Page values for "RawData:Weapon Magnetic Harpoon"

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"Gear" values

AllowedLocationsAll
BattleValue0
BonusesStabDamage: 75 WpnAccuracy: +1 WeaponBoom: 50
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost300,000
CustomCategories
DetailsThe Magnetic Harpoon is a semi-unique weapon, developed by an engineering firm with more ideas than common sense. Everyone said it'd never work and yet, here it is, fully functional and ready to rock. The Magnetic Harpoon fires a single 'harpoon' projectile. Upon impact, the projectile deposits a powerful magnet on the target that is then acted on by a companion magnet on the weapon itself, heavily destabilizing the target. While extremely effective against Battlemechs, the Magnetic Harpoon has virtually no effect against anything else, as hitting a tank with a powerful repulsor magnet doesn't actually really do anything. <b><color=#e51717>COMMUNITY CONTENT</color></b>
DisallowedLocationsAll
IconFerroMag
IdWeapon_Magnetic_Harpoon
InventorySize4
ManufacturerBig Mack's Weapon Barn
ModelElectro-Mag
NameMag. Harpoon
PurchasableYes
Rarity0
Tonnage7.0
UINameMagnetic Harpoon

"Weapons" values

AOECapableYes
AccuracyModifier-1.0
AmmoCategoryFlamer
AttackRecoil0
CategoryBallistic
CriticalChanceMultiplier1.0
Damage10
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored0
HeatDamage0
HeatGenerated1
IdWeapon_Magnetic_Harpoon
IndirectFireCapableYes
Instability75
MaxRange120
MinRange0
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit30 60 90
RefireModifier0
ShotsWhenFired1
StartingAmmoCapacity15
TypeGauss
WeaponEffectIDWeaponEffect-Weapon_LRM10
WeaponSubType