Difference between revisions of "Mech Spotlights"

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= Mech Spotlight #2: The Valiant =
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= Mech Spotlight #3: The Archangel and The Preta =
  
Welcome to the second Mech Spotlight, an intermittent series where I take a look at a chassis in BTA that I love more than is perhaps reasonable. This spotlight is on the famous [[Factions#Clans|Clan]] OmniMech, the [[Summoner]].
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Welcome back to the Mech Spotlight series, where we take a look at mechs that are deserving of a little love. Today we're taking a look at the iconic [[Word of Blake]] designs, the [[Archangel]] and the [[Preta]].
  
[[File:Mech_Spotlight_2_Summoner_01.png|900px]]
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[[File:Archangel_picture.png|900px]]
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[[File:Preta_picture.png|900px]]
  
 
== Technical Specifications ==
 
== Technical Specifications ==
The Summoner is a 70 ton heavy Clan OmniMech. There are 9 variants of the Summoner, with a wide variety of loadouts between them. The Summoner, as a Clan OmniMech, has both the Clan positive/negative [[Mech Quirks|quirks]] as well as the OmniMech quirk, giving it extremely rapid repair and refit times, even when blasted into scrap. The Summoner's [[Pilot Affinities|affinity]] is Unlimited Power, which gives 10% damage to all energy, missile, and ballistic weapons, just enhancing its flexibility.
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The Archangel and Preta are both Inner Sphere OmniMechs. The Archangel is 100 tons, the Preta is 45. As OmniMechs, they have the OmniMech quirks. However, they both have some extra fixed equipment worth making note of. They both have fixed C3i and Small Cockpits. The Archangel also has a fixed Compact Fusion Engine and Compact OmniMech Gyro. The Archangel's [[Pilot Affinities|affinity]] is Resistant, making it extremely resistant to critical hits. The Preta's affinity is Brawler, giving it 15% more kick/punch damage.
  
 
== Variants ==  
 
== Variants ==  
The Summoner comes with 9 variants, however as an OmniMech, they aren't actually that different. Because the base gear on OmniMechs is locked to the chassis, most variants are interchangeable. The only thing to consider when looking at OmniMechs is their hardpoint layout and the Summoner actually has no hardpoint variation among its variants, having 2 omni hardpoints in both arms and both side torsos on every variant.
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The Archangel and Preta both have four named configurations, the Conditus, Deicio, Lateris, and Raptus configurations. In general terms, these configurations share some similarities. The Conditus configuration tends towards being a long-range sniper configuration. The Deicio configuration is more of a mid-range loadout. The Lateris configuration always carries Variable-Speed Pulse Lasers. The Raptus configuration is always a close-range brawler configuration. The hardpoints on the Archangel are numerous, with notable hardpoints in both the head and center torso to make use of the extra space. The Preta also tends to have head hardpoints, again to make use of that Small Cockpit.
  
 
== Model Info ==  
 
== Model Info ==  
The Summoner model comes from MechWarrior Online, which is made by Piranha Games Inc.
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The Archangel model comes from Lt. Shade. The Preta model comes from GentlePayload.
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== Archangel Overview ==
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[[File:C-ANG-CONDITUS.png|900px]]
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The Archangel is a zombie, first and foremost. The compact gyro and engine, combined with head and CT mounted hardpoints, make it so that the mech can lose both side torsos and still remain largely combat effective. It is standard 100 ton speed with a 300-rated core meaning it is slow, but the amount of punishment it can absorb is very high even for its weight. However, the downside is that because the compact engine and gyro are heavy, the Archangel can't carry a huge payload. The stock loadouts are dangerous enough but the Archangel as a chassis really heavily relies on being a damage sponge before anything else. Don't come into the Archangel expecting it to be your top damage dealer. Every variant has 10 hardpoints scattered about the mech so it can carry a wide variety of loadouts but the spare tonnage is lower than average. The Archangel's fixed C3i and Small Cockpit also throw wrenches into things. The Small Cockpit's accuracy penalty encourages the use of either very accurate or very scattershot weapons. The C3i wants the Archangel to be in close-quarters for the lance accuracy boost, which also would off-set the Small Cockpit.
  
