Page values for "RawData:Weapon Sirocco"

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"Gear" values

AllowedLocationsAll
BattleValue0
BonusesIsArtillery ArtilleryAttack ArtilleryDetails NonArtilleryWeapons NoFireInMelee AMSImmune WeaponAttachmentCompatible: Artillery FCS
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost1,420,000
CustomCategories
DetailsThe Sanctuary Worlds developed a need for mech-mounted artillery early in their development. However, they ran into severe issues when attempting to duplicate tube artillery for mechs (though these issues would eventually be conquered). Instead, Sanctuary engineers turned to missile-based systems and developed this, the Sirocco. The Sirocco fires a barrage of 4 explosive area of effect missiles at the target, saturating it in overlapping explosions. The Sirocco also is able to deploy a small variety of variant munitions. <b><color=#ffcc00>Uses Sircocco Ammo.</color></b>
DisallowedLocationsAll
IconArt-illery
IdWeapon_Sirocco
InventorySize7
ManufacturerSanctuary Manufacturing
ModelMissile Artillery
NameSirocco (S)
PurchasableYes
Rarity14
Tonnage14.0
UINameSirocco (S)

"Weapons" values

AOECapableYes
AccuracyModifier0.0
AmmoCategorySIROCCO
AttackRecoil1
Category
CriticalChanceMultiplier1.0
Damage60
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored0
HeatDamage10
HeatGenerated30
IdWeapon_Sirocco
IndirectFireCapableYes
Instability20
MaxRange1,750
MinRange90
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit460 800 1,480
RefireModifier2
ShotsWhenFired4
StartingAmmoCapacity0
TypeLRM
WeaponEffectIDWeaponEffect-Weapon_LRM20
WeaponSubType