Difference between revisions of "Behemoth (BattleMech)"
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|image = Stone_Rhino.png | |image = Stone_Rhino.png | ||
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+ | '''Special Note:''' The Behemoth II BM-2 is a custom [[Community Content]] 'Mech. | ||
===Description=== | ===Description=== | ||
{{MechDetails|BM-2}} | {{MechDetails|BM-2}} |
Revision as of 06:37, 10 February 2022
BM-1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 2 |
Speed | 3/5/2 |
Firepower | Max Damage: 222 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1480 Structure: 761 |
Heat Efficiency | Sinking: 64 Alpha: 59 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | S Laser |
Left Torso | AC/10 Ammo AC/10 Heat Sink Heat Sink Heat Sink |
Right Torso | AC/10 Ammo AC/10 Heat Sink Heat Sink Heat Sink |
Left Arm | L Laser |
Right Arm | L Laser |
Left Leg | Jump Jet (A) |
Right Leg | Jump Jet (A) |
Description
Unqiue among Wolf's Dragoons, this is apparantly a downgraded Stone Rhino equipped with locally made Inner Sphere technology. The sole known example was lost at the battle of Misery and the Dragoon's have been unusally reticent about the mech or it's origins, refusing to confirm where the mech came from or whether they posses anymore.
Bonuses
Mech Quirk: None
Pilot Affinity: Command Unit
Gains +1 initiative
Factions
- Mercenaries
- Kell Hounds
- Knights of Caerbannog
- Gray's Ghosts
- Lone Star Regiment
- Wolf's Dragoons
- Broadsword Legion
- Local Government
Stock Loadout |
BM-2
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Experimental Weapons Platform |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 510 Max Stability: 75 Max Heat: 0 |
Durability | Armor: 1440 Structure: 761 |
Heat Efficiency | Sinking: 84 Alpha: 90 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Head | TAG (C) |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) Ammo Rail Gun Ammo Rail Gun Ammo Rail Gun Ammo Rail Gun |
Right Torso | Rail Gun |
Left Arm | ER L Laser (C) Heat Sink Double (C) |
Right Arm | ER L Laser (C) Heat Sink Double (C) |
Special Note: The Behemoth II BM-2 is a custom Community Content 'Mech.
Description
The Behemoth II has but 1 purpose: to carry the largest weapon physically possible into battle, the mighty Rail Gun. Armed with the Rail Gun and a few token lasers, the Behemoth II can crush even the largest of foes in but a few shots from its primary weapon. However, the Rail Gun is gigantic and weighty, necessitating the Behemoth II be slow and unwieldy in combat. Additionally, the Rail Gun has rather awful ammunition endurance, meaning the Behemoth II cannot sustain fire for long. Luckily, it usually doesn't need to.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Command Unit
Gains +1 initiative
Factions