Difference between revisions of "SturmFeur"
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|ammo3 = Ammo LRM | |ammo3 = Ammo LRM | ||
|ammo4 = Ammo LRM | |ammo4 = Ammo LRM | ||
− | |ammo5 = Ammo LRM | + | |ammo5 = Ammo LRM FASCAM |
− | |ammo6 = Ammo LRM | + | |ammo6 = Ammo LRM FASCAM |
|ammo7 = Ammo MG | |ammo7 = Ammo MG | ||
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Latest revision as of 01:01, 15 December 2021
Sturmfeur
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Specifications | |
Controllable | Yes |
Class | Assault |
Weight | 85t |
Speed | 2/3 |
Propulsion | Tracked |
Firepower | Max Damage: 190 Max Stability: 46 Max Heat: 0 |
Durability | Total Armor: 1604 Total Structure: 280 Front Armor/Structure: 355/56 Left Armor/Structure: 330/56 Right Armor/Structure: 330/56 Rear Armor/Structure: 240/56 Turret Armor/Structure: 349/56 |
Equipment | |
Weapons | LRM20 LRM20 MG MG |
Ammunition | Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM FASCAM Ammo LRM FASCAM Ammo MG |
Description
The primary armament on the SturmFeur was a pair of SturmFeur LRM-20s. These allowed the tank to provide withering support fire, both directly and indirectly. This allowed it to stay out of range and even out of sight of most enemy units. Difficulties with targeting technology during the Third Succession War necessitated splitting up the launchers so that they didn't accidentally damage friendly units. Because of this, one LRM was mounted in a turret, and the other was mounted behind but only fires forward, over the turret in an arc. The only secondary weapons were a pair of MiniGuns attached to the turret. They provided effective anti-infantry defense, but little else.
Factions
The Sturmfeur appears in the forces of these factions:
Stores
The Sturmfeur appears in these stores:
- Steiner system stores once you are are Friendly with them (40 rep or higher)