarron's Armored Cavalry", ["1stSwordOfLight"] = "1st Sword Of Light", ["1stTyr"] = "1st Tyr", ["21stCentauriLancers"] = "21st Centauri Lancers", ["2ndArmyVMu"] = "2nd Army V-Mu", ["2ndCanopianFusiliers"] = "2nd Canopian Fusiliers", ["2ndCrucisLancers"] = "2nd Crucis Lancers", ["2ndFreemen"] = "2nd Freemen", ["2ndFreeWorldsGuards"] = "2nd Free Worlds Guards", ["2ndLegionOfVega"] = "2nd Legion Of Vega", ["30thMarikMilitia"] = "30th Marik Militia", ["3rdAllianceAirWing"] = "3rd Alliance Air Wing", ["3rdNightStalkers"] = "3rd Night Stalkers", ["3rdTaurianLancers"] = "3rd Taurian Lancers", ["40thShadowDivision"] = "40th Shadow Division", ["4thAllianceAirWing"] = "4th Alliance Air Wing", ["4thKavalleri"] = "4th Kavalleri", ["51stDarkPanzerJaegers"] = "51st Dark Panzer Jaegers", ["5thDonegalGuards"] = "5th Donegal Guards", ["6thConfederationReserveCavalry"] = "6th Confederation Reserve Cavalry", ["6thLyranGuards"] = "6th Lyran Guards", ["7thArmyVIota"] = "7th Army V-Iota", ["9thDivisionWoB"] = "9th Division III-Gamma", ["AlwaysFaithful"] = "Always Faithful", ["AntianLanciarii"] = "Antian Lanciarii", ["AvantisAngels"] = "Avanti's Angels", ["BandOfTheDamned"] = "Band of the Damned", ["BannockburnsBandits"] = "Bannockburn's Bandits", ["BarrettsFusiliers"] = "Barrett's Fusiliers", ["BlackCaravel"] = "Black Caravel", ["Blackhearts"] = "The Blackhearts", ["BlackOutlaws"] = "The Black Outlaws", ["BlueStarIrregulars"] = "Blue Star Irregulars", ["BroadswordLegion"] = "Broadsword Legion", ["BronsonsHorde"] = "Bronson's Horde", ["BullardsArmoredCavalry"] = "Bullard's Armored Cavalry", ["BurrsBlackCobras"] = "Burr's Black Cobras", ["CaesarsCohorts"] = "Caesar's Cohorts", ["CamachosCaballeros"] = "Camacho's Caballeros", ["CanopianHighlanders"] = "Canopian Highlanders", ["CGBThetaGalaxy"] = "CGB Theta Galaxy", ["CJFIotaGalaxy"] = "CJF Iota Galaxy", ["CleanKill"] = "Clean Kill", ["CNCOmicronGalaxy"] = "CNC Omicron Galaxy", ["CohorsMorituri"] = "Cohors Morituri", ["CWEpsilonGalaxy"] = "CW Epsilon Galaxy", ["DavionAssaultGuards"] = "Davion Assault Guards", ["DeathCommandos"] = "Death Commandos", ["DeathsConsorts"] = "Death's Consorts", ["Dioscuri"] = "Dioscuri", ["DismalDisinherited"] = "Dismal Disinherited", ["Dragonslayers"] = "Dragonslayers", ["EridaniLightHorse"] = "Eridani Light Horse", ["FederatedFreemen"] = "Federated Freemen", ["FistOfMokal"] = "Fist Of Mokal", ["GraysGhosts"] = "Gray's Ghosts", ["GreenburgsGodzillas"] = "Greenburg's Godzillas", ["GrimDetermination"] = "Grim Determination", ["HarcourtsDestructors"] = "Harcourt's Destructors", ["HarlocksWarriors"] = "Harlock's Warriors", ["HsienHotheads"] = "Hsien Hotheads", ["ILegioMartiaVictrix"] = "I Legio Martia Victrix", ["IrukjandiCompany"] = "Irukjandi Company", ["JacobsJuggernauts"] = "Jacob's Juggernauts", ["KhorsakovsCossacks"] = "Khorsakov's Cossacks", ["KnightsOfCaerbannog"] = "Knights of Caerbannog", ["KnightsOfStCameron"] = "Knights Of St. Cameron", ["LangendorfLancers"] = "Langendorf Lancers", ["LethalInjection"] = "Lethal Injection", ["LindonsBattalion"] = "Lindon's Battalion", ["LoneStarRegiment"] = "Lone Star Regiment", ["LongwoodsBluecoats"] = "Longwood's Bluecoats", ["MagistracyCavaliers"] = "Magistracy Cavaliers", ["MobileFire"] = "Mobile Fire", ["MorrisonsExtractors"] = "Morrison's Extractors", ["NarhalsRaiders"] = "Narhal's Raiders", ["NewBeltPirates"] = "New Belt Pirates", ["NorthwindHighlanders"] = "Northwind Highlanders", ["OlsonsRangers"] = "Olson's Rangers", ["PleiadesHussars"] = "Pleiades Hussars", ["QuintsOlympianGroundpounders"] = "Quint's Olympian Groundpounders", ["RamiliesRaiders"] = "Ramilie's Raiders", ["RaventhirsIronHand"] = "Raventhir's Iron