Page values for "RawData:Weapon MRM MRM10 CLAN"
Jump to navigation
Jump to search
"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | WpnAccuracy: -2 • MRM • MissileHealth: 2 • WeaponAttachmentCompatible: Apollo FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 180,000 |
CustomCategories | |
Details | Originally developed by the Draconis Combine as a cheap and cheerful weapon for inexperienced troops to make use of, the Medium-Range Missile system proved popular in the Inner Sphere. The Clans, meanwhile, largely disdained the system as the weapon of a weak warrior who relied on volume to make up for skill. However, not everyone ignored the weapon system and a rogue engineer for Clan Ghost Bear labored to make a Clan equivalent of the MRM. Eventually, he succeeded and the Ghost Bears put it into very limited trial production. <b><color=#ffcc00>Uses MRM Ammo.</color></b> <b><color=#e51717>COMMUNITY CONTENT</color></b> |
DisallowedLocations | All |
Icon | MRM |
Id | Weapon_MRM_MRM10_CLAN |
InventorySize | 1 |
Manufacturer | CLAN |
Model | Medium Range Missiles |
Name | MRM10 (C) |
Purchasable | Yes |
Rarity | 3 |
Tonnage | 2.0 |
UIName | MRM10 (C) |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 2.0 |
AmmoCategory | MRM |
AttackRecoil | 1 |
Category | Missile |
CriticalChanceMultiplier | 1.0 |
Damage | 4 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 0 |
HeatDamage | 0 |
HeatGenerated | 10 |
Id | Weapon_MRM_MRM10_CLAN |
IndirectFireCapable | Yes |
Instability | 1 |
MaxRange | 460 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 115 • 230 • 345 |
RefireModifier | 0 |
ShotsWhenFired | 10 |
StartingAmmoCapacity | 0 |
Type | LRM |
WeaponEffectID | WeaponEffect-Weapon_SRM6 |
WeaponSubType |