Grizzly

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GRZ-1
Grizzly.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Second-Line Trooper
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 252
Max Stability: 38
Max Heat: 0
Durability Armor: 1040
Structure: 536
Heat Efficiency Sinking: 66
Alpha: 91
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +1
Structure Endo-Steel Structure (C) (Fixed)
Armor Standard Armor (C)
Left Torso ATM 9 (C)
Ammo ATM
Ammo ATM HE
Right Torso ER Micro Laser (C)
ER Micro Laser (C)
ER Micro Laser (C)
ER Micro Laser (C)
Left Arm ER L Laser (C)
ER Micro Laser (C)
ER Micro Laser (C)
Right Arm Ammo Gauss
Ammo Gauss
Gauss Rifle (C)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Produced by Clan Ghost Bear in the 30th century for their second-line forces, the Grizzly suffered heavily from not being specialized for any given task, instead filling the generalist role that Clan combat largely eschewed over the years. The Grizzly 2 was born after Star Captain Scott Gurdel found fame with his custom configuration, a potent urban combatant. The Grizzly 2 is built on an Endo-Steel frame and uses a rugged 280-rated fusion engine for motive force. Four jump jets help it maneuver its warload into position, a payload that consists of an ATM-9, Gauss Rifle, an ER Large Laser, and a whopping six ER Micro Lasers. 11 DHS keep the design's heat well managed.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
GRZ-2
General Data
'Mech Type Unknown Mech
Class ???
Weight ???
Stock Role Mech not found
Stock Specifications
Hardpoints
Melee
Stock Equipment


Description

No results


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
Mech not found


Stock Loadout
Stock Loadout