Difference between revisions of "Lower Leg Actuators"
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== Generic Actuators == | == Generic Actuators == | ||
+ | === Lower Leg === | ||
The default lower leg actuator in every 'mech. | The default lower leg actuator in every 'mech. | ||
Revision as of 02:33, 16 April 2021
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Generic Actuators
Lower Leg
The default lower leg actuator in every 'mech.
Manufacturer: | Pitban |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- None.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Pitban Actuators
Lower Leg Jackrabbit
Manufacturer: | Pitban |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 20000 |
Equipped Effects:
- 10% less Death From Above stability damage taken.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg Wallaby +
Manufacturer: | Pitban |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- 20% less Death From Above stability damage taken.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg Kangaroo + +
Manufacturer: | Pitban |
---|---|
Tonnage: | 2 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 50000 |
Equipped Effects:
- 30% less Death From Above stability damage taken.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Maltex Actuators
Lower Leg Kung Fu
Manufacturer: | Maltex |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- Kicks do 5% more stability damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg MMA +
Manufacturer: | Maltex |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 60000 |
Equipped Effects:
- Kicks do 10% more stability damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg Muay Thai + +
Manufacturer: | Maltex |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 90000 |
Equipped Effects:
- Kicks do 20% more stability damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Speedy Lower Leg
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Crtical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- +0.025 sprint multiplier.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).