== Summoner Overview ==
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Looking at it, my instinct is to go with one of three weapon groups on the Archangel: LBXs, probably twin LB-10X; pulse lasers, probably X-Pulses; or missile spam. All three get around the small cockpit accuracy penalty somehow. The LBX/missiles throw enough attacks at the enemy to hit with something and the pulses are highly accuracy to cancel it out. The mech does have Endo-Steel, but the lack of a weight-saving engine makes tonnage hard to come across. The Archangel has 36 tons of pod space total for equipment, much less than comparable 100 ton mechs such as the Atlas. My recommendation is to use the Archangel as a front-line tank and to build your force around it, use it to draw fire and to tank hits and go from there.
  
[[File:SMN-PRIME.png|900px]]
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== Preta Overview ==
  
Because it is an OmniMech, going through the variants is largely pointless so I won't bother. They're defined only by their stock loadouts. Instead, with OmniMechs I'll be discussing their "base gear" and how that defines the chassis. The Summoner itself is an interesting chassis, if a little strange. As a 70 tonner, the Summoner's 350-rated [[Engine XL#Engine XL (C)|Clan XL]] engine gives it a high ground speed of 6 hexes on a walk and 9 on a sprint. Additionally, the 5 hard-mounted heavy jump jets increase the maneuverability by a significant amount, giving the Summoner the ability to get anywhere on the field of battle relatively quickly. It comes with hard-mounted Clan [[Ferro-Fibrous]] armor, for a little weight-saving, but lacks [[Endo-Steel]]. The heat sinks are fixed [[Heat Sink Kits#Heat Sink Kit (CDHS)|Clan DHS]] as well as fixed [[E-Cooling#E-Cooling + 4|E-Cooling +4]], ensuring the Summoner has excellent heat dissipation at all times (84 heat in a neutral environment).
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[[File:X-PRT-O-CONDITUS.png|900px]]
  
Looking over the chassis, the thing that comes to mind is that the Summoner was made for maneuverability over everything. It is fast for its weight and the jump capability really improves upon that maneuverability. This suggests to me that it would serve best in a sort of fast flanker role: coming around the side of the enemy to pressure the flanks and distract them while the main combat force takes advantage of that distraction. The lack of Endo-Steel means that it can carry slightly less tonnage than would be idea, but the cXL engine and the cFF armor do give enough weight-savings for decent loadouts. Coming with 8 hardpoints across the whole body gives a good spread of possible builds, with both laser spam and missile spam working well. The main weapons that the Summoner cannot make use of effectively are heavy ballistics, as it just doesn't have the space. From stock, the mech has 22.5 tons of pod space to work with, which isn't enough for heavy ballistics. At best, it could do a 20-class AC of some flavor and a few lasers for backup, but there's much better chassis for that than the Summoner. One of my personal favorite Summoner builds is SRM spam with ArtIV. The mech can easily carry SRM 30+ with ammo and thanks to its speed and maneuverability it can put those SRMs where it hurts, every time.  
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The Preta is a bit of an odd duck. Built around a 270-rated Light Fusion Engine, the Preta is fast for its size but that means it doesn't really excel at anything. It does have the Small Cockpit and C3i of the Archangel but unlike that mech it also has the speed to close distance and truly benefit from the C3i's lance accuracy benefit. The Preta does have an Endo-Steel frame, giving it 16 tons of pod space to do things with, but it lacks any clear job on the battlefield. Every variant of the Preta has 6 hardpoints to work with, which would let it be a decent laser spam design with its speed and double heat sinks. To be honest, the Preta is a hard design to evaluate. It is being pushed in lots of directions: it is fast with fixed C3i, pushing it towards backstabbing, but it lacks enough hardpoints to truly spam support weapons. It can take up to 6 jump jets but that eats into its limited tonnage for equipment such as weapons or heat sinks. The Small Cockpit discourages single "Big Gun" loadouts thanks to the accuracy penalty. Inner Sphere missiles don't work well because of the lack of tonnage, nor do ballistics. In truth, the Preta is probably just a little too fast. A core 270 on a 45 tonner gives the mech more speed than it really needs and strips it of effective space to do much with.  
  