Hand", ["RomanovsCrusaders"] = "Romanov's Crusaders", ["RubinskysLightHorse"] = "Rubinsky's Light Horse", ["ScreamingEagles"] = "Screaming Eagles", ["ShenSeTian"] = "Shen-Se Tian", ["SimonsonsCutthroats"] = "Simonson's Cutthroats", ["SmithsonsChineseBandits"] = "Smithson's Chinese Bandits", ["SnordsIrregulars"] = "Snord's Irregulars", ["SolarisVIIMercLeague"] = "Solaris VII Mercenary League", ["TaurianGuard"] = "Taurian Guard", ["TheArcadians"] = "The Arcadians", ["TheKrushers"] = "The Krushers", ["ThermoPolice"] = "Thermo Police", ["ToothOfYmir"] = "Tooth of Ymir", ["TortugaFusiliers"] = "Tortuga Fusiliers", ["VanguardLegion"] = "Vanguard Legion", ["VLegioRipariensis"] = "V Legio Ripariensis", ["WarriorHouseImarra"] = "Warrior House Imarra", ["WinfieldsRegiment"] = "Winfield's Regiment", ["WoBProtectorateMilitia"] = "WoB Protectorate Militia", ["Betrayers"] = "Arano Betrayers", ["AuriganDirectorate"] = "Aurigan Directorate", ["AuriganMercenaries"] = "Darius", ["AuriganPirates"] = "Pirates", ["AuriganRestoration"] = "Aurigan Restoration (Arano)", ["Davion"] = "Federated Suns (Davion)", ["GrayDeathLegion"] = "Gray Death Legion", ["KellHounds"] = "Kell Hounds", ["Kurita"] = "Draconis Combine (Kurita)", ["Liao"] = "Capellan Confederation (Liao)", ["Locals"] = "Planetary Government", ["MagistracyCentrella"] = "Magistracy of Centrella", ["MagistracyOfCanopus"] = "Magistracy of Canopus", ["MajestyMetals"] = "Majesty Metals & Manufacturing", ["Marik"] = "Free Worlds League (Marik)", ["MercenaryReviewBoard"] = "Mercenary Review Board", ["Nautilus"] = "Nautilus Base Defenses", ["NoFaction"] = "Abandoned", ["SelfEmployed"] = "Darius", ["Steiner"] = "Lyran Commonwealth (Steiner)", ["TaurianConcordat"] = "Taurian Concordat" } -- Translates SPAM sub-faction IDs to their parent faciton IDs. Translates all Mercenary companies to "Mercenaries" p.spamFactionsToParents = { ["ClanWolf"] = "ClanWolf", ["CWEpsilonGalaxy"] = "ClanWolf", ["ClanNovaCat"] = "ClanNovaCat", ["CNCOmicronGalaxy"] = "ClanNovaCat", ["ClanJadeFalcon"] = "ClanJadeFalcon", ["CJFIotaGalaxy"] = "ClanJadeFalcon", ["ClanGhostBear"] = "ClanGhostBear", ["CGBThetaGalaxy"] = "ClanGhostBear", ["WordOfBlake"] = "WordOfBlake", ["40thShadowDivision"] = "WordOfBlake", ["9thDivisionWoB"] = "WordOfBlake", ["WoBProtectorateMilitia"] = "WordOfBlake", ["Liao"] = "Liao", ["DeathCommandos"] = "Liao", ["1stMcCarronsArmoredCavalry"] = "Liao", ["WarriorHouseImarra"] = "Liao", ["6thConfederationReserveCavalry"] = "Liao", ["Kurita"] = "Kurita", ["1stSwordOfLight"] = "Kurita", ["3rdNightStalkers"] = "Kurita", ["2ndLegionOfVega"] = "Kurita", ["Davion"] = "Davion", ["DavionAssaultGuards"] = "Davion", ["2ndCrucisLancers"] = "Davion", ["1stKitteryBorderers"] = "Davion", ["10thLyranGuards"] = "Davion", ["Steiner"] = "Steiner", ["6thLyranGuards"] = "Steiner", ["5thDonegalGuards"] = "Steiner", ["15thLyranRegulars"] = "Steiner", ["11thAvalonHussars"] = "Steiner", ["Marik"] = "Marik", ["1stKnightsOfTheInnerSphere"] = "Marik", ["2ndFreeWorldsGuards"] = "Marik", ["30thMarikMilitia"] = "Marik", ["ComStar"] = "ComStar", ["2ndArmyVMu"] = "ComStar", ["11thArmyVEta"] = "ComStar", ["7thArmyVIota"] = "ComStar", ["Rasalhague"] = "Rasalhague", ["1stTyr"] = "Rasalhague", ["2ndFreemen"] = "Rasalhague", ["4thKavalleri"] = "Rasalhague", ["TaurianConcordat"] = "TaurianConcordat", ["TaurianGuard"] = "TaurianConcordat", ["PleiadesHussars"] = "TaurianConcordat", ["3rdTaurianLancers"] = "TaurianConcordat", ["MagistracyOfCanopus"] = "MagistracyOfCanopus", ["RaventhirsIronHand"] = "MagistracyOfCanopus", ["2ndCanopianFusiliers"] = "MagistracyOfCanopus", ["MagistracyCavaliers"] = "MagistracyOfCanopus", ["Outworld"] = "Outworld", ["1stAllianceAirWing"] = "Outworld", ["3rdAllianceAirWing"] = "Outworld", ["4thAllianceAirWing"] = "Outworld", ["Marian"] = "Marian", ["ILegioMartiaVictrix"] = "Marian", ["VLegioRipariensis"] = "Marian", ["CohorsMorituri"] = "Marian", ["Mercenaries"] = 