Difference between revisions of "Upper Leg Actuators"

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'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: reduces walk and sprint distances by 10%.
+
* DESTROYED: Reduces walk and sprint distances by 10%.
* DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
+
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
 
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).
 
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).
  
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'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: reduces walk and sprint distances by 10%.
+
* DESTROYED: Reduces walk and sprint distances by 10%.
* DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
+
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
 
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).
 
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).
 +
 +
[[Category:Actuators]]

Revision as of 02:38, 19 April 2021

An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.

Upper Leg

The default upper leg actuator in every 'mech.

Manufacturer: Generic
Tonnage: 0
Critical Slots: 1
Install Location: Upper Leg
Value: 30000


Equipped Effects:

  • None.

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 10%.
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
  • DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).


Speedy Upper Leg

Designed for slightly greater speed at the cost of heavier weight, this actuator allows a mech to move just that little bit faster. The effect is fairly minor however.

Manufacturer: Generic
Tonnage: 1
Critical Slots: 1
Install Location: Upper Leg
Value: 30000


Equipped Effects:

  • +0.025 sprint multiplier.

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 10%.
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
  • DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).