The Summoner is a mech that I like quite a bit. I enjoy the heavy flanker role and the Summoner does it better than a lot of other mechs. It's not great at holding a line and trading fire and it's not an incredibly versatile 'mech due to limited pod space, but if you use it to its strengths (fast, heavy, flanking strikes) it'll serve you well. Not a huge amount else to really say: it's got a specific job, it does it well, it looks good doing it, not much to complain about. The only real negative the 'mech has in my eyes is the fairly glaring lack of Endo-Steel. Almost every variant has space for it, it's just a silly omission by the original mech designers.
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== Personal Opinion ==
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I like both mechs, but it's hard to explain why. The Archangel I prefer to the Preta, if only because I know what to do with the Archangel. It's a damage sponge zombie, I get that, that's clear. The Preta is a mech I like but can't really articulate why, given its myriad issues. The lack of space to do anything combined with the weird fixed gear makes the Preta an odd duck to make use of. About the only really effective thing I can think of to do with it is to spam Medium Pulses or X-Pulses and be a knife-fighter on a mobile chassis that comes with its own ECM and lance accuracy boosts from the C3i, which does sound pretty effective now that I think about it. The Archangel being a zombie weapon platform I can get behind. It has enough space to do a variety of builds and you can squeeze a serious amount of that firepower into the head and CT for maximum zombification. These mechs are quirky and that's enough to get a :thumbsup: from me.
  
 
== Conclusion ==  
 
== Conclusion ==  
The Summoner is a 'mech with a role. Use it in that role and you'll profit. Don't, and don't. Simple as that. Come back next time for a wild card mech that you might not think about too much!
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The Word of Blake makes 'em weird, Commander. The Archangel and Preta are a goofy pair. Worth looking into though. Go make friends with the Wobbies and see what you can do with the mechs. Come back next time for something a little more squat.
  
 
= Previous Mech Spotlights =
 
= Previous Mech Spotlights =
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[[Mech Spotlight 2: The Summoner|Mech Spotlight #2: The Summoner]]
 
[[Mech Spotlight 2: The Summoner|Mech Spotlight #2: The Summoner]]
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[[Mech Spotlight 3: The Archangel and The Preta|Mech Spotlight #3: The Archangel and The Preta]]
  
 
[[Category:Mech Spotlights]]
 
[[Category:Mech Spotlights]]

Latest revision as of 23:12, 2 June 2021

Mech Spotlight #3: The Archangel and The Preta

Welcome back to the Mech Spotlight series, where we take a look at mechs that are deserving of a little love. Today we're taking a look at the iconic Word of Blake designs, the Archangel and the Preta.

Archangel picture.png

Preta picture.png

Technical Specifications

The Archangel and Preta are both Inner Sphere OmniMechs. The Archangel is 100 tons, the Preta is 45. As OmniMechs, they have the OmniMech quirks. However, they both have some extra fixed equipment worth making note of. They both have fixed C3i and Small Cockpits. The Archangel also has a fixed Compact Fusion Engine and Compact OmniMech Gyro. The Archangel's affinity is Resistant, making it extremely resistant to critical hits. The Preta's affinity is Brawler, giving it 15% more kick/punch damage.

Variants

The Archangel and Preta both have four named configurations, the Conditus, Deicio, Lateris, and Raptus configurations. In general terms, these configurations share some similarities. The Conditus configuration tends towards being a long-range sniper configuration. The Deicio configuration is more of a mid-range loadout. The Lateris configuration always carries Variable-Speed Pulse Lasers. The Raptus configuration is always a close-range brawler configuration. The hardpoints on the Archangel are numerous, with notable hardpoints in both the head and center torso to make use of the extra space. The Preta also tends to have head hardpoints, again to make use of that Small Cockpit.

Model Info

The Archangel model comes from Lt. Shade. The Preta model comes from GentlePayload.