'Mercenaries', ["BroadswordLegion"] = 'Mercenaries', ["BurrsBlackCobras"] = 'Mercenaries', ["51stDarkPanzerJaegers"] = 'Mercenaries', ["FistOfMokal"] = 'Mercenaries', ["HsienHotheads"] = 'Mercenaries', ["SimonsonsCutthroats"] = 'Mercenaries', ["AlwaysFaithful"] = 'Mercenaries', ["LangendorfLancers"] = 'Mercenaries', ["LethalInjection"] = 'Mercenaries', ["OlsonsRangers"] = 'Mercenaries', ["TheArcadians"] = 'Mercenaries', ["BlueStarIrregulars"] = 'Mercenaries', ["12thVeganRangers"] = 'Mercenaries', ["Dioscuri"] = 'Mercenaries', ["FederatedFreemen"] = 'Mercenaries', ["HarlocksWarriors"] = 'Mercenaries', ["ScreamingEagles"] = 'Mercenaries', ["SmithsonsChineseBandits"] = 'Mercenaries', ["VanguardLegion"] = 'Mercenaries', ["AvantisAngels"] = 'Mercenaries', ["KellHounds"] = 'Mercenaries', ["KnightsOfStCameron"] = 'Mercenaries', ["MobileFire"] = 'Mercenaries', ["SnordsIrregulars"] = 'Mercenaries', ["CamachosCaballeros"] = 'Mercenaries', ["GreenburgsGodzillas"] = 'Mercenaries', ["NarhalsRaiders"] = 'Mercenaries', ["NorthwindHighlanders"] = 'Mercenaries', ["Wolfs_Dragoons"] = 'Mercenaries', ["BarrettsFusiliers"] = 'Mercenaries', ["Blackhearts"] = 'Mercenaries', ["TheKrushers"] = 'Mercenaries', ["RomanovsCrusaders"] = 'Mercenaries', ["BannockburnsBandits"] = 'Mercenaries', ["CleanKill"] = 'Mercenaries', ["LoneStarRegiment"] = 'Mercenaries', ["LongwoodsBluecoats"] = 'Mercenaries', ["CaesarsCohorts"] = 'Mercenaries', ["CanopianHighlanders"] = 'Mercenaries', ["DismalDisinherited"] = 'Mercenaries', ["Dragonslayers"] = 'Mercenaries', ["HarcourtsDestructors"] = 'Mercenaries', ["RamiliesRaiders"] = 'Mercenaries', ["ThermoPolice"] = 'Mercenaries', ["BronsonsHorde"] = 'Mercenaries', ["BullardsArmoredCavalry"] = 'Mercenaries', ["QuintsOlympianGroundpounders"] = 'Mercenaries', ["GraysGhosts"] = 'Mercenaries', ["BlackOutlaws"] = 'Mercenaries', ["21stCentauriLancers"] = 'Mercenaries', ["RubinskysLightHorse"] = 'Mercenaries', ["KhorsakovsCossacks"] = 'Mercenaries', ["EridaniLightHorse"] = 'Mercenaries', ["IrukjandiCompany"] = 'Mercenaries', ["AntianLanciarii"] = 'Mercenaries', ["BlackCaravel"] = 'Mercenaries', ["KnightsOfCaerbannog"] = 'Mercenaries', ["WinfieldsRegiment"] = 'Mercenaries', ["ToothOfYmir"] = 'Mercenaries', ["JacobsJuggernauts"] = 'Mercenaries', ["LindonsBattalion"] = 'Mercenaries', ["GrimDetermination"] = 'Mercenaries', ["SolarisVIIMercLeague"] = 'Mercenaries', ["BandOfTheDamned"] = 'Mercenaries', ["DeathsConsorts"] = 'Mercenaries', ["MorrisonsExtractors"] = 'Mercenaries', ["NewBeltPirates"] = 'Mercenaries', ["TortugaFusiliers"] = 'Mercenaries', ["ShenSeTian"] = 'Mercenaries' } -- Outputs a list of the mechs a faction can field. function p.factionMechs(frame) local tpl_args = getArgs(frame, {parentFirst=true}) local faction = tpl_args[1] local where = string.format('Mech.MechTags HOLDS "%s"', faction) -- some mechs share the same name but have different tonnages and therefore -- different pages to be linked to local function MakeMechLink(name, variant, tonnage) if (name == "Blackjack" and tonnage ~= "45") or (name == "Centurion" and tonnage ~= "50") or (name == "Corsair" and tonnage ~= "95") or (name == "Stalker" and tonnage ~= "85") or (name == "Mad Cat MK II" and tonnage ~= "90") then return string.format('[[%s_(%sT)#%s|%s (%sT) %s]]', name, tonnage, variant, name, tonnage, variant) elseif string.find(variant, "ZEU-X", 1, true) then return string.format('[[Zeus_X#%s|Zeus X %s]]', variant, variant) else