Difference between revisions of "Avatar"
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<tabs> | <tabs> | ||
− | <tab name="AV1- | + | <tab name="AV1-AT"> |
− | {{AutoInfoboxVariant|AV1- | + | {{AutoInfoboxVariant|AV1-AT |
− | | | + | |image = Avatar.png |
}} | }} | ||
===Description=== | ===Description=== | ||
− | {{MechDetails|AV1- | + | {{MechDetails|AV1-AT}} |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
+ | |||
+ | |||
+ | {{QuirkHeroMech}} | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | The AV1-AT can only be found as an enemy duelist in [[Game Worlds]] contracts | ||
− | |||
+ | {{LoadoutImage|image=AV1-AT.png}} | ||
+ | </tab> | ||
+ | <tab name="AV1-O"> | ||
+ | {{AutoInfoboxVariant|AV1-O}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|AV1-O}} | ||
− | |||
− | + | ===Bonuses=== | |
+ | {{QuirkOmniMech}} | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower}} | ||
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− | {| | + | {{LoadoutImage|image=AV1-O.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
<tab name="AV1-OA"> | <tab name="AV1-OA"> | ||
− | {{AutoInfoboxVariant|AV1-OA | + | {{AutoInfoboxVariant|AV1-OA}} |
− | |||
− | }} | ||
===Description=== | ===Description=== | ||
{{MechDetails|AV1-OA}} | {{MechDetails|AV1-OA}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
− | |||
− | + | {{AffinityUnlimitedPower}} | |
− | |||
− | |||
− | |||
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− | {| | + | {{LoadoutImage|image=AV1-OA.jpg}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
<tab name="AV1-OB"> | <tab name="AV1-OB"> | ||
− | {{AutoInfoboxVariant|AV1-OB | + | {{AutoInfoboxVariant|AV1-OB}} |
− | |||
− | }} | ||
===Description=== | ===Description=== | ||
{{MechDetails|AV1-OB}} | {{MechDetails|AV1-OB}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
− | |||
− | + | {{AffinityUnlimitedPower}} | |
− | |||
− | |||
− | |||
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− | {| | + | {{LoadoutImage|image=AV1-OB.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
<tab name="AV1-OC"> | <tab name="AV1-OC"> | ||
− | {{AutoInfoboxVariant|AV1-OC | + | {{AutoInfoboxVariant|AV1-OC}} |
− | |||
− | }} | ||
===Description=== | ===Description=== | ||
{{MechDetails|AV1-OC}} | {{MechDetails|AV1-OC}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
− | |||
− | + | {{AffinityUnlimitedPower}} | |
− | |||
− | |||
− | |||
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− | {| | + | {{LoadoutImage|image=AV1-OC.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
<tab name="AV1-OC3"> | <tab name="AV1-OC3"> | ||
− | {{AutoInfoboxVariant|AV1-OC3 | + | {{AutoInfoboxVariant|AV1-OC3}} |
− | |||
− | }} | ||
===Description=== | ===Description=== | ||
{{MechDetails|AV1-OC3}} | {{MechDetails|AV1-OC3}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
− | |||
− | + | {{AffinityUnlimitedPower}} | |
− | |||
− | |||
− | |||
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− | {| | + | {{LoadoutImage|image=AV1-OC3.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
<tab name="AV1-OD"> | <tab name="AV1-OD"> | ||
− | {{AutoInfoboxVariant|AV1-OD | + | {{AutoInfoboxVariant|AV1-OD}} |
− | |||
− | }} | ||
===Description=== | ===Description=== | ||
{{MechDetails|AV1-OD}} | {{MechDetails|AV1-OD}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
− | |||
− | |||
− | |||
− | |||
− | + | {{AffinityUnlimitedPower}} | |
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− | {| | + | {{LoadoutImage|image=AV1-OD.png}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
<tab name="AV1-OE"> | <tab name="AV1-OE"> | ||
− | {{AutoInfoboxVariant|AV1-OE | + | {{AutoInfoboxVariant|AV1-OE}} |
− | |||
− | }} | ||
===Description=== | ===Description=== | ||
{{MechDetails|AV1-OE}} | {{MechDetails|AV1-OE}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkOmniMech}} | |
− | |||
+ | {{AffinityUnlimitedPower}} | ||
− | |||
− | + | ===Factions=== | |
+ | {{MechFactions|AV1-OE}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=AV1-OE.png}} | ||
+ | </tab> | ||
+ | <tab name="AV1-OF"> | ||
+ | {{AutoInfoboxVariant|AV1-OF}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|AV1-OF}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkOmniMech}} | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|AV1-OF}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=AV1-OF.jpg}} | ||
+ | </tab> | ||
+ | <tab name="AV1-OG"> | ||
+ | {{AutoInfoboxVariant|AV1-OG}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|AV1-OG}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkOmniMech}} | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower}} | ||
===Factions=== | ===Factions=== | ||
− | {{MechFactions|AV1- | + | {{MechFactions|AV1-OG}} |
+ | |||
+ | |||
+ | {{LoadoutImage|image=AV1-OG.jpg}} | ||
+ | </tab> | ||
+ | <tab name="AV1-OR"> | ||
