Difference between revisions of "RawData:Ammo AmmunitionBox Flare Mortar half"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=MortarFlare: | + | |Bonuses=MortarFlare: +1,AreaOfEffect: 60,AreaOfEffectDmg: 1,MortarDamage: -7,CostPerShot: 200,MortarAmmo: 20 |
|AmmoID=Ammunition_Mortar_Flare | |AmmoID=Ammunition_Mortar_Flare | ||
|Capacity=20 | |Capacity=20 |
Revision as of 16:50, 24 April 2021
Ammunition | |
---|---|
UIName | Ammo Mortar Flare [Half] |
DisallowedLocations | All |
Bonuses | MortarFlare: +1,AreaOfEffect: 60,AreaOfEffectDmg: 1,MortarDamage: -7,CostPerShot: 200,MortarAmmo: 20 |
Cost | 40000 |
ComponentSubType | Ammunition |
Category | MORTAR |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Flare_Mortar_half |
AmmoID | Ammunition_Mortar_Flare |
BattleValue | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Name | Mortar Ammo |
Model | Mortar |
Capacity | 20 |
Purchasable | true |
PerUnitCost | 200 |
Details | Flare Mortar Shells combine a high Powered Flare with a remote Sensor to illuminate a target Area. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 20 shots. |