Difference between revisions of "Stacking Effects"
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(Created page with "This is a list of Statistical Effects in the game, sorted by the IDs of the effects. If they share the same ID and the stacklimit is set to 1, they do not stack. So if you see...") |
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==ECM== | ==ECM== | ||
{{GECMInterference}} | {{GECMInterference}} | ||
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+ | ==Gyros== | ||
+ | ===Gyro Defense=== | ||
+ | Technically these all have different IDs and would stack but since you can only have one Gyro equipped per mech, they're listed together. | ||
+ | |||
+ | {{StatusEffect-Defense_ToHit-T1-3}} |
Revision as of 05:19, 1 October 2021
This is a list of Statistical Effects in the game, sorted by the IDs of the effects. If they share the same ID and the stacklimit is set to 1, they do not stack. So if you see the equipment in the same category here, they do not stack!
Defense Bonuses
ECM
BA ECM
BA Guardian ECM
Gyros
Gyro Defense
Technically these all have different IDs and would stack but since you can only have one Gyro equipped per mech, they're listed together.