Page values for "RawData:Weapon SRM SRM4 Improved"
Jump to navigation
Jump to search
"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | MissileHealth: 2 • WeaponAttachmentCompatible: Artemis IV FCS • WeaponAttachmentCompatible: SRM FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 90,000 |
CustomCategories | |
Details | The Improved SRM-4 is a transitory design for the Clans, bridging the gap between the Inner Sphere SRM-4 and the later Clantech SRM-4. Not a particularly valuable weapon, the Improved SRM-4 saw relatively minor deployment and was later abandoned entirely once the true Clan-grade SRM-4 was introduced. Still, it remains a curosity for certain historical weapon scholars. |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Missile |
Id | Weapon_SRM_SRM4_Improved |
InventorySize | 1 |
Manufacturer | Clan |
Model | Short-Range Missile Launcher |
Name | Improved SRM4 |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 2.0 |
UIName | Improved SRM4 |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | SRM |
AttackRecoil | 1 |
Category | Missile |
CriticalChanceMultiplier | 1.0 |
Damage | 9 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 9 |
Id | Weapon_SRM_SRM4_Improved |
IndirectFireCapable | Yes |
Instability | 3 |
MaxRange | 360 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 90 • 180 • 270 |
RefireModifier | 0 |
ShotsWhenFired | 4 |
StartingAmmoCapacity | 0 |
Type | SRM |
WeaponEffectID | WeaponEffect-Weapon_SRM4 |
WeaponSubType |