return string.format('[[%s#%s|%s %s]]', name, variant, name, variant) end end -- when querying for mechs, set the limit to 4000. this is arbitrarily high -- (larger than the total number of mechs). without this, factions with lots -- of mechs would not show all of them. local factionMechData = mw.ext.cargo.query( 'Mech,Chassis','Chassis.Name=Name,Chassis.VariantName=VariantName,Chassis.Tonnage=Tonnage', { join = 'Mech.ChassisID=Chassis.Id', where=where, limit=4000 } ) -- Attribute with style def for section titles, used at the end of this section. local weightClassStyle = { style="font-size:16px;font-weight:bold;line-height:1.6;" } -- Set up separate unordered lists under a central div element local mechsList = mw.html.create('div') local lightList = mw.html.create('ul') lightList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') local mediumList = mw.html.create('ul') mediumList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') local heavyList = mw.html.create('ul') heavyList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') local assaultList = mw.html.create('ul') assaultList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') -- Sort mechs by tonnage category and assign them to the appropriate list. Since we go in order of decreasing tonnage we only need one if statement per group. for _, mech in ipairs(factionMechData) do if tonumber(mech.Tonnage) >= 85 then assaultList:tag('li'):wikitext(MakeMechLink(mech.Name, mech.VariantName, tostring(mech.Tonnage))) elseif tonumber(mech.Tonnage) >= 60 then heavyList:tag('li'):wikitext(MakeMechLink(mech.Name, mech.VariantName, tostring(mech.Tonnage))) elseif tonumber(mech.Tonnage) >= 40 then mediumList:tag('li'):wikitext(MakeMechLink(mech.Name, mech.VariantName, tostring(mech.Tonnage))) else lightList:tag('li'):wikitext(MakeMechLink(mech.Name, mech.VariantName, tostring(mech.Tonnage))) end end -- Create a div to hold each list, create a div for the title section, apply attributes, and then escape the div before inserting the pre-populated list for that section. mechsList:tag('div'):tag('div'):wikitext("Assault Mechs"):attr(weightClassStyle):done():node(assaultList) mechsList:tag('div'):tag('div'):wikitext("Heavy Mechs"):attr(weightClassStyle):done():node(heavyList) mechsList:tag('div'):tag('div'):wikitext("Medium Mechs"):attr(weightClassStyle):done():node(mediumList) mechsList:tag('div'):tag('div'):wikitext("Light Mechs"):attr(weightClassStyle):done():node(lightList) return mechsList end function p.mechFactions(frame) -- Get the mech variant from args that we're working with here. local tpl_args = getArgs(frame, {parentFirst=true}) variant = tpl_args[1] local mech = mechs.mech.byVariant(variant) -- If mech isn't found, return null if mech == nil then return mw.html.create('div').wikitext("''Mech not found''") end local spamDict = {} local tags = {} local factionIdSortedKeys = {} -- loops through the tags from the mech entry for _, tag in ipairs(mech.tags) do -- If the tag corresponds to a faction name that we care about then we want to sort it into our spamDict faction dictionary, by parent if it has one. if p.factionIdsToNames[tag] ~= nil then -- If it has a parent entry AND we don't already have an entry in the spamDict then create a new empty sub-array for it. Also insert the parent faction into our list of keys to be sorted later. if p.spamFactionsToParents[tag] ~= nil and spamDict[p.spamFactionsToParents[tag]] == nil then spamDict[p.spamFactionsToParents[tag]] = {} table.insert(factionIdSortedKeys, p.spamFactionsToParents[tag]) -- If it's NOT in the Parent Faction dictionary AND it's in the faction names list, AND it doesn't already have an entry in