Difference between revisions of "Fill and Forget"
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The following is a brief summary and an explanation of what requirements you need to meet in order to get the event to fire. This event's requirements are spoiler tagged as they involve a decision being made in another Freakshow event in order for this one to occur. Further details are provided but they contain spoilers. Don't read them unless you really want to know exactly what happens in the event. | The following is a brief summary and an explanation of what requirements you need to meet in order to get the event to fire. This event's requirements are spoiler tagged as they involve a decision being made in another Freakshow event in order for this one to occur. Further details are provided but they contain spoilers. Don't read them unless you really want to know exactly what happens in the event. | ||
− | + | == Summary: == | |
[[Freakshow - Pilot|Freakshow's]] lifestyle catches up to him. | [[Freakshow - Pilot|Freakshow's]] lifestyle catches up to him. | ||
− | + | == Event Trigger Requirements: == | |
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
<div style="font-weight:bold;line-height:1.6;"><br>'''WARNING: SPOILERS'''</div> | <div style="font-weight:bold;line-height:1.6;"><br>'''WARNING: SPOILERS'''</div> | ||
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</div></div> | </div></div> | ||
− | + | == Event Details: == | |
− | |||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
<div style="font-weight:bold;line-height:1.6;"><br>'''WARNING: SPOILERS'''</div> | <div style="font-weight:bold;line-height:1.6;"><br>'''WARNING: SPOILERS'''</div> | ||
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* Morale reduced by 1 | * Morale reduced by 1 | ||
* Commander gains Low Spirits for 30 days | * Commander gains Low Spirits for 30 days | ||
− | * Freakshow dies | + | * Freakshow dies (listed cause of death: "Better to burn out than fade away") |
</div></div></div></div> | </div></div></div></div> | ||
[[Category:Events]] | [[Category:Events]] |
Latest revision as of 14:14, 11 September 2021
The following is a brief summary and an explanation of what requirements you need to meet in order to get the event to fire. This event's requirements are spoiler tagged as they involve a decision being made in another Freakshow event in order for this one to occur. Further details are provided but they contain spoilers. Don't read them unless you really want to know exactly what happens in the event.
Summary:
Freakshow's lifestyle catches up to him.
Event Trigger Requirements:
WARNING: SPOILERS
- Freakshow is a member of the crew
- Freakshow was given Quickstim in the event "Seeing Pink Elephants"
- Freakshow has at least 7 points in Gunnery, Piloting, Guts and Tactics skills
Event Details:
WARNING: SPOILERS
"Commander <Last Name> to the MedBay. Repeat, Commander <Last Name> to the MedBay."
You make your way through the corridors to find Doc Cobble standing outside one of the MedBay operating theaters.
"Commander, I warned you what would happen if you kept having me shoot Freakshow up with Quickstim for every op. Chronic stim usage combined with the fact that he's drinking more than ever. His organs are shutting down, one by one. With the hospital facilities here fully restored, we might have a chance at saving him and conducting a full organ transplant. Without them, he's got no hope."
SERIOUSLY, MASSIVE SPOILERS AHEAD. CLICK HERE FOR FULL BREAKDOWN OF EVENT OPTIONS
Option A - (Requirement: Argo MedBay upgrade Hospital Bay unlocked) "Try to save him.":
"Do what you can to save him, Doc. He's a good pilot and I don't want to lose him."
"I'll do my best. You need to know that even if he survives, it'll be a long recovery. Be prepared for that."
"Just do it, Doc."
Nearly twelve hours later, Doc Cobble walks out of the operating theater, ever-present cigarette hanging from his lips.
"He's stable, but I'm keeping him in a medically induced coma while his body acclimates to the new organs. He'll be out of commission for a while, and he won't be 100% for a long time after that."
Result:
- Freakshow loses pilot tags: Drunk and Unstable
- Freakshow's Gunnery and Guts stats decrease by 2
- Freakshow gains 3 injuries
Option B - "Watch him die.":
"This was a long time coming. Do what you can to ease things for him, then report to me."
A few hours later, Doc arrives at your quarters.
"It's done then?" You ask as you pour two glasses.
"Yeah, he's gone. Sometimes we forget 'do no harm' is a luxury in this business."
"And sometimes 'do no harm' just means minimizing pain. Don't blame yourself, Doc. Freakshow knew the cost. So did I, and now I gotta live with it."
Result:
- Morale reduced by 1
- Commander gains Low Spirits for 30 days
- Freakshow dies (listed cause of death: "Better to burn out than fade away")