+ | {{AutoInfoboxVariant|AV1-OR}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|AV1-OR}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkOmniMech}} | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower }} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|AV1-OR}} | ||
− | {| | + | {{LoadoutImage|image=AV1-OR.jpg}} |
− | |||
− | |||
− | |||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
+ | |||
+ | [[Category:70 Ton Mechs]] | ||
+ | [[Category:Inner Sphere OmniMechs]] | ||
+ | [[Category:Inner Sphere BattleMechs]] | ||
+ | [[Category:Inner Sphere Mechs]] |
Latest revision as of 20:50, 13 March 2023
AV1-AT
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 268 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 117 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE II (Fixed) Heat Sink (D) Ammo Streak SRM Ammo Streak SRM Streak SRM6 |
Right Torso | Bulk Heat Bank Heat Sink (D) Streak SRM6 |
Left Arm | Heat Sink (D) Static ER L Laser Static ER L Laser |
Right Arm | Dissolving L Pulse (Fixed) Heat Sink (D) |
Description
While Demi-Precentor Michelle Lei reportedly used the A variant of the Avatar, unconfirmed reports indicate that her machine was instead highly customized using cutting edge technologies. Fittingly, it has been recreated for the arenas of Solaris VII and given the name 'Acid Trip'. Armed with a trio of uniquely customized Large Lasers and a pair of rather pedestrian Streak SRM-6s, Acid Trip is a potent warrior in the arenas.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
The AV1-AT can only be found as an enemy duelist in Game Worlds contracts
AV1-O
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 244 Max Stability: 37 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 78 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | Artemis IV FCS CASE (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM10 MG |
Right Torso | Artemis IV FCS CASE (Fixed) Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG LRM10 MG Ammo MG |
Left Arm | M Pulse M Pulse |
Right Arm | LBX AC/10 |
Description
The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine as part of its 'first generation', the Avatar's design is based on captured Vulture OmniMechs.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OA
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/4 |
Firepower | Max Damage: 281 Max Stability: 108 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 90 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo SRM Ammo SRM SRM6 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 CASE (Fixed) SRM6 |
Left Arm | ER L Laser |
Right Arm | AC/20 |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Focused on close combat, the A configuration carries an ER Large Laser as its only long range weapon. Mounting a pair of SRM-6 launchers, an Autocannon/20 and the two Medium Lasers mounted on the base chassis, the Avatar A is a fearsome opponent with devastating close range punch. It also has two jump jets in each leg.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OB
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 240 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 74 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | Artemis IV FCS CASE (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM10 |
Right Torso | Artemis IV FCS CASE (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM10 |
Left Arm | Artemis IV FCS LRM15 |
Right Arm | Artemis IV FCS LRM15 |
Description
A fire support variant, the B configuration carries two LRM-15 racks and two LRM-10 racks. These are all mated to an Artemis IV Fire Control System. The only short range weaponry on the B configuration consists wholly of the two Medium Lasers mounted on the base chassis.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OC
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 215 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 66 Alpha: 77 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) C3M Circuitry M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) C3 Master LRM10 |
Right Torso | CASE (Fixed) Ammo LRM Ammo LRM LRM10 |
Left Arm | Heat Sink (D) PPC |
Right Arm | UAC/5 Ammo UAC/5 Ammo UAC/5 |
Description
The C configuration carries a C3 Master Computer into battle, allowing the Avatar to act as the central node of a C3 lance. The C configuration attempts to keep enemies at arms length with a PPC and Ultra Autocannon/5 supported by a pair of LRM-10 launchers. The Avatar C protects itself at short ranges with its two hard mounted Medium Lasers.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OC3
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 1 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 252 Max Stability: 66 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 78 Alpha: 93 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Head | C3 Master Avatar (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) C3M Circuitry (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo LRM Ammo LRM LRM15 Ammo SRM |
