Page values for "RawData:Weapon MachineGun Sanctuary"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | WpnCrits: -99% • AntiBA: 50% • VariableBurstCount: 6 • PipsIgnored: 3 |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 10,000 |
CustomCategories | |
Details | Sanctuary Machine Guns deal very little damage, have limited range, and depend upon volatile ammunition stores. |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Support |
Id | Weapon_MachineGun_Sanctuary |
InventorySize | 1 |
Manufacturer | Sanctuary Engineering |
Model | Machine Gun |
Name | MG (S) |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 0.5 |
UIName | MG (S) |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | MG |
AttackRecoil | 0 |
Category | AntiPersonnel |
CriticalChanceMultiplier | 0.01 |
Damage | 2 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 3 |
HeatDamage | 0 |
HeatGenerated | 0 |
Id | Weapon_MachineGun_Sanctuary |
IndirectFireCapable | Yes |
Instability | 0 |
MaxRange | 160 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 40 • 80 • 120 |
RefireModifier | 0 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 0 |
Type | MachineGun |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
WeaponSubType |