Page values for "RawData:Weapon SRM SRM6 Improved"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | MissileHealth: 2 • WeaponAttachmentCompatible: Artemis IV FCS • WeaponAttachmentCompatible: SRM FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 120,000 |
CustomCategories | |
Details | The Improved SRM-6 is a transitory design for the Clans, bridging the gap between the Inner Sphere SRM-6 and the later Clantech SRM-6. Not a particularly valuable weapon, the Improved SRM-6 saw relatively minor deployment and was later abandoned entirely once the true Clan-grade SRM-6 was introduced. Still, it remains a curosity for certain historical weapon scholars. |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Missile |
Id | Weapon_SRM_SRM6_Improved |
InventorySize | 2 |
Manufacturer | Clan |
Model | Short-Range Missile Launcher |
Name | Improved SRM6 |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 3.0 |
UIName | Improved SRM6 |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | SRM |
AttackRecoil | 1 |
Category | Missile |
CriticalChanceMultiplier | 1.0 |
Damage | 9 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 12 |
Id | Weapon_SRM_SRM6_Improved |
IndirectFireCapable | Yes |
Instability | 3 |
MaxRange | 360 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 90 • 180 • 270 |
RefireModifier | 0 |
ShotsWhenFired | 6 |
StartingAmmoCapacity | 0 |
Type | SRM |
WeaponEffectID | WeaponEffect-Weapon_SRM6 |
WeaponSubType |