Difference between revisions of "Sandbox"

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{{Quotation|I hope this works|Turtrus|WikiMedia|Sandbox Page}}
 
  
{| class="wikitable" style="text-align: left;"
 
|+Legend:
 
|-
 
| Hardpoints: || Type and maximum number of weapon hardpoints.
 
* B: Ballistic Hardpoints
 
* E: Energy Hardpoints
 
* M: Missile Hardpoints
 
* S: Support Weapon Hardpoints
 
* O: Omni Hardpoints
 
|-
 
| Engine: || Type of engine and size of core installed. It can be changed unless Engine is noted in Fixed Equipment.
 
* STD: Standard Fusion Engine
 
* LFE: Light Fusion Engine
 
* XL: Extralight Fusion Engine
 
* XXL: Extra-Extralight Fusion Engine
 
* cXL: Clan Extralight Fusion Engine
 
* cXXL: Clan Extra-Extralight Fusion Engine
 
* PFE: Primitive Fusion Engine
 
* ICE: Internal Combustion Engine
 
|-
 
| Speed: || Maximum movement speed. Notation: Move Hex / Sprint Hex / Jump Hex
 
|-
 
| Heat Sink: || Type of heatsink kit installed. It can be changed unless HS Kit is noted in Fixed Equipment.
 
* SHS: Standard/Single Heat Sink Kit (-3 heat/turn/heatsink, 1 ton and 1 slot per external heatsink)
 
* DHS: Inner Sphere DoSuble Heat Sink Kit (-6 heat/turn/heatsink, 1 ton and 3 slots per external heatsink)
 
* cDHS: Clan Double Heatsink Kit (-6 heat/turn/heatsink, 1 ton and 2 slots per external heatsink)
 
* pDHS: Prototype Double Heat Sink Kit (-6 heat/turn/heatsink, 1 ton and 1 slot per external heatsink, volatile)
 
|-
 
| Fixed Equipment: || Equipment that cannot be changed. All 'Mechs have fixed structure so it is not listed.
 
|-
 
| Free Tonnage: || Core Gear: Excluding the engine, core, e-cooling, gyro, all non-fixed equipment and armor is stripped to give a free tonnage value. This is the default free tonnage measurement for OmniMechs with locked gear.<br>
 
Bare: All components and armor are stripped. This shows the weight taken up by structure and gives a broader idea of total free tonnage on BattleMechs
 
|}
 
 
==Inner Sphere Light Mechs==
 
 
<div class="mw-collapsible">
 
 
 
As of BTA3062 v7.6 there are approximately 38 Light Mech chassis, with 221 variants.
 
 
 
{| class="wikitable sortable" style="text-align: center;
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="3"|
 
[[File:Anubis.png|125px|border|center]]
 
 
'''[[Anubis|ANUBIS]]'''
 
 
'''Mech Quirk:''' Easy To Maintain
 
 
Fast refits
 
 
'''Pilot Affinity:''' Agile
 
 
Gains 1 bonus evasion on movement
 
| ABS-2L
 
| 30T
 
| Fire Support
 
| 0
 
| 0
 
| 2
 
| 4
 
| 0
 
| XL
 
| 240
 
| DHS
 
| Endo
 
| Heavy Ferro
 
| None
 
| 16.5T
 
| 25.5T
 
| 9
 
| 14
 
| 0
 
|-
 
| ABS-3D
 
| 30T
 
| Fire Support
 
| 0
 
| 4
 
| 0
 
| 0
 
| 0
 
| XL
 
| 240
 
| DHS
 
| Endo
 
| Ferro
 
| None
 
| 16.5T
 
| 25.5T
 
| 9
 
| 14
 
| 0
 
|-
 
| ABS-3L
 
| 30T
 
| Fire Support
 
| 0
 
| 0
 
| 4
 
| 2
 
| 0
 
| XL
 
| 240
 
| DHS
 
| Endo
 
| Ferro
 
| None
 
| 16.5T
 
| 25.5T
 
| 9
 
| 14
 
| 0
 
|-
 
|rowspan="1"|
 
[[File:Commando.png|125px|border|center]]
 
 
'''[[Commando|PRIMITIVE COMMANDO]]'''
 
 
'''Mech Quirk:''' Primitive
 
 
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
 
 
'''Pilot Affinity:''' Evasive
 
 
+2 defense against being hit
 
|<pre>COM-1A</pre>
 
| 25T
 
| Sniper / Scout
 
| 0
 
| 1
 
| 0
 
| 0
 
| 0
 
| PFE
 
| 120
 
| SHS
 
| Rugged
 
| Primitive
 
| None
 
| 8.5T
 
| 15.5T
 
| 5
 
| 8
 
| 0
 
|-
 
|rowspan="2"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
'''[[Firestarter Omni|FIRESTARTER OMNI]]'''
 
 
'''Mech Quirk:''' Omnimech
 
 
Fast Refits
 
 
'''Pilot Affinity:''' Nimble
 
 
15% more jumping distance
 
| FS9-O
 
| 45T
 
| Fire Support / Brawler
 
| 0
 
| 0
 
| 0
 
| 0
 
| 5
 
| XL
 
| 270
 
| DHS
 
| Endo
 
| Standard
 
| None
 
| 22T
 
| N/A
 
| 7
 
| 10
 
| 7
 
|-
 
| FS9-OA
 
| 45T
 
| Fire Support / Brawler
 
| 0
 
| 0
 
| 0
 
| 0
 
| 4
 
| XL
 
| 270
 
| DHS
 
| Endo
 
| Standard
 
| None
 
| 22T
 
| N/A
 
| 7
 
| 10
 
| 7
 
|-
 
|rowspan="2"|
 
[[File:Hellbringer.png|125px|border|center]]
 
 
'''[[Hellbringer|HELLBRINGER]]'''
 
 
'''Mech Quirk:''' Clan OmniMech
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
 
 
'''Pilot Affinity:''' Ice Cold
 
 
Adds 9 bonus heat sinking, effectively three standard heat sinks
 
|<pre>HBR-PRIME</pre>
 
| 65T
 
| Heavy Cavalry
 
| 0
 
| 0
 
| 0
 
| 4
 
| 8
 
| cXL
 
| 325
 
| cDHS
 
| Standard
 
| Clan Standard
 
| None
 
| 36.5T
 
| N/A
 
| 6
 
| 9
 
| 0
 
|-
 
| HBR-A
 
| 65T
 
| Heavy Cavalry
 
| 0
 
| 1
 
| 0
 
| 0
 
| 7
 
| cXL
 
| 325
 
| cDHS
 
| Standard
 
| Clan Standard
 
| None
 
| 36.5T
 
| N/A
 
| 6
 
| 9
 
| 0
 
|}
 
</div>
 

Latest revision as of 03:26, 31 March 2022