the spamDict, then create one, and add the faction to our keys list for sorting. elseif p.spamFactionsToParents[tag] == nil and (p.factionIdsToNames[tag] ~= nil and spamDict[tag] == nil) then spamDict[tag] = {} table.insert(factionIdSortedKeys, tag) end -- If we don't need to create a new entry then just add the faction tag to the appropriate parent-faction sub-array table.insert(spamDict[(p.spamFactionsToParents[tag] or tag)], tag) end end -- sort the list of parent faction keys so we can put them into the html in the right order. Use the raw names so we don't get all the unlinked names going at the top. local function sortByNamesFromIds(first, second) if (p.factionIdsToNames[first] or "a") == (p.factionIdsToNames[second] or "b") then return false else return (p.factionIdsToNames[first] or "a") < (p.factionIdsToNames[second] or "b") end end table.sort(factionIdSortedKeys, sortByNamesFromIds) -- Also sort the sub-faction lists, with any parent factions going at the top local function sortSubFactions(first, second) if p.factionTags[first] ~= nil then return true elseif p.factionTags[second] ~= nil then return false else return (p.factionIdsToNames[first] or "a") < (p.factionIdsToNames[second] or "b") end end for key, subList in pairs(spamDict) do table.sort(subList, sortSubFactions) end -- Set up our HTML bits, we'll use these in a moment... local factionList = mw.html.create('ul') local collapsibleTagAttributes = { class = 'mw-collapsible mw-collapsed' } local collapsibleContentTagAttributes = { class = 'mw-collapsible-content' } -- Loop through the sorted list of keys. We're doing it this way so the factions come out sorted in roughly alphabetical order for _, factionId in ipairs(factionIdSortedKeys) do -- If there's only one faction entry and it's not 'nil' then we create a simpler HTML list item if table.getn(spamDict[factionId]) == 1 and factionId == spamDict[factionId][1] then if p.factionTags[factionId] ~= nil then factionList:tag('li'):wikitext(p.factionTags[factionId]) elseif p.factionIdsToNames[factionId] ~= nil then factionList:tag('li'):wikitext(p.factionIdsToNames[factionId]) end -- If there's more than one item then we need to create a collapsible list item element with sub-entries else -- Create a collapsible div to start tempTagConstruct = mw.html.create('div'):attr(collapsibleTagAttributes) -- Do a 'nil' check and then create the list item with the parent faction's readible name out of the factionTags list. The fallback to the larger names list shouldn't be necessary but it's there just in case. if p.factionTags[p.spamFactionsToParents[factionId]] ~= nil then tempTagConstruct:tag('li'):wikitext((p.factionTags[p.spamFactionsToParents[factionId]]) or (p.factionIdsToNames[p.spamFactionsToParents[factionId]])) end -- Create the sub-list element for the inner list of sub-factions, and assign it to a temp variable. -- This is so we can add the whole list back onto the tag construct so it doesn't get confused about where tags should go. tempSubConstruct = mw.html.create('ul') -- Itterate through the list of sub-factions and add each to the inner list, tranlated to its proper name, as a list item for __, subFactionId in ipairs(spamDict[factionId]) do tempSubConstruct:tag('li'):wikitext(p.factionIdsToNames[subFactionId]) end -- Add a collapsible content div so the parent faction name will stay visible. Then add the sub-list all in one go. tempTagConstruct:tag('div'):attr(collapsibleContentTagAttributes):node(tempSubConstruct) -- Add the whole list item element to the large list factionList:node(tempTagConstruct) end end -- Return our mostrous HTML construct to be rendered on the page return factionList end return p