Archangel Overview

C-ANG-CONDITUS.png

The Archangel is a zombie, first and foremost. The compact gyro and engine, combined with head and CT mounted hardpoints, make it so that the mech can lose both side torsos and still remain largely combat effective. It is standard 100 ton speed with a 300-rated core meaning it is slow, but the amount of punishment it can absorb is very high even for its weight. However, the downside is that because the compact engine and gyro are heavy, the Archangel can't carry a huge payload. The stock loadouts are dangerous enough but the Archangel as a chassis really heavily relies on being a damage sponge before anything else. Don't come into the Archangel expecting it to be your top damage dealer. Every variant has 10 hardpoints scattered about the mech so it can carry a wide variety of loadouts but the spare tonnage is lower than average. The Archangel's fixed C3i and Small Cockpit also throw wrenches into things. The Small Cockpit's accuracy penalty encourages the use of either very accurate or very scattershot weapons. The C3i wants the Archangel to be in close-quarters for the lance accuracy boost, which also would off-set the Small Cockpit.

Looking at it, my instinct is to go with one of three weapon groups on the Archangel: LBXs, probably twin LB-10X; pulse lasers, probably X-Pulses; or missile spam. All three get around the small cockpit accuracy penalty somehow. The LBX/missiles throw enough attacks at the enemy to hit with something and the pulses are highly accuracy to cancel it out. The mech does have Endo-Steel, but the lack of a weight-saving engine makes tonnage hard to come across. The Archangel has 36 tons of pod space total for equipment, much less than comparable 100 ton mechs such as the Atlas. My recommendation is to use the Archangel as a front-line tank and to build your force around it, use it to draw fire and to tank hits and go from there.

Preta Overview

X-PRT-O-CONDITUS.png

The Preta is a bit of an odd duck. Built around a 270-rated Light Fusion Engine, the Preta is fast for its size but that means it doesn't really excel at anything. It does have the Small Cockpit and C3i of the Archangel but unlike that mech it also has the speed to close distance and truly benefit from the C3i's lance accuracy benefit. The Preta does have an Endo-Steel frame, giving it 16 tons of pod space to do things with, but it lacks any clear job on the battlefield. Every variant of the Preta has 6 hardpoints to work with, which would let it be a decent laser spam design with its speed and double heat sinks. To be honest, the Preta is a hard design to evaluate. It is being pushed in lots of directions: it is fast with fixed C3i, pushing it towards backstabbing, but it lacks enough hardpoints to truly spam support weapons. It can take up to 6 jump jets but that eats into its limited tonnage for equipment such as weapons or heat sinks. The Small Cockpit discourages single "Big Gun" loadouts thanks to the accuracy penalty. Inner Sphere missiles don't work well because of the lack of tonnage, nor do ballistics. In truth, the Preta is probably just a little too fast. A core 270 on a 45 tonner gives the mech more speed than it really needs and strips it of effective space to do much with.

Personal Opinion

I like both mechs, but it's hard to explain why. The Archangel I prefer to the Preta, if only because I know what to do with the Archangel. It's a damage sponge zombie, I get that, that's clear. The Preta is a mech I like but can't really articulate why, given its myriad issues. The lack of space to do anything combined with the weird fixed gear makes the Preta an odd duck to make use of. About the only really effective thing I can think of to do with it is to spam Medium Pulses or X-Pulses and be a knife-fighter on a mobile chassis that comes with its own ECM and lance accuracy boosts from the C3i, which does sound pretty effective now that I think about it. The Archangel being a zombie weapon platform I can get behind. It has enough space to do a variety of builds and you can squeeze a serious amount of that firepower into the head and CT for maximum zombification. These mechs are quirky and that's enough to get a :thumbsup: from me.

Conclusion

The Word of Blake makes 'em weird, Commander. The Archangel and Preta are a goofy pair. Worth looking into though. Go make friends with the Wobbies and see what you can do with the mechs. Come back next time for something a little more squat.

Previous Mech Spotlights

Mech Spotlight #1: The Valiant

Mech Spotlight #2: The Summoner

Mech Spotlight #3: The Archangel and The Preta