Right Torso | CASE (Fixed) Heat Sink (D) Ammo LRM Ammo LRM LRM15 |
Left Arm | Heat Sink (D) SRM4 |
Right Arm | ER PPC Heat Sink (D) |
Description
Designed by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
AV1-OD
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 290 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 72 Alpha: 85 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Head | C3 Slave |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Heat Sink (D) Ammo MRM MRM20 |
Right Torso | CASE (Fixed) Heat Sink (D) Ammo Light Gauss Ammo MRM MRM20 |
Left Arm | ER M Laser ER M Laser |
Right Arm | Light Gauss |
Description
A newer configuration that uses technology from the Free Worlds League and the Draconis Combine, the D configuration is intended to act as a sniper. The primary weapon is a Light Gauss Rifle which has a range of 750 meters. For close to medium range combat, the Avatar D has two MRM-20 launchers and a pair of ER Medium Lasers in addition to the two hard-wired Medium Lasers. Finally, the D Configuration has a C3 Slave unit that allows it to work in C3 lances.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OE
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 180 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 96 Alpha: 82 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Guardian ECM Heat Sink (D) Heat Sink (D) |
Right Torso | CASE (Fixed) Heat Sink (D) C3i Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 |
Left Arm | ER M Laser ER PPC Heat Sink (D) Heat Sink (D) |
Right Arm | Heat Sink (D) UAC/10 |
Description
Taking advantage of the wide distribution of the Avatar, ComStar (and later the Word of Blake) deployed the E configuration. Its armament consists of an ER PPC and an Ultra 10 Autocannon and an ER Medium Laser in addition to the fixed Medium Lasers, with 6 additional Heat Sinks to manage any buildup. The real showcase of the Avatar E is its C3i Computer and ECM Suite which give it exceptional coordination capability for a Level II.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OF
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/4 |
Firepower | Max Damage: 200 Max Stability: 45 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 90 Alpha: 66 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Heat Sink (D) Heat Sink (D) Ammo LBX/20 CLUSTER Ammo LBX/20 SLUG |
Right Torso | CASE (Fixed) Heat Sink (D) Ammo LBX/20 CLUSTER Ammo LBX/20 SLUG |
Left Arm | ER PPC Heat Sink (D) Heat Sink (D) |
Right Arm | LBX AC/20 |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine as part of its 'first generation', the Avatar's design is based on captured Vulture OmniMechs. A versatile, yet simple, configuration of the Avatar, the F configuration is armed with an ER PPC and an LB-X Autocannon/20. A MechWarrior can utilize the ER PPC for long range combat and once it closes in it can let loose with the armor shredding LB-X AC/20. Additionally, for added mobility, the F configuration can jump up to one hundred and twenty meters, with five extra double heat sinks handling the extra heat
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OG
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 190 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 30 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) |
Right Torso | CASE (Fixed) |
Left Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Description
The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine as part of its 'first generation', the Avatar's design is based on captured Vulture OmniMechs. A dedicated 'Mech killer, the Avatar G carries a Gauss Rifle with two tons of ammunition in each arm. Nothing more is needed to be deadly, as the Gauss Rifles can easily rip apart anything at any range.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
AV1-OR
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 9 |
Speed | 4/6/0 |
Firepower | Max Damage: 360 Max Stability: 72 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 103 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Head | ER L Laser (C) |
Center Torso | Avatar Stabilized Aim (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo Gauss |
Right Torso | CASE (Fixed) Ammo MRM Ammo MRM Ammo Streak SRM Streak SRM4 (C) |
Left Arm | Gauss Rifle (C) |
Right Arm | MRM40 |
Description
The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine as part of its 'first generation', the Avatar's design is based on captured Vulture OmniMechs. A field upgrade developed in the midst of Operation Bulldog, this configuration utilized captured Clan Smoke Jaguar weapons to help bolster the SLDF forces in later waves. Mounting a mix of Combine and Clan-tech, this configuration carries an MRM-40 supported by a Clan Gauss rifle, ER Large Laser and Streak SRM-4.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- Mercenaries
- Wolf's Dragoons
- Kell Hounds