Difference between revisions of "Archangel - Pilot"

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===Biography===
 
===Biography===
 
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A strange illness emptied the lance of damaged BattleMechs seeking refuge at the small, peaceful mining town of Hahnsak, and superstitious fear kept them empty for years. But when raiders came, four young boys who'd been playing around the 'Mechs for years climbed into them to defend their home. They failed, of course, but the impressed leader of the raiders took the 'Mechs instead of their lives, and left their community enough to rebuild with. Some kids would have taken that defeat hard, but not Archangel. He rallied his friends and came up with a plan. When the raiders came back a few years later for another 'harvest', Archangel and his team were ready. They didn't have BattleMechs, but they had mining equipment, AgroMechs, and a whole lot of time to practice. They still lost, but they did no worse than they'd done with BattleMechs, and with far inferior equipment. That time, the leader of the raiders left the equipment, and took the young men. She split them among her ships, and Archangel hasn't seen his friends since. He wasn't the most malleable of recruits, but the raider leader had a gift for redirecting his fury and putting his stubborn recklessness to good use. Eventually, just prior to her retirement, the leader kicked him out of her gang, telling him he'd be better off in a proper mercenary crew with somebody who could both point him in the best direction, and yank his balls out of the fire just in case Plan A failed, failed again, and failed a third time. It turned out she was correct. In the right team, Archangel is amazing. These days, he's starting to miss his old town, and wondering if it or a place like it needs somebody to protect it. Somebody who will never give up; somebody like him.
A strange illness emptied the lance of damaged Battlemechs seeking refuge at the small, peaceful mining town of Hahnsak, and superstitious fear kept them empty for years. But when raiders came, four young boys who'd been playing around the 'Mechs for years climbed into them to defend their home. They failed, of course, but the impressed leader of the raiders took the 'Mechs instead of their lives, and left their community enough to rebuild with. Some kids would have taken that defeat hard, but not Archangel. He rallied his friends and came up with a plan. When the raiders came back a few years later for another 'harvest', Archangel and his team were ready. They didn't have BattleMechs, but they had mining equipment, Agromechs, and a whole lot of time to practice. They still lost, but they did no worse than they'd done with Battlemechs, and with far inferior equipment. That time, the leader of the raiders left the equipment, and took the young men. She split them among her ships, and Archangel hasn't seen his friends since. He wasn't the most malleable of recruits, but the raider leader had a gift for redirecting his fury and putting his stubborn recklessness to good use. Eventually, just prior to her retirement, the leader kicked him out of her gang, telling him he'd be better off in a proper mercenary crew with somebody who could both point him in the best direction, and yank his balls out of the fire just in case Plan A failed, failed again, and failed a third time. It turned out she was correct. In the right team, Archangel is amazing. These days, he's starting to miss his old town, and wondering if it or a place like it needs somebody to protect it. Somebody who will never give up; somebody like him.
 
 
 
  
  
 
===Bonuses===
 
===Bonuses===
 
 
None
 
None
  

Revision as of 01:57, 2 February 2021

Archangel
Archangel.png
General Data
Callsign Archangel
Name Michael Castro
Age 37
Gender Male
Faction Federated Suns
Statistics
Health 5
Gunnery 5
Piloting 4
Guts 8
Tactics 3
Abilities
Bulwark.png
Bulwark
Juggernaut Skill.png
Juggernaut
Tags
BackerCriminal
BraveReckless
LuckyPeriphery


Biography

A strange illness emptied the lance of damaged BattleMechs seeking refuge at the small, peaceful mining town of Hahnsak, and superstitious fear kept them empty for years. But when raiders came, four young boys who'd been playing around the 'Mechs for years climbed into them to defend their home. They failed, of course, but the impressed leader of the raiders took the 'Mechs instead of their lives, and left their community enough to rebuild with. Some kids would have taken that defeat hard, but not Archangel. He rallied his friends and came up with a plan. When the raiders came back a few years later for another 'harvest', Archangel and his team were ready. They didn't have BattleMechs, but they had mining equipment, AgroMechs, and a whole lot of time to practice. They still lost, but they did no worse than they'd done with BattleMechs, and with far inferior equipment. That time, the leader of the raiders left the equipment, and took the young men. She split them among her ships, and Archangel hasn't seen his friends since. He wasn't the most malleable of recruits, but the raider leader had a gift for redirecting his fury and putting his stubborn recklessness to good use. Eventually, just prior to her retirement, the leader kicked him out of her gang, telling him he'd be better off in a proper mercenary crew with somebody who could both point him in the best direction, and yank his balls out of the fire just in case Plan A failed, failed again, and failed a third time. It turned out she was correct. In the right team, Archangel is amazing. These days, he's starting to miss his old town, and wondering if it or a place like it needs somebody to protect it. Somebody who will never give up; somebody like him.


Bonuses

None


Availability

Can be found as a random starting pilot or recruited through a random event. Not available